Decaff's Garage

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Post by decaff_42 » Sun Jul 05, 2015 9:51 pm

Thanks guys! Did some more work this afternoon and I was able to put in an afterburner petal on the inside of the nozzle. It was not easy because i was working with pre-animated components and duplicating them, which is a HUGE no no in blender. I exported the components and then started again with SRF files. The nozzle still is not complete because I need to add in a way for the non-afterburning insides of the nozzle to disappear and move with VG, which will add another parent child relationship

Screen shot 2015-07-05 at 5.45.32 PM.png
Screen shot 2015-07-05 at 5.45.42 PM.png
Screen shot 2015-07-05 at 5.45.54 PM.png
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Post by Kujo » Mon Jul 06, 2015 1:06 am

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Post by Flake » Mon Jul 06, 2015 8:52 am

@Kujo
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Post by NajmiCreative » Mon Jul 06, 2015 9:10 am

oh yes.....that looks beautiful....
anyway,I hope you will be made the Super Hornet with it's Enclosed Weapon Pod (EWP) version,low Radar Cross Section magnitude and other features...
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and I also get some more info about the Super Hornets...
Malaysian Jet Fighter wrote:F/A-18E/F Super Hornet RCS Reduction

1. RCS is an initial for Radar Cross Section. It gives a figure of how stealthy of an object is from a radar that detecting it. The lower the RCS signature, the harder the radar to detect it.

2. Did you know that the F/A-18E/F Super Hornet was built by incorporating few features in its design and construction that reduce its RCS signature? This post will provide a little bit of the features.

3. Figure here show us the few features in Super Hornet design and construction which reduce the RCS signature compare to her predecessor model, F/A-18A/B Hornet & F/A-18C/D Hornet.
=====
A. Maximum use of planform aligned edges
The baseline feature is planform alignment of as many surface edges as feasible.

B. Conductively-coated lights, canopy & windshield
Treatment entails metalizing the navigation lights, canopy, and windshield.

C. Conductive sealant around most quick & frequent access doors
Gaps around frequently opened panels are filled with a conductive FIP (CFIP) sealant, which allows for easier repair.
Conductive tape is applied to a few gaps where there is no substructure to support FIP material, such as along LEX edges. Conductive tape can also be used to quickly repair damaged FIP joints. Since CFIP in the gaps around frequently opened panels will experience the most wear and tear, a corrosion-proof radar absorbing material (RAM) is applied in front of many of these gaps.

D. Conductive bulb seals
The edge of the canopy incorporates a conductive bulb seal to block radar reflections from that joint.
Conductive bulb seals are also used where there is significant structural flexure, such as at the wing-to-LEX interface.

E. Aft arch termination strip
Scattering from the back edge of the windshield is controlled by a gray, laminated material called the aft arch termination strip.

F. Strips and patches of corrosion proof RAM on designated location of the OML and its mismatch control
The outer moldline of the aircraft is treated to make it a smooth, conductive surface in order to reduce radar scattering.

G. EMIS III radar bulkhead shields
11 electromagnetic interference shields (EMIS) III radar shields are permanently installed on the radar antenna hardware. To allow the aircraft to achieve its full RCS reduction potential, a missionized kit consisting of 12 more EMIS III radar bulkhead shields, are installed for combat missions only.

H. Elastomeric blade seals on nose landing gear doors
Gaps around landing gear doors are treated in two ways. Nose landing gear doors use flexible conductive blade seals on leading and trailing edges; main landing gear door edges are wrapped with RAM.

I. Inlet RAM coatings and engine inlet device
RAM is also applied (1) on the inlet lip and duct, (2) as diamond-shaped patches around drain holes, and (3) in various locations that tend to highly scatter radar energy such as around pitot tubes, vertical tail openings, vents and screens, flap hinges and fairings, and portions of the pylons and external tanks. A multi-layer RAM is used in a few locations, such as around AOA probes and on the top, front surface of the pylons.
The engine inlet ducts incorporate a device to minimize engine front face scattering.

J. Conductive paint over permanent gaps and infrequent access door gaps
Permanent joints and gaps around infrequently opened panels are filled with a form-in-place (FIP) sealant, which is blended flush and conductively painted.

K. Trailing edge boots on wings and rudders
Scattering from trailing edges (i.e., trailing edge flaps and rudders) is controlled by a radar absorbing boot which is bonded to the surface.

L. Additionally, SUU-79 pylons can be fitted with a set of low observable (LO) hardware.

Source: Section 1.1.4 Radar Cross Section (RCS) Reduction, NATOPS FLIGHT MANUAL NAVY MODEL F/A-18E/F 165533 AND UP AIRCRAFT, A1-F18EA-NFM-000, 15 Sept. 2008.
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Post by decaff_42 » Mon Jul 06, 2015 11:38 pm

The new animation sequence seems to be working, and in the process of doing this testing, I learned a new technique to make working on the nozzle easier. By duplicating the animated single petal assembly by pressing ALT -> d, rather than CTRL -> d, blender links the objects, so I can edit the mesh of one, and it edits all 12 petals. This will make working on the final touches much easier!!!!
Screen shot 2015-07-06 at 7.25.52 PM.png
Screen shot 2015-07-06 at 7.27.39 PM.png
Screen shot 2015-07-06 at 7.27.45 PM.png
Screen shot 2015-07-06 at 7.27.51 PM.png
Screen shot 2015-07-06 at 7.27.57 PM.png
With the extra set of place holder white squares in the end of the petals making the inside AB animation sequence possible, I think I have nailed down this particular arrangement. These will obviously be edited to remove the mesh down to a single vertex so that they are not visually present in the final model.
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Post by decaff_42 » Sat Jul 11, 2015 4:48 pm

So I liked the nozzle so much I decided to take a crack at the aircraft it came from. Can anyone guess what it is based on the cockpit? (Yes, I am going to try to get the pilot to animate in the final model! :D )
Screen shot 2015-07-10 at 7.28.21 PM.png
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Post by Bombcat » Sat Jul 11, 2015 8:27 pm

Oh my, wasn't sure when we were going to see one of those for YS. There are only so many aircraft with GE style exhausts, and this one, if I'm not mistaken, is one of the most exotic - the HAL Tejas, right?
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Post by YSFan » Sun Jul 12, 2015 12:33 am

When is the 787 going to be released?

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Post by VNAF ONE » Sun Jul 12, 2015 11:41 am

When he finishes it. Be patient. ;)
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Post by decaff_42 » Fri Jul 17, 2015 3:40 pm

Bombcat wrote:Oh my, wasn't sure when we were going to see one of those for YS. There are only so many aircraft with GE style exhausts, and this one, if I'm not mistaken, is one of the most exotic - the HAL Tejas, right?
Tejas = exotic, but not this aircraft! This aircraft has been done for YSF before, but not at this detail level. I am currently in the process of rigging the model for animations and cleaning up the cockpit MESS that was left by the importing script.
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Post by Bombcat » Fri Jul 17, 2015 7:41 pm

Most interesting. Back end is all wrong for a Gripen. It does resemble the F-20 with the thinner canopy framing...
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Post by decaff_42 » Wed Jul 29, 2015 11:24 pm

I temp-installed the animated nozzles to the model and they look great! I have to get an afterburner working, but that will probably be one of the last things that I put into this aircraft.
Screen shot 2015-07-29 at 7.18.40 PM.png
Does anyone know where I might find a good drogue chute to use on this model? The one that came with the original mesh was 4.5k vertices and an absolute mess.

In the mean time I'm working on cleaning the cockpit and reducing overall vertex count in places that I can get away with it. Right now I'm at 30k vertices and ~19k faces. I'm gonna be doing some cleanup, but there is still a lot of detail in this model!
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Post by decaff_42 » Sat Aug 01, 2015 6:53 pm

Took a break from the Fighter jet and decided to import and work on the nose gear for the 787. I found a SUPER detailed FSX model and then took the nose gear and modified the heck out of it. Massive vertex reduction and simplification to get the nose gear down to 2600 vertices.
Screen shot 2015-08-01 at 2.43.46 PM.png
Took me about 4 hours to get the nose gear all modified and animated. :D

787 Tasks to complete to get a blank:
1) Cockpit throttle, brake, & flap levers [1 hour]
2) Main Landing Gear [??? hours]
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Post by Lor599 » Sat Aug 01, 2015 7:40 pm

That looks like it was well worth the four hours! :D

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Post by Turbofan » Sat Aug 01, 2015 7:46 pm

A massive vertex reduction and it's still 2,600 vertices?!! How many was it before LOL?
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Post by decaff_42 » Sat Aug 01, 2015 8:06 pm

Turbofan wrote:A massive vertex reduction and it's still 2,600 vertices?!! How many was it before LOL?
It had about 6-8 thousand. There were I-beams and holes and extra details that were just not needed to get the point across that this is a nice looking set of nose gear. I probably had it down to 1700 before doing the smoothing and shadow elimination work.
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Post by Turbofan » Sat Aug 01, 2015 8:42 pm

Wow, nice! Certainly has that high-quality look your products always have :).
Check out my YSFS videos on my Youtube channel!
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ATRP: When used in my posts refers to "Air Traffic Replay Project"
-----------------------
Avatar: Pratt and Whitney JT8D-219
-----------------------
My general rant: I will call them blended winglets, not Sharklets; There is no CEO, it's just simply put, an Airbus 319/320/321, or the 320NEO, 321NEO etc. I didn't land IN DAL, I landed AT DAL. On the other hand, I did land in Dallas.
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Hi! I make average, undesirable, boring grey maps for YS Flight!

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Post by decaff_42 » Tue Aug 04, 2015 12:34 am

Got the main landing gear edited down from 6600 vertices each to 3600 each. I'm about 40% over budget on the landing gear vertex count, but I can't really get it any less and I got a couple of struts to put in.

Blank aircraft is now at 36k vertices. I shudder to think what a nice paint scheme would be at. :shock:
Screen shot 2015-08-03 at 8.14.35 PM.png
Screen shot 2015-08-03 at 8.33.19 PM.png
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Post by NajmiCreative » Tue Aug 04, 2015 7:42 am

For the paint,I would like to see the:
1.Qatar Airways
2.Royal Brunei Airlines
3.AA
4.LAN Chile
And
5.B787 Fanborough Airshow display livery

Edit:finally,complete view of detailed B787 with landing gears.....
Will be made fictional color for Malaysia Airlines as some FSX modders have made the fictional paint...
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Post by Lor599 » Tue Aug 04, 2015 11:58 am

36k... Nah, I don't think a paint scheme would kill it, except maybe the Malaysia and the American Airlines ones.

Now, can I ask you a question? How many vertices was you blank 727?

Anyways that is really nice work. I want to see these soaring in the YS skys! No hurry though, the more you take your time, the higher the quality!

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