
also in progress....

i guess i will put out the P-8A out too...

not much difference, though... (is there any?? let me know

Thanks a lot

maybe the seats are not confertable! Nah...im kidding! Check the empty of the pilot then move it to the position where u want your pilot!AdityaB wrote:so,
the P8-I is almost done,
but now there is a problem....
after removing the previous pilots and adding new pilots, i exported the model.... but even after export though i put the new pilots on their respective seats.....
why do they prefer to jump out and sit nowhere??? Thanks a lot...
Yup you are right the seats were not comfortable...!ksh wrote:maybe the seats are not confertable! Nah...im kidding! Check the empty of the pilot then move it to the position where u want your pilot!AdityaB wrote:so,
the P8-I is almost done,
but now there is a problem....
after removing the previous pilots and adding new pilots, i exported the model.... but even after export though i put the new pilots on their respective seats.....
why do they prefer to jump out and sit nowhere??? Thanks a lot...
Thanks a lot NightRaven...it seems to solve the problem....NightRaven wrote:Check the model in textured view to see if the normals are flipped. If anything, you can try recalculating the normals outside by Crtl-N.
Thanks decaff_42, I tried it, it did solve the issue of wing orientation....decaff_42 wrote:Yeah looks like you still have some of the normals problem (looking thru the model to the other side and seeing color there) along with some copy-paste issues. take a careful look at the right wing and look to see if the transform properties window shows any parent (top right textbox). If not then select the right wing and press ctrl-a-1 to reset the object rotations and scaling to match what you are visually seeing in blender. (numbers change but the mesh itself should not move)
viewtopic.php?f=147&t=7598AdityaB wrote:just for the decal shrinkwrapping problem (please help....the shrinkwrapping pops them out on offsetting)....rest all done....
NightRaven wrote:viewtopic.php?f=147&t=7598AdityaB wrote:just for the decal shrinkwrapping problem (please help....the shrinkwrapping pops them out on offsetting)....rest all done....
Ok, thanks a lot NightRaven and Decaff... Will do... I have just over used my computer time for todaydecaff_42 wrote:Alternatively, see this tutorial from my site for shrinkwrapping if you have not read it already.
NightRaven wrote:viewtopic.php?f=147&t=7598AdityaB wrote:just for the decal shrinkwrapping problem (please help....the shrinkwrapping pops them out on offsetting)....rest all done....
ok, thanks a lot guysdecaff_42 wrote:Alternatively, see this tutorial from my site for shrinkwrapping if you have not read it already.
Can you describe what you mean by that? Shrinkwrap is always going to be slightly away from the fuselage or whatever you are wrapping around. If you are not applying the shrinkwrap modifier before exporting as a DNM file, then it should appear as if the decal is simply floating in space. However this does not look to be the problem from your screenshot.AdityaB wrote:it doesn't wrap, it pops out.....
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