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Forever's Workshop

Posted: Mon Jan 06, 2014 1:24 pm
by ForeverYMonster
So this is where I guess ill post all my modding-related work for whenever I need help or just feel like posting my work

-- Mon Jan 06, 2014 8:24 am --

So im pretty happy fro my first repaint work :D but I dont know why the ends of the wing are darkened, any help on fixing that?
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Re: Reverse's Workshop

Posted: Mon Jan 06, 2014 3:58 pm
by Dan
For Blender: Select wing -> Scripts Window -> Scripts -> Object -> Unshadow.

Re: Reverse's Workshop

Posted: Mon Jan 06, 2014 5:50 pm
by decaff_42
yup...shading issues. In the draw type window, select the solid viewmode. you will be able to see any shading things that will appear in the model. (This is the default viewmode when opening a new file.)

Re: Reverse's Workshop

Posted: Mon Jan 06, 2014 9:33 pm
by ForeverYMonster
okay messing around with the shadowing, it isnt really working but one wing appeared to be unshadowed but im going to keep trying

Re: Reverse's Workshop

Posted: Mon Jan 06, 2014 11:26 pm
by NightRaven
One way is to apply the Edgesplit modifier, though this essentially doubles the file size of that srf, and makes it substantially harder to edit later on.

Another way is to separate the top and bottom halves of the wings. Select the faces of the top half of the wing and separate it by pressing P. Exit Edit mode, and join the two halves of the wing together by pressing crtl-j.

Hope this helps.

Re: Reverse's Workshop

Posted: Tue Jan 07, 2014 3:40 am
by ForeverYMonster
Okay so I unshadowed the wings, but the nose color dissapeared and the decals on the side of the cockpit dissapeared

Re: Reverse's Workshop

Posted: Tue Jan 07, 2014 4:10 am
by decaff_42
Screenshots help a lot for trouble shooting. Also, saave often so when something bad happens, close out and re-open the file. blender does not auto save.

Re: Reverse's Workshop

Posted: Tue Jan 07, 2014 4:45 am
by ForeverYMonster
I fixed it, sorry, Im new to modding so I dont know the guidelines for anything, but ill post a screenie whenever I have a fork in the road

Re: Reverse's Workshop

Posted: Tue Jan 07, 2014 6:55 am
by decaff_42
Hey glad you figured it out! There is not any real standard form you gotta use to ask for help, but the general rule of thumb, is GIVE ALL THE INFO!!!!!!! :D

Pictures, descriptions, and on the real stumpers; the files, are all extremely helpful for other people to understand your problem, and help you out. I know that there is a lot to learn, but we're here for ya! Ask away. 8-)

Re: Reverse's Workshop

Posted: Tue Jan 07, 2014 9:55 am
by ForeverYMonster
Okay so for some reason whenever i start up blender my F-18D repaint is just sitting there, when I try to press "New" nothing changes and i have to select and cut every detail of the model in order to clear the screen, any help?

Re: Reverse's Workshop

Posted: Tue Jan 07, 2014 10:14 am
by NightRaven
Blender likes to double check sometimes.
So when you press New, a box appears to make sure you really want to delete everything on your screen, like this:
[previmg]https://i.imgur.com/97LsAEM.png[/previmg]
If you move your mouse away immediately after clicking New, the box will disappear.

Re: Reverse's Workshop

Posted: Wed Jan 08, 2014 9:14 pm
by ForeverYMonster
Yeah that didnt work the plane is still sitting there, just messed it up and removed the decals XD

-- Wed Jan 08, 2014 4:14 pm --

Okay I need help with how to add transperencies in Blender, when I go to Scripts > Mesh > YS Face Mode > ZA nothing happens, but there are 4 hidden messages when i move my cursor up and it says to go to the 3D Menu and select View, the select Space Handler scripts or something like that but I cant find them, unless Im im not in the right View section
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Re: Reverse's Workshop

Posted: Wed Jan 08, 2014 10:21 pm
by Alpha Star
Goto the box that is like this. Then click Scripts. When that is selected click scripts, Mesh, YS Face mode.
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Re: Reverse's Workshop

Posted: Thu Jan 09, 2014 12:15 am
by ForeverYMonster
I have no idea as to where to find it :(

-- Wed Jan 08, 2014 7:15 pm --

Okay I found it but I dont know how to use the script to make transperencies

Re: Reverse's Workshop

Posted: Thu Jan 09, 2014 3:22 am
by NightRaven
At the bottom left corner, there is a button called ZA. Enter the ZA value you want. It ranges from 0 (non transparent) to about 250-300 (fully transparent).

Re: Reverse's Workshop

Posted: Thu Jan 09, 2014 1:29 pm
by ForeverYMonster
Okay but is there a certain transperency level that everyone sets it to? I put mine up to 255 which is as high as it lets me go

Re: Reverse's Workshop

Posted: Thu Jan 09, 2014 1:49 pm
by Taskforce 58
Transparency value ranges from 0-255. At max value of 255 it becomes invisible. For canopies a good starting value is 200 if you are not certain what to use.

Re: Reverse's Workshop

Posted: Thu Jan 09, 2014 7:00 pm
by decaff_42
Yup 200 is good. Don't forget to tap the double sided button to make sure that the canopy has the same transparency from inside and outside (Made that mistake a few times myself).

Re: Reverse's Workshop

Posted: Fri Jan 10, 2014 11:04 am
by ForeverYMonster
Ermygerd TaskForce58 helped me on my post, now you got me giddy like a young school girl :lol: Thanks for the heads-up TF58 and I will make sure to double tap Decaff

-- Thu Jan 09, 2014 10:49 pm --

Im so tired of Blenders BS man. I sat there and paint the frogfoot's top halve, then when I finish selecting the faces of the second half and select a color of paint the whole thing turns white, and I made sure to unselect the top half faces.

-- Fri Jan 10, 2014 6:04 am --

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So far for the HQP:GAC Su-25K I have found the model I am editing, made a transparent cockpit, painted the blank version for the most part and fixed any issues related to it, but I need help on all of the following, and I have DNMViewer, but don't know how to use it
So I did most of the blank paint of the HQP:GAC Su-25K and what I have to do left is:
Lights - CLA 30, 31, 32 (Have no idea how to add them/make them, DNMViewer maybe?)
Low-Poly Base Cockpit Silhouette and Pilot in the Main DNM (Have no idea how to make those either)
Tail Hook (Have no idea how to Import it/Animate it)
Panel Lines (Have no idea how to add them)
Blank Version (Working on it)
Working Cockpit inside DNM (Don't know how to do that either)
Please Help Me :lol:

Re: Reverse's Workshop

Posted: Fri Jan 10, 2014 11:14 am
by Alpha Star
Looking good!