Blender Issue on Mac OSX

Questions, comments, concerns, & fixes
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Blender Issue on Mac OSX

Post by syahfauzan910 » Mon Sep 12, 2016 12:27 am

well... when i start to import the DNM. and SRF. File on blender, it says the python script was error, check console.
so.. what should i gonna do?

and when i press command+shift+g, and there are some window said go to the folder like this:/Applications/blender/, when i click go, it says "The folder can't be found.

plz help... thx :( :?

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Re: Blender Issue on Mac OSX

Post by decaff_42 » Mon Sep 12, 2016 12:46 am

Howdy! Welcome to the forum. I moved your post to this topic because it didn't really belong in my Work in Progress topic.

First of all, you need to make sure that where you are telling your computer to look is where the file actually is. If you navigate to the program in finder, and select it, press CMD -> i to open the get information window. Under the general tab, there should be a line that says Where: blah blah blah. This is where you want to direct the cmd-> shift-> g search to go to.

for example if it was on your desktop in a folder called "YFS Blender":
/Desktop/YFS Blender/
Note that everything you enter into the cmd-shift-g window needs to match up with what you see in finder.

I hope this helps. Here is a handy link that explains how to use the cmd-shift-g lookup method better than I ever can.
Check out my website YSDecaff for all my tutorials and addon releases.
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