Screencaps (Unedited)

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u2fly
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Re: Screencaps (Unedited)

Post by u2fly » Thu Aug 11, 2016 1:24 pm

DD-Destroyer wrote:Korea Peninsula scenery
Where this scenery can be downloaded?
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Re: Screencaps (Unedited)

Post by DD-Destroyer » Thu Aug 11, 2016 1:47 pm

u2fly wrote:Where this scenery can be downloaded?
When we make it finish

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Re: Screencaps (Unedited)

Post by u2fly » Thu Aug 11, 2016 3:06 pm

DD-Destroyer wrote:
u2fly wrote:Where this scenery can be downloaded?
When we make it finish
So, why this screenshots not in "Current projects" topic?
/!\ READ YSFLIGHT HANDBOOK (.PDF) | updated 2017/05/03

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Re: Screencaps (Unedited)

Post by jetskit » Thu Aug 11, 2016 3:41 pm

u2fly wrote:
DD-Destroyer wrote:
u2fly wrote:Where this scenery can be downloaded?
When we make it finish
So, why this screenshots not in "Current projects" topic?


Haven't we already discussed this? It counts as a screenshot. It could be placed in current projects or in screenshots as it fits both the topics.
Very nice work DD, really cool to see how far maps have come along!
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Re: Screencaps (Unedited)

Post by Barr » Thu Aug 11, 2016 4:49 pm

DD-Destroyer wrote:
NightRaven wrote:I'm just going to be the party pooper for DD here but that's an island off South Korea. Don't recall which one but I think it's just a test so he most likely won't release it.
He's right. This place is Ulleung Island that stand-aloned far away at East Sea from mainland of South Korea. We are using this Island as test for Korea Peninsula scenery.

Switched to better texture than before.
Now is that just one big elevation grid with a Single texture? Or is that mutiple textures and grids? What size is that texture?
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Re: Screencaps (Unedited)

Post by kiwiflieger » Thu Aug 11, 2016 7:06 pm

Hold on to your seats, everyone... YS just got that little bit more realistic. 8-) That is beautiful.

By the way, where did that satellite texture come from? That looks much higher detail than anything I've seen...
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Re: Screencaps (Unedited)

Post by Gunny » Thu Aug 11, 2016 7:12 pm

Departing EGLL for EGNV Durham tees.png
Clearing tops @ 3600 AGL.png
Arrival Durham tees vally.png
Image[/align=centre]

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Re: Screencaps (Unedited)

Post by ksh » Thu Aug 11, 2016 7:49 pm

Gunny wrote:
Departing EGLL for EGNV Durham tees.png
Clearing tops @ 3600 AGL.png
Arrival Durham tees vally.png
that plane looks familiar...did paint it? i forget (done too many repaints) if i did let me know if you need any changes! ;)

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Re: Screencaps (Unedited)

Post by Gunny » Thu Aug 11, 2016 8:09 pm

Yes you did.And a vary good job indeed.No changes required :)
Image[/align=centre]

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Re: Screencaps (Unedited)

Post by dbd000 » Thu Aug 11, 2016 11:04 pm

ksh wrote:
Gunny wrote:
Departing EGLL for EGNV Durham tees.png
Clearing tops @ 3600 AGL.png
Arrival Durham tees vally.png
that plane looks familiar...did paint it? i forget (done too many repaints) if i did let me know if you need any changes! ;)
Where can I get this addon?

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Re: Screencaps (Unedited)

Post by Gunny » Thu Aug 11, 2016 11:24 pm

Its private.The actual model comes from DD Destroyer and I never asked his permission to release the repaint or .dat for it.So as a result I can't release it now.
Image[/align=centre]

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Re: Screencaps (Unedited)

Post by Swift » Fri Aug 12, 2016 4:20 am

whoooaaaaa that map rivals the settings i have on FSX :lol:
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Re: Screencaps (Unedited)

Post by Nodoka Hanamura » Fri Aug 12, 2016 5:53 am

VNAF ONE wrote:Looks really really good! By the way, I was kidding about Hawaii :lol:

I'm not sure how it will look when you try to do this to a place as large as South Korea, but I'm interested to see you guys trying. I have stayed away from the new scenery editor like it's the plague so at least there's some people willing to test this texture feature out. Maybe when the terrain is not so steep (in flat farmland areas), the texture will look better because it won't be stretched.
SK shouldn't be too hard. That and it'd possibly be, if done right, exempt from the floating point bug.
I'm loving all these textured map pics. Makes me want to bribe DD-Destroyer for a copy of it :mrgreen:
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Re: Screencaps (Unedited)

Post by DD-Destroyer » Fri Aug 12, 2016 7:38 am

Gunny wrote:The actual model comes from DD Destroyer
Actually not mine. I received it from Tigershark. Ask him and my permission in effect from now.
u2fly wrote:So, why this screenshots not in "Current projects" topic?
Because this is for test, not in regular process
Nodoka Hanamura wrote:SK shouldn't be too hard.
No!!! It's very hard.

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Re: Screencaps (Unedited)

Post by Gunny » Fri Aug 12, 2016 1:00 pm

@ DD-Destroyer At the risk of sounding foolish which Tigershark?
Image[/align=centre]

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Re: Screencaps (Unedited)

Post by DD-Destroyer » Fri Aug 12, 2016 1:40 pm

Gunny wrote:At the risk of sounding foolish which Tigershark?
I mean Zak Ridley

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Re: Screencaps (Unedited)

Post by Lucas_OR » Fri Aug 12, 2016 11:46 pm

NatComAir Flight 1076 on YS Civil Aviation Server.
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Re: Screencaps (Unedited)

Post by kiwiflieger » Sat Aug 13, 2016 3:41 am

Turbofan's Abel Jets flight enjoying the sunset on the CivAv a few minutes ago.

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Re: Screencaps (Unedited)

Post by Neocon » Sat Aug 13, 2016 4:06 am

I just updated the California map with a few new ground objects, which means I also just updated my ground objects pack. I got some screenshots of the changes.
SAN VA hangars.png
I added hangars for NCA and MOA at San Diego International.
san diego docks.png
New cranes to load and unload ships at the docks in San Diego.

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Re: Screencaps (Unedited)

Post by u2fly » Sat Aug 13, 2016 4:13 am

Patrick31337 wrote:also just updated my ground objects pack
Did you fix it?
/!\ READ YSFLIGHT HANDBOOK (.PDF) | updated 2017/05/03

U.S. Senator John McCain wrote:
“Spending #NewYearsEve w/ brave #Ukrainian Marines at a forward combat outpost - we stand w/ them in their fight against #Putin's aggression”
http://pic.twitter.com/vkz0gdozVV
(31 DEC 2016)

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