AGMC Industries WIP thread

Personal work in progress topics go here
Boom
Contributor
Contributor
Posts: 359
Joined: Sat Dec 10, 2011 10:28 pm
Favorite Aircraft: F-15, F-22
Has thanked: 13 times
Been thanked: 8 times

Re: AGMC Industries WIP thread

Post by Boom » Fri Feb 03, 2012 10:01 pm

I think you should finish up with the pack, release the beta, ad then when you change the planes according to beta suggestions add panellinesalong the top fuselage and control surfaces.

User avatar
Animal
Animal
Animal
Posts: 584
Joined: Thu Feb 03, 2011 3:27 pm
Favorite Aircraft: Unspecified
Has thanked: 3 times
Been thanked: 48 times

Re: AGMC Industries WIP thread

Post by Animal » Sun Feb 05, 2012 7:57 pm

Lots of mountain dew was consumed during the modelling of the Bruja... that's a night i'd rather forget.
They say that he feeds upon the tears of newbs, and that he spent an entire day feeding an effigy of Ricm into a desk fan. All we know is, he's called Animal.

User avatar
Shiny Rice
57th Polyvalent Sq
57th Polyvalent Sq
Posts: 1389
Joined: Wed Apr 27, 2011 3:28 pm
Favorite Aircraft: Su-35
Has thanked: 28 times
Been thanked: 42 times

Re: AGMC Industries WIP thread

Post by Shiny Rice » Mon Feb 06, 2012 10:47 am

It's quite a nice design. I didn't see any flaws in it, and it's so cool. Uh, and why did you call it the Bruja? Do you know what it means in Spanish?
CO of the 57th Cloud Rippers
"We rip those clouds apart so you can see the sun!"
Now 100% more decomissioned!

Shutter

Re: AGMC Industries WIP thread

Post by Shutter » Mon Feb 06, 2012 6:11 pm

The bruja is a massive cheatplane, but it does look nice.

User avatar
Gunny
Business Class Membership
Business Class Membership
Posts: 3224
Joined: Sun Feb 06, 2011 6:17 pm
Favorite Aircraft: Any thing with a prop.
Location: New Iberia.LA.
OS: Windows XP SP3
Has thanked: 577 times
Been thanked: 732 times

Re: AGMC Industries WIP thread

Post by Gunny » Mon Feb 06, 2012 6:22 pm

Witch.
Image[/align=centre]

User avatar
Animal
Animal
Animal
Posts: 584
Joined: Thu Feb 03, 2011 3:27 pm
Favorite Aircraft: Unspecified
Has thanked: 3 times
Been thanked: 48 times

Re: AGMC Industries WIP thread

Post by Animal » Mon Feb 06, 2012 11:49 pm

yes in fact i did know. Named so for the various forms of trickery that make it so deadly
They say that he feeds upon the tears of newbs, and that he spent an entire day feeding an effigy of Ricm into a desk fan. All we know is, he's called Animal.

User avatar
Shiny Rice
57th Polyvalent Sq
57th Polyvalent Sq
Posts: 1389
Joined: Wed Apr 27, 2011 3:28 pm
Favorite Aircraft: Su-35
Has thanked: 28 times
Been thanked: 42 times

Re: AGMC Industries WIP thread

Post by Shiny Rice » Wed Feb 22, 2012 3:38 pm

Good gravy, I finished our infantry pack that took more than expected to finish. Now I really have to get my ass back to the beta pack of planes.
CO of the 57th Cloud Rippers
"We rip those clouds apart so you can see the sun!"
Now 100% more decomissioned!

Boom
Contributor
Contributor
Posts: 359
Joined: Sat Dec 10, 2011 10:28 pm
Favorite Aircraft: F-15, F-22
Has thanked: 13 times
Been thanked: 8 times

Re: AGMC Industries WIP thread

Post by Boom » Mon Mar 12, 2012 9:03 pm

I see the pack is out, whould we post things that should be fixed here?
I'll start: the venom's back gear positions are low, the back gear floats.
planes with lights like the gripen should have translucent light polygons.
shouldn't the helicopter say 57th_rah-72 instead of just rah-72? it makes me have 2 helis with the same indentification.

we might have a plane or two that outmaneuvers the stock f-16. testing now.

User avatar
Shiny Rice
57th Polyvalent Sq
57th Polyvalent Sq
Posts: 1389
Joined: Wed Apr 27, 2011 3:28 pm
Favorite Aircraft: Su-35
Has thanked: 28 times
Been thanked: 42 times

Re: AGMC Industries WIP thread

Post by Shiny Rice » Fri Mar 16, 2012 7:22 pm

Okay, this weekend I'll solve those problems. Now, for my next project: restarting the AIA-1. But I've got a doubt. I don't know if I should continue working on the model or try it on YS. Here's a pic:

Image
CO of the 57th Cloud Rippers
"We rip those clouds apart so you can see the sun!"
Now 100% more decomissioned!

User avatar
Honey Badger
57th Polyvalent Sq
57th Polyvalent Sq
Posts: 1843
Joined: Thu Jun 30, 2011 8:17 pm
Favorite Aircraft: Anything that gets off the ground
Location: From Louisiana, stationed in Alabama
Has thanked: 226 times
Been thanked: 69 times

Re: AGMC Industries WIP thread

Post by Honey Badger » Fri Mar 16, 2012 7:35 pm

I think it looks good enough for a "proof of concept" install in YS.
USAF Computer Systems Programmer (3D0X4)
"Powerpoint Ranger"

Boom
Contributor
Contributor
Posts: 359
Joined: Sat Dec 10, 2011 10:28 pm
Favorite Aircraft: F-15, F-22
Has thanked: 13 times
Been thanked: 8 times

Re: AGMC Industries WIP thread

Post by Boom » Fri Mar 16, 2012 9:03 pm

that's pretty cool. IS that ground attack? if so, how will the pilot in the back of the plane see the ground without diving?

User avatar
NavyGator
Veteran
Veteran
Posts: 637
Joined: Fri Jul 15, 2011 6:34 am
Favorite Aircraft: Prop-Driven civil
Location: near Airport HXD
Has thanked: 25 times
Been thanked: 57 times

Re: AGMC Industries WIP thread

Post by NavyGator » Sat Mar 17, 2012 5:44 am

Some of our newest combat aircraft even now are having sensors installed that allow the pilot to be able
to see "through" the aircraft using in-helmet displays. And since this is almost futuristic it stands to
reason that the pilot would be able to accomplish targeting the same way.
Image

Post Reply

Who is online

Users browsing this forum: No registered users and 3 guests