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Re: Violet's Sketchbook

Posted: Sat Jun 20, 2020 8:23 am
by waspe414
Getting some ground objects done for my challenge maps.

Carrier built on the body of an ore transport ship
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Integrated optical landing system (OGL1 and 2 only. D3D doesn't like my abusing lights)
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A mobile SAM using the TOS-1 rocket platform
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A train with SAM/AAA cars
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Re: Violet's Sketchbook

Posted: Tue Nov 03, 2020 7:33 pm
by waspe414
Some more work on the new UCW pack
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Making some custom weapon skins too:
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I decided the GAU-8 wasn't enough, and slapped some GUV-8700s on the Hog
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And the Su-24 gets the funky SPPU-6:
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Re: Violet's Sketchbook

Posted: Fri Dec 11, 2020 3:03 am
by waspe414
In preparation for next year's WW2 RvB event, I've been developing a radar using animations. It uses the thrust vector buttons to set aircraft altitude to properly calibrate range, and a whole bunch of turrets to do the actual tracking.

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Re: Violet's Sketchbook

Posted: Sat Dec 12, 2020 6:15 am
by waspe414
I have completed the radar system. It can distinguish targets with a separation greater than 3.75 degrees, and can track up to 24 targets if perfectly spaced. On the left is the radar view from the nose showing a 45deg cone around the centerline of the aircraft. The righthand scope is a top-down view from 45deg left to 45deg right and a maximum range of 18 miles from 20,000ft, with an altitude calibration. Altitude is set with thrust vector keys, and night mode is on bomb bay animation.

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Re: Violet's Sketchbook

Posted: Fri Apr 02, 2021 7:33 pm
by waspe414
Building the glass panels for Ping's upcoming Bonanza. Only 2900 faces

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Re: Violet's Sketchbook

Posted: Sat Apr 03, 2021 2:41 am
by Gordo
2900!?!?! This thing is going to be a beast to fly, and a lagfest too!

Re: Violet's Sketchbook

Posted: Sat Apr 03, 2021 2:58 am
by waspe414
My current estimate is 11k faces for all the glass displays. I think the rest of the cockpit is floating around 10k too

Re: Violet's Sketchbook

Posted: Sat Apr 03, 2021 3:33 am
by Gunny
This is going to be some epic eye candy at the very least :shock:

Re: Violet's Sketchbook

Posted: Sat Apr 03, 2021 3:58 am
by Luisitoo
waspe414 wrote:
Sat Apr 03, 2021 2:58 am
My current estimate is 11k faces for all the glass displays. I think the rest of the cockpit is floating around 10k too
+7k faces of cockpit detail :lol:

Re: Violet's Sketchbook

Posted: Sun Apr 11, 2021 2:42 am
by waspe414
Switched from one ridiculously detailed project to another. Decaff needs a J75, so I set to working on a J79 by accident.

Casually adding 28000 faces to the stock Phantom
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Doing some multiaxis animation
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Better colours, more blending
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Internal paint and better weathering
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It's sitting at 15000 faces right now, and that's probably where it'll stay

Re: Violet's Sketchbook

Posted: Fri Jul 16, 2021 1:02 pm
by waspe414
There's been a bit of a push into more HQPGAC stuff.
I scratchbuilt a Tejas
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And converted an HDish mesh for the C-17
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Along with intermittent HD Yak-130 work
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Re: Violet's Sketchbook

Posted: Thu Jul 22, 2021 7:10 am
by waspe414
With the Sukhoi LTS now public, it's time to HQPGAC it
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Re: Violet's Sketchbook

Posted: Sat Jul 24, 2021 10:14 am
by waspe414
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Re: Violet's Sketchbook

Posted: Thu Aug 19, 2021 12:06 pm
by waspe414
Working on the UCW pack. The Hornet is 50% panel lines by face count
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Re: Violet's Sketchbook

Posted: Wed Nov 24, 2021 11:14 am
by waspe414
Some more UCW work
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Windigos Jet Team transport, with lighting
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Electronic warfare is go
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I needed a stealth attacker and accidentally plagiarized Scaled Composites
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UHD Hornet gets another functional instrument
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In other instrument news, PLAAT camera
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And an OLS
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Re: Violet's Sketchbook

Posted: Wed Nov 24, 2021 10:14 pm
by decaff_42
Does the OLS work with all of the different ysflight renderers?

Re: Violet's Sketchbook

Posted: Thu Nov 25, 2021 4:44 am
by waspe414
Yes! Unsure how easy it is to see at long range in OGL2 because of the light sprite fade, but because it uses the tracker mechanic and not a quirk of rendering order, it's solid in all versions. The downside is it tracks the glideslope of the nearest aircraft, so won't work if someone's on the deck. The PLAAT doesn't really have an alternative, but the OLS could be switched over to a different IFF turret system instead, which would limit it to a specific tracking cone and solve that issue, until someone picks the same IFF as the OLS

Re: Violet's Sketchbook

Posted: Wed Dec 01, 2021 6:52 pm
by waspe414
I built a tunnel in Scenedit
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Managed to tweak it for sea-level use
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Re: Violet's Sketchbook

Posted: Mon Feb 07, 2022 2:56 am
by waspe414
Doing some carrier work.
Made a light CTOL carrier inspired by the Visby class destroyer:
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And a combination of Nimitz, Kuznetsov, de Gaulle, and Shandong:
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A functional hangar deck with conveniently oriented elevators:
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Automatic JBD actuation:
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Functional multi-wire action with an elevator:
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Working to add the OLS and PLAAT cam from earlier into this carrier as well

Re: Violet's Sketchbook

Posted: Thu Feb 10, 2022 9:56 pm
by waspe414
Afterburning J65 coming soon to an engine pack near you
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Might finish up the J57 too while I'm at it