Current Projects

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Monoceros
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Re: Current Projects

Post by Monoceros » Fri Mar 03, 2017 9:47 pm

Another one to be added to the next line of release set. This is my friend's design (SRM-88B Stheno StarFighter) further worked on to have a overhead fuel pod reminiscent of the Macross Fold Booster. It also has a (not shown) Flare Drones skin when trying to deflect missiles (it sort of looks like a light up Frisbee) and a simple cockpit with a pair of space pirates to keep you company as you travel the cosmos.
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Re: Current Projects

Post by Lucas_OR » Fri Mar 03, 2017 11:11 pm

Very nice redemption Monoceros. That's cool the pair of space pirates. 8-)
Hangar VEM is working on the prototype of an ficticious-based aircraft named as VEM-390.
It's my first aircraft made totally from scratch. So far the things are OK.
Still a lot of things to do, like smoothing, lights, maybe an animation, and as well a paintings too.

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EDIT - MARCH 4, 2017 1:02 PM
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On morning i've made a new aircraft, with a little different blue print too.
This one is much better than the previous ones, because i've take the experience and discoveries of old airplane, to make this new as shown on image.
I've taken prints on Blender, and later i edited on paint.

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Neocon
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Re: Current Projects

Post by Neocon » Wed Mar 08, 2017 5:39 am

I'm still working on the California map. Tonight I finished Santa Barbara Airport, and last night I finished John Wayne Airport. The next step will be the Bakersfield area, probably with two airports. After that I will add Palm Springs Airport, which is just north of the Salton Sea, since I missed it when I worked on that region last year. I'm hoping to have these areas finished this weekend.
Santa Barbara Airport.png
Santa Barbara Airport

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Re: Current Projects

Post by Kujo » Thu Mar 09, 2017 1:08 am

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I'm taking a break from the F-16 pack and moving my sights onto scenery editing again. I've been working on a map that I plan on using for a virtual event sometime this year (specifically this summer.) At first I thought it wasn't going to be such a fun place to create but it turned out looking good for progress :) This is Barnes Air National Guard Base in Westfield, Massachusetts.

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Here's a close up of the military ramp left of where "showcenter" would be located. The other half of the base is actually civilian/regional.

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As for actual aerobatic aircraft, I'm currently touching up some Tutors which shouldn't take too much of my time. I decided to start doing this for someone who'd like to try bringing them to a YSFlight event in the near future ;)

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I have also attached all of the landing gear pieces to the chicken. They don't have any animations yet and neither do the flight control surfaces except the elevators, but it still looks like it's coming out alright!

Last edited by Kujo on Fri Mar 10, 2017 1:02 am, edited 1 time in total.
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Re: Current Projects

Post by ZyreaxGaming_YT » Thu Mar 09, 2017 4:52 pm

Finally, something Massachusetts. Might i suggest MA A.N.G. F-15s?
Efforts and courage are not enough without purpose and direction. ~ John F. Kennedy

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Re: Current Projects

Post by Scarecrow » Fri Mar 10, 2017 3:02 am

Kujo wrote:
Thu Mar 09, 2017 1:08 am

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[/center]
:o

"si hoc legere scis nimium eruditionis habes"

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Re: Current Projects

Post by tigershark » Fri Mar 10, 2017 9:15 pm

hi i am back again doing airshow ground object. here is some example.
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Re: Current Projects

Post by u2fly » Fri Mar 10, 2017 9:36 pm

ZyreaxGaming_YT wrote:
Thu Mar 02, 2017 2:29 pm
@u2fly If you're interested, the Ottoman Empire (out of all dissolved nations) had some Nieuports and possibly some Fokkers
Yes, I know. But why you told me about it?

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Re: Current Projects

Post by Neocon » Sat Mar 11, 2017 4:14 am

I added a couple of Bakersfield-area airports to California. Meadows Field Airport and Bakersfield Municipal Airport.
Meadows Field Airport.png
KBFL
Bakersfield Municipal Airport.png
L45

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Re: Current Projects

Post by skatjr1204 » Sat Mar 11, 2017 8:15 am

IL-96 Family WIP :D
C6ndKM9UwAII_fM.jpg
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Re: Current Projects

Post by Turbofan » Sat Mar 11, 2017 3:53 pm

skatjr1204 wrote:
Sat Mar 11, 2017 8:15 am
IL-96 Family WIP :D
Those look awesome!
Check out my YSFS videos on my Youtube channel!
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ATRP: When used in my posts refers to "Air Traffic Replay Project"
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Avatar: General Electric GEnx-2B
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My general rant: I will call them blended winglets, not Sharklets; There is no CEO, it's just simply put, an Airbus 319/320/321, or the 320NEO, 321NEO etc. I didn't land IN OKC, I landed AT OKC. On the other hand, I did land in Oklahoma City.
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New update to the "Terminal"! (as of Sep. 12, 2017) - new info on WIP page
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Re: Current Projects

Post by Swift » Thu Mar 16, 2017 12:39 am

Found a good use for the COFFIN system on the S/X-4

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Monoceros
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Re: Current Projects

Post by Monoceros » Tue Mar 21, 2017 8:53 am

I was inspired by the XB-70 Valkyrie. So I made a (smaller) supersonic bomber called the XB-74 Vigrid. I may make an AWACS version the (X)E-5 Vördr
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Re: Current Projects

Post by decaff_42 » Tue Mar 21, 2017 10:18 pm

Supersonic AWACS...that is a cool idea. It would increase the survivability of the platform in airspace that would otherwise be denied.
Check out my website YSDecaff for all my tutorials and addon releases.

Feel free to ask me a question! I'll try to answer it as well as I can or recommend a more knowledgeable member if necessary.

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Re: Current Projects

Post by Swift » Thu Mar 23, 2017 3:54 am

Still in progress but it's getting there.

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Re: Current Projects

Post by Airbourne » Sat Mar 25, 2017 6:27 am

Making 800m x 800m neighborhoods in blender takes about 0.00001% the amount of time that it would with gepolyo. And houses on a curve are possible too! Oh and there will be a lot more trees.
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Re: Current Projects

Post by Turbofan » Sat Mar 25, 2017 3:05 pm

Airbourne wrote:
Sat Mar 25, 2017 6:27 am
Making 800m x 800m neighborhoods in blender takes about 0.00001% the amount of time that it would with gepolyo. And houses on a curve are possible too! Oh and there will be a lot more trees.
Will there be a chicken in every pot and two cars in every garage?

All joking aside, wonderful subdivision there Airbourne. This is the kind of stuff that makes us scenery makers delighted. I've used many items from your first ground objects pack in my maps and it only gets better with time. :D This will most definitely be making appearances in my next map.
Check out my YSFS videos on my Youtube channel!
-----------------------
ATRP: When used in my posts refers to "Air Traffic Replay Project"
-----------------------
Avatar: General Electric GEnx-2B
-----------------------
My general rant: I will call them blended winglets, not Sharklets; There is no CEO, it's just simply put, an Airbus 319/320/321, or the 320NEO, 321NEO etc. I didn't land IN OKC, I landed AT OKC. On the other hand, I did land in Oklahoma City.
-----------------------
New update to the "Terminal"! (as of Sep. 12, 2017) - new info on WIP page
Turbofan's Terminal

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Richard Vo
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Re: Current Projects

Post by Richard Vo » Sun Mar 26, 2017 4:10 pm

Airbourne wrote:
Sat Mar 25, 2017 6:27 am
Making 800m x 800m neighborhoods in blender takes about 0.00001% the amount of time that it would with gepolyo. And houses on a curve are possible too! Oh and there will be a lot more trees.
Which scenery are you making?
Image

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-My near future goal is to achieve a PPL (private pilot license).

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Re: Current Projects

Post by Swift » Sun Mar 26, 2017 9:57 pm

Panel making isn't that hard after all ^-^

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This is just the left side. Threw my poly count limit out the window in favor of giving a good experience :D
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Re: Current Projects

Post by Neocon » Mon Mar 27, 2017 6:53 am

KTPA.png
Tampa International Airport
After seeing KTPA in the game, I decided to reshape the entire region around it. 10,000,000 km squ. area. That can't be right. :lol:

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