【S.A.R.F.】's Industries

Personal work in progress topics go here
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Post by Dision »

AC:Assault Horizon based engine, i think it will look pretty good in combination with DOE's Afterburner
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Post by iqmal_97 »

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[N007HA]Nynaiqmal_97 <= My usual online callsign
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Post by Dision »

I'm taking a break from modeling, i'm running out of idea's.
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Post by iqmal_97 »

Take your time, buddy. I am feeling a little burnt out too from this week's long list of work I had to do. :?
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Post by Dision »

«Alternative Project»
These are WIP, Phoenix emblem has to be added.
Nostalgia, for the old fans. (Model Credit goes to 2ch's GAC pack)
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Post by Deleted User 2433 »

nice. i love Ace Combat 2!
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Post by Dision »

AC2 Pack will include:
-Player Model
-Wingman Model
-Enemy Models
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Post by Deleted User 2433 »

wow. good luck sir!
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Post by Monoceros »

I guess we have a similar interest.
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Post by Dision »

Wow that's looking great! :D
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Post by Monoceros »

How do you convert the models from blend to DNM again? I tried to do it but it mangled up the models to the point where they needed pretty heavy fixing.
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Post by Vic Viper »

Are you using the correct scripts from Vincent? In blender you hit File>export>dnm. If you're having problems using that method it may be the model itself is messed up. Try cleaning up the model by joining meshes when you can. Are you having shading issues? Or something else?

These may help
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VFA-49 FORUM

"Why are we still here? Just to suffer? Every night, I can feel my leg...and my arm...even my fingers. The body I've lost...the comrades I've lost...won't stop hurting. It's like they're all still there. You feel it too, don't you? I'm going to make them give back our past"
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Post by Monoceros »

Ah, OK. I'm missing the scripts. I was using the export to OBJ then converting it so it was mangling up the models. Do the scripts exist still?
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Post by Vic Viper »

Oh man have you been missing out. I'll link them for you, makes modding SO much easier. Here's the topic:

http://forum.ysfhq.com/viewtopic.php?f=147&t=2709

Just follow the directions and you should be good to go, just make sure you're using Blender 2.49
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Post by decaff_42 »

Actually Eric made an all-in-one download that you simply download and run. Has all scripts python and stuff included.
http://ysflightsim.wikia.com/wiki/Insta ... FS_Blender
Check out my website YSDecaff for all my tutorials and addon releases.
Visit my GitHub page for Python codes: https://github.com/decaff42?tab=repositories

YSFlight Addon Database - Find links to nearly every addon made for YSFlight!
Submit Addon To Database
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Post by Monoceros »

Boo. I got a 404.
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Post by NightRaven »

Just follow Vic's linked post. The scripts are still online with that link.
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Post by decaff_42 »

You got a 404 on the YSFSwiki link???? :o

Works just fine for me.
Check out my website YSDecaff for all my tutorials and addon releases.
Visit my GitHub page for Python codes: https://github.com/decaff42?tab=repositories

YSFlight Addon Database - Find links to nearly every addon made for YSFlight!
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Dision
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Post by Dision »

Camo cutting was a pain, but managed to finish these 2 versions...

General Resources LTD.
XFA-36A Game

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XFA-36A Game

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【S.A.R.F.】's Industries

Post by Deleted User 1872 »

Now so much a fan of futuristic aircraft, but that detail and model looks awesome. Great job :)
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