do you think this is acceptable for YSF? considering the lag that could be created by the vertices?
happy flying all

so true, decaffdecaff_42 wrote:Personally I think you're going to have a lot of extra vertices by using that method, but truth be told I have never seen this method used. Essentially you are skipping the extruding portion of decal making and just looking to cut your way though all the faces. In some places this may create more vertices, but I think you'd have to try another method to get a good comparison. Perhaps just with the R to compare.
In the mostly straight sections, you are going to add a lot more vertices. This method looks more inflexible/need more clean up.
BUT
whatever works for you is how you should do things. There is more than 1 way to skin a potato. This is innovative and shows quite a bit of thought.
Try latest version with fixes (YSFS 1.01) - viewtopic.php?p=103658#p103658
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(31 DEC 2016)
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