Current Projects

YSFlight addon development, questions, tutorials, & more!
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Neocon
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Re: Current Projects

Post by Neocon » Tue Jun 21, 2016 2:29 am

I mentioned that I found this in Google Earth, so I recreated it in YSF.
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Jumbolair Airport (17FL)
Travolta's House.png
John Travolta's house.

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AdityaB
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Re: Current Projects

Post by AdityaB » Tue Jun 21, 2016 2:50 am

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well, it is actually two of them.....the B707 + a ExJ
Please note that I do not mean any kind of offence in any of my posts
Get full list of
my releases at:
AdityaB's Facility
:) :) :)
*temporarily unavailable further details

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Airbourne
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Re: Current Projects

Post by Airbourne » Tue Jun 21, 2016 2:57 am

Almost done with the 2016 Viper Demo F-16. Just have to fix a few things and it will be up! Also, you know me, I try to be as detailed as possible ;)
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Airbourne
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Re: Current Projects

Post by Airbourne » Tue Jun 21, 2016 2:58 am

(con't)
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Zack
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Re: Current Projects

Post by Zack » Tue Jun 21, 2016 4:37 am

YES

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Kujo
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Re: Current Projects

Post by Kujo » Tue Jun 21, 2016 7:50 am

Airbourne wrote:Almost done with the 2016 Viper Demo F-16
How did you bypass the errors on that Grenium F-16? I secretly have a Grenium Thunderbird that's complete but the gear doors and burner nozzle does not work correctly :/
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Nodoka Hanamura
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Re: Current Projects

Post by Nodoka Hanamura » Tue Jun 21, 2016 10:15 pm

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学園

I like to keep people guessing, sue me.
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Re: Current Projects

Post by MrFunnybone » Wed Jun 22, 2016 6:23 am

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The first successful test flight of the Ju-290! Red marks the animations spots. Theres only a few more normal issues that i need to fix and then the DNM is complete. On to the painting process and then the dat, coll and cockpit files.

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Zack
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Re: Current Projects

Post by Zack » Wed Jun 22, 2016 10:43 am

Wip
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Nodoka Hanamura
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Re: Current Projects

Post by Nodoka Hanamura » Thu Jun 23, 2016 5:59 am

For the time Being, the Grun will be postponing the Actual expansions of Japan for our Map until the Floating Point Bug is resolved (Phase 2 Update/Phase 3).

In regards to this, I have written to Dr. Soji Yamakawa regarding it, and also delivered a possible solution - the one that me and Flake discussed in the "Vibration in Large Scenery" thread opened by Quan Vo.

I doubt I'll get a response anytime Soon, but I will gladly share it with the community as soon as I recieve a response - as this is of concern to not just the Grun, but to Many of our amazing Scenery Developers.

Anywho - Apart from that, The City we've been obfuscating from you all on what it is, is half-way complete. We'll release more details when we're ready to. Apart from that - Our plans to add detail to existing cities, airports and placing elevation maps will continue as planned. A Incomplete Navigational Map and Airport Charts will be available with the release, but will be updated if we are able to resolve the floating point issue.
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Re: Current Projects

Post by kiwiflieger » Thu Jun 23, 2016 6:11 am

▲Agrees 100% with above post▲

One of the reasons I'm holding off a certain map development of mine is exactly the issue Nodoka outlined in the post above. Many thanks for contacting Soji about this - hopefully we'll have a solution in the next release. 8-)
Currently dormant... playing IL2 Cliffs of Dover

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Re: Current Projects

Post by Zack » Thu Jun 23, 2016 6:34 am

KiwiCommando wrote: next release.
hahahahahahahahhhaaa....

"Next Release"

He's a busy man, and teaching classes. dont get ye hopes upith

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Nodoka Hanamura
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Re: Current Projects

Post by Nodoka Hanamura » Thu Jun 23, 2016 6:36 am

Zack wrote:
KiwiCommando wrote: next release.
hahahahahahahahhhaaa....

"Next Release"

He's a busy man, and teaching classes. dont get ye hopes upith
Zack's got a point. Much like a Ninja lying in wait for their target, we must be patient.
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Re: Current Projects

Post by kiwiflieger » Thu Jun 23, 2016 6:42 am

I never said when I expected the next release to be... ;)

I'm prepared for a wait, though. Time is immaterial, but quality is not.
Currently dormant... playing IL2 Cliffs of Dover

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Re: Current Projects

Post by NajmiCreative » Thu Jun 23, 2016 1:56 pm

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finished reinstall the MFD's and gauges for Terminator.now for the displays...
hillarious flashback :lol:
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My Twitter NOTE:All my rework model are allowed for repaint and need to credit on publish..no need to PM me anymore
[align=center]for modifications on my mods,please PM me first,and credit me and original creator(if my work were rework)[/align]

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Re: Current Projects

Post by MrFunnybone » Thu Jun 23, 2016 9:11 pm

Nice cockpit, I really like that joystick on the right

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NajmiCreative
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Re: Current Projects

Post by NajmiCreative » Fri Jun 24, 2016 10:07 am

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added displays and the Su-37 sharp edge camo repaint begins
My official website
My Twitter NOTE:All my rework model are allowed for repaint and need to credit on publish..no need to PM me anymore
[align=center]for modifications on my mods,please PM me first,and credit me and original creator(if my work were rework)[/align]

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Richard Vo
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Re: Current Projects

Post by Richard Vo » Fri Jun 24, 2016 7:26 pm

Hey Najmi, I think it will be great if you put this aircraft into your rework list :) viewtopic.php?f=169&t=8699
And by the way, as Nation alliance livery revealed, I've made this paint for a330 World Airlines :)
download/file.php?id=3235&mode=view
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The A380 is ahead of its time. With the resilient passenger traffic growth for times to come (reference from Airbus's Global Market Forecast), plus congested airports, the A380 could not be ignored.

By any chance if you have Instagram, please drop a follow on @rv_aviation02 and if you have Twitter, please drop a follow on @vhaq_aero. Appreciate that!

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Re: Current Projects

Post by decaff_42 » Fri Jun 24, 2016 8:37 pm

CF-01 flew for the first time, and Flight Test Instrumentation worked perfectly (nose boom probe).
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Check out my website YSDecaff for all my tutorials and addon releases.
Visit by Bitbucket page for Python codes: https://bitbucket.org/decaff42/

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Lor599
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Re: Current Projects

Post by Lor599 » Fri Jun 24, 2016 9:17 pm

Such a thing of beauty. :shock:

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