Dragonic Machine Industries.
- Dragon_Mech
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Dragonic Machine Industries.
Here i will be specializing in modifying and converting both civil and military aircraft for use in Close Air Support and Suppress/Destroy Enemy Air Defence roles.
for my first project, i decided to do a little work on decaff_42's F-20D: i've added a rocket platform to the rear of the aircraft for 12 individual rockets and 2 missiles.
on the wings i've decided to go with the 4 pylon setup for AGMs and 500 pound bombs. on the underside of the fuselage there is a bomb rack for 6 250 pound bombs, but i may decide to do something crazy with it.
i made some custom drop tanks for the wing tip rails.
right now i'm trying to decide how i want my custom weapon SRFs to look. i may use one of my earlier SRFs for the AIM120s or AIM9s.
in my next post i should have some pictures of the tanks and weapon SRFs.
- decaff_42
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Re: Dragonic Machine Industries.
Visit my GitHub page for Python codes: https://github.com/decaff42?tab=repositories
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- Dan
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Re: Dragonic Machine Industries.
Nice work!
Former Group Captain/Training Officer 323rd Expeditionary Air Wing
Fast Airways screenshot library https://photos.app.goo.gl/NmboSFtxxqgnGFd79
YSFlight screenshot library https://photos.app.goo.gl/tE8mS2UWyKcBPqFCA
- Dragon_Mech
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Re: Dragonic Machine Industries.
well gezz Dan, now i'll have to add AIM9s to the rear platform hardpoint list.Dan wrote:When fighter pilots see that mean machine to their six they'll be like "NOPE!"
- Dragon_Mech
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Re: Dragonic Machine Industries.
in order from bottom left to upper right we have the AIM120, AIM9, AGM65, Rocket, 500lb bomb, 250lb bomb and in the front are the drop tanks for the wing tip hardpoints. here is the modification i did to the bomb rail. i'm not sure if the rear hardpoints on the rail are a permanent addition though.
i'll be working in the DAT file for the next few days and then it's off to the bomb range for testing.
- Dragon_Mech
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Re: Dragonic Machine Industries.
i have finshed the last of the touch-ups on the F-20 D. i added text and a decal to the tail. i use a font called Dark Katarn for the text. the text reads "F-20D D.M.I" i took it out for its first flight late this morning and DARN it looked good .
i am stiil making paint tweeks to the weapon SRFs and to the rocket amounts. for now i have 6 pods pods of 5 rocket for a total of 60 rockets. also, the drop tanks are set to hold 500 pounds of fuel each. i hope to have a screenshot of the plane loaded with weapons later this week.
- Dan
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Re: Dragonic Machine Industries.
Former Group Captain/Training Officer 323rd Expeditionary Air Wing
Fast Airways screenshot library https://photos.app.goo.gl/NmboSFtxxqgnGFd79
YSFlight screenshot library https://photos.app.goo.gl/tE8mS2UWyKcBPqFCA
- decaff_42
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Re: Dragonic Machine Industries.
Visit my GitHub page for Python codes: https://github.com/decaff42?tab=repositories
YSFlight Addon Database - Find links to nearly every addon made for YSFlight!
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- Dragon_Mech
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Re: Dragonic Machine Industries.
yes i did. the Dark Katarn font is something i found 6 or 7 years ago on some small star wars fan site. i used the "convert triangles to quads" command to reduce the amount of faces in the text. and thanks for the direction to your help section..... but i already have that page bookmarked .decaff_42 wrote:It sounds like you are using an external font for your text?
- Dragon_Mech
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Re: Dragonic Machine Industries.
cannons:
600 rounds of ammo
wings:
4x 500lb bombs or 4x AGM65
2x AIM120 or 2x Drop tanks with 500 lb of fuel each
rear weapons platform:
60x rockets spread over all 12 vertical hard-points
2x AIM9 expandable to 6x while loosing 20 rockets
Fuselage bomb rack:
9x 250lb bombs
i'm going to do more testing tomorrow and if all goes well, i will release it either wednesday or thursday.
- Dragon_Mech
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Re: Dragonic Machine Industries.
i started a new project a few days ago.
these mods were inspired by Patrick31337's Bonanza A36 Skywolf (Real cool Pat ).
but instead of using the GAC model i used the CEP model. i have already made a rocket skin for the attacker version and i've made a few changes to the dat file as well. as soon as i figure out the final paint job for both versions i'll post some more photos as well as a complete list of changes to the dat files.
- Dragon_Mech
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Re: Dragonic Machine Industries.
increased the horsepower of the engine from 300 to 380. (both)
increased the max speed to 180kts (both)
increased the critical speed to 160kts (both)
added 2 cannons (750 Rnds for attacker, 2000 rnds for gunner)
added 10 rockets (attacker)
slowed cannon re-fire rate to 0.08 (both)
added drop tank with 222 pounds of fuel (both)
set crusing speed to 179kts
i'm going to do some more tests this weekend. if all goes well i will release these as a pack either monday or tuesday.
- Dragon_Mech
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Re: Dragonic Machine Industries.
- Dragon_Mech
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Re: Dragonic Machine Industries.
viewtopic.php?f=169&t=8248
i'm not sure what my next project will be. i am playing around with an idea that involves the comet that's in Pat's NCA pack. but i will need some help to pull it off.
- Dragon_Mech
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Re: Dragonic Machine Industries.
that's it for now.
- decaff_42
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Re: Dragonic Machine Industries.
600 gallons = 2 tons
854 gallons = 2.9 tons
Visit my GitHub page for Python codes: https://github.com/decaff42?tab=repositories
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- Dragon_Mech
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Re: Dragonic Machine Industries.
- Dragon_Mech
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Re: Dragonic Machine Industries.
i'm also trying to get the max speed @40,000 feet up to MACH 2.5+ with afterburner without raising the afterburner thrust higher than 40t, but i may try to make this a hypersonic aircraft .
it may be some time before the XF-15ES is ready for release. i'll report more changes as they happen.
- Dragon_Mech
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Re: Dragonic Machine Industries.
i'm making progress with getting to mach 2.5 with afterburners at 40,000 feet. but that is not what this post is about. so... should i add 4 more guns to the underside or not?
- Flake
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Re: Dragonic Machine Industries.
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