YSFlight 20170314 Test Version (UPDATED)
- u2fly
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YSFlight 20170314 Test Version (UPDATED)
Soji Yamakawa released next test version of YSFlight 20170314!
DOWNLOAD - http://ysflight.in.coocan.jp/ysflight/y ... tvere.html
So propose collect all bugs related to this version in current topic.
--
Here is discussion by @utachy & @fly_neet that include some feedback on test version 20170313 (in Japanese)
>>> https://twitter.com/fly_neet/status/841 ... 02/photo/1
P.S.: If some of you could translate it to English, please, post translation in comments in this topic too
Re: YSFlight 20170313 Test Version
The disappointment of waiting two years and only getting new shadows and more lag?
- Flake
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Re: YSFlight 20170313 Test Version
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Re: YSFlight 20170314 Test Version (UPDATED)
Yeah, nothing global changes.xX_SuperSic58_Xx wrote:I gave it a quick look. The new shadows are very nice indeed but apart from that not much new happening in the YSF front end department. I wonder what Soji changed behind the scenes...
And OpenGL 1.x version now looks much worse.
According change log there is only one bugfix really needed
Soji Yamakawa wrote:Calculate transformation matrices in CPU in double precision. This substantially reduces the shaking effect when the view point is far away from the origin without much performance penalty. By the way, in early days, a major misunderstanding was that the matrix calculation was taking much of the computation in graphics. It was wrong. Z-Buffering was the major headache around 1990 to 2000.
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(31 DEC 2016)
Re: YSFlight 20170314 Test Version (UPDATED)
I'm not dealing with anymore disappointing updates, even if they're test versions. Usually when a stable version comes out literally nothing changes, so why bother? I think I'm good with my older versions, thank you.
Re: YSFlight 20170314 Test Version (UPDATED)
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Re: YSFlight 20170314 Test Version (UPDATED)
I can run DCS and FSX on higher frames than the newer versions of YSFLIGHT. IL-2 and some other simulators on excellently high graphic settings, too. Why should I suffer on less than 30 frames on a game that has sub-par graphics?
It's not about the graphics, it's about functionality (think Minecraft). The game has lost it's functionality because of these random updates that don't help anything with the usability of the game
"Let's get better shadows" said no one ever. Sorry, but this is the truth.
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Re: YSFlight 20170314 Test Version (UPDATED)
Technically, I did
viewtopic.php?p=84733#p84733
But the implementation here is primitive at best; it's not perfect. I also agree that YS needs a reboot. Clearly, having a solo developer with several more demanding commitments churn out an official half fked update less than once a year is not sustainable. We need someone like Flake on the source code who actually is willing and able to work on the things that desperately need to be addressed before moving on to more potentially bugged features.
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Re: YSFlight 20170314 Test Version (UPDATED)
I stand corrected, haha. But yes, I totally agree with you.NightRaven wrote: ↑Sun Mar 19, 2017 1:27 amTechnically, I did
viewtopic.php?p=84733#p84733
But the implementation here is primitive at best; it's not perfect. I also agree that YS needs a reboot. Clearly, having a solo developer with several more demanding commitments churn out an official half fked update less than once a year is not sustainable. We need someone like Flake on the source code who actually is willing and able to work on the things that desperately need to be addressed before moving on to more potentially bugged features.
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Re: YSFlight 20170314 Test Version (UPDATED)
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Re: YSFlight 20170314 Test Version (UPDATED)
+1. As for me latest usable version is 20150425 (OpenGL 1.x), that include major changes like new usefull DAT variables, new instruments on panel, etc.Kujo wrote: ↑Sat Mar 18, 2017 2:47 pm My apologies for this rant, but this update won't even start for me so I'm sure I will never move to a different version anymore. I really want to hang onto YSFlight but Soji is making it almost impossible for any of us to enjoy it. I personally think 2012 & 2014 were the greatest versions before he took this program and completely drove it into the ground. There's no saving YS and I'm sure all of us know that he couldn't give two sh-ts about releasing the source. With that said, I'm more than likely switching to another flight sim because of this one's creator whenever I get an upgraded machine.
I'm not dealing with anymore disappointing updates, even if they're test versions. Usually when a stable version comes out literally nothing changes, so why bother? I think I'm good with my older versions, thank you.
Let's make a petition "Open sourcecode of YSFlight 20150425" addressed to Soji Yamakawa!
>>> https://www.change.org/start-a-petition
Really, I think, its the only way we can keep YSFlight away from this degradation...
>>> viewtopic.php?f=137&t=9163
U.S. Senator John McCain wrote:“Spending #NewYearsEve w/ brave #Ukrainian Marines at a forward combat outpost
- we stand w/ them in their fight against #Putin's aggression”
pic.twitter.com/vkz0gdozVV [archived]
(31 DEC 2016)
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Re: YSFlight 20170314 Test Version (UPDATED)
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Re: YSFlight 20170314 Test Version (UPDATED)
Re: YSFlight 20170314 Test Version (UPDATED)
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Re: YSFlight 20170314 Test Version (UPDATED)
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Re: YSFlight 20170314 Test Version (UPDATED)
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Re: YSFlight 20170314 Test Version (UPDATED)
Here's my solution. Stop changing the network version, or at least implement Sic's method of allowing the server to determine the network code to run. Make sure network features like dat files work all the same regardless of graphical version. This way people can use graphically "older" versions of the game while benefiting from all the new gameplay features.
TL;DR
Update older versions of ys (2012, 2013, 2015 etc) to support new gameplay, especially online. Let people choose what YS graphics they want (or able to) run.
Personally I'd just release 2 versions of YS every "gameplay" update. Latest graphics and compatibility mode
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Re: YSFlight 20170314 Test Version (UPDATED)
that has to be the best idea i've heard, i second this.
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