[PACK] PMNV Map and Ground Object Package - July-11-2023
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[PACK] PMNV Map and Ground Object Package - July-11-2023
What's new? The submarine and pirate boat now fire guns and missiles at longer ranges. No animation in either, though. The jetways now have a null srf file so you won't accidentally blow them up if you get too close. New to the pack is a set of stairs on a platform that allows them to extend up and down.
DOWNLOAD HERE
Yippee ki yay, folks!
1. Download the compressed file from my site. It is at the very bottom of the page.
2. Unzip the .zip folder.
3. Move the ground and user folders into your main YSF folder.
-- Fri Jul 11, 2014 4:08 pm --
New update: The long-range VOR has been replaced because it was causing errors. Two new boats have also been added and will be used in future maps.
-- Fri Sep 12, 2014 12:38 am --
I just updated the pack. I turned the VOR box object into the new ILS box and created a new .srf for the long-range VOR. I also added DME entries to both, although I think it only works on the VOR.
-- Sun Oct 26, 2014 10:24 pm --
I just made an update with 100m and 50m trees; a halo, markers, and equipment for racing; and some repaired .dats for several moving ground objects. I also re-worked the playing field surface of the stadium ground object so it is above the ground enough that its shadow will no longer block it out.
-- Fri October 21, 2016 12:58 AM --
Many new objects have been added since 2014. See posts below for information.
-- Sun November 20, 2016 1:45 PM --
Added the Elite Carrier, a floating airport and resort hotel.
-- Sun July 2, 2017 9:40 PM --
Added new fire station, enlarged ambulance to correct size.
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[PACK] PMNV Ground Object Package - 2-25-2015
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Re: [PACK] PMNV Ground Object Package - 2-7-2016
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Re: [PACK] PMNV Ground Object Package - 2-7-2016
Did you make own "SEARCHLIGHT"?Patrick31337 wrote:I have just updated the pack. Since the last time I updated this thread I have added new buildings and trees. I updated the pack today with something that may be important. I have changed the .dat files of many ground objects to reduce the strength to a maximum of 9999. Most ground objects are now capable of being blown up.
Think, it will be good if you make one!
1) viewtopic.php?t=8272
2) viewtopic.php?t=8256
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Re: [PACK] PMNV Ground Object Package - 10-21-2016
-- New post --
I looked around for images of NDB antennas and found that not all of them look like the stock NDB tower. I based this one on a smaller unit, so it doesn't have as much range (Stock range is 60km, this one is 45km). I added it to my ground objects pack, along with a segmented circle/windsock that is half the size of the original. Those trees in the background are also part of a new object I added that is a smaller version of the stock tree grouping. The trees are the same size, but there aren't as many and they aren't spread over such a large area.
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Re: [PACK] PMNV Ground Object Package - 10-21-2016
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Re: [PACK] PMNV Ground Object Package - 10-21-2016
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Re: [PACK] PMNV Ground Object Package - Nov-20-2016
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Re: [PACK] PMNV Ground Object Package - Nov-20-2016
PS: I will be able to refuel?
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Re: [PACK] PMNV Ground Object Package - Nov-20-2016
Refuel and rearm. The military facilities at the front of the ship is for security, defense, and search and rescue operations.Lucas1997 wrote:Who need an hotel near Copacabana? Move to the PMNV's Elite Carrier
PS: I will be able to refuel?
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Re: [PACK] PMNV Ground Object Package - Nov-20-2016
Needs lights thoughPatrick31337 wrote:I have added a new update to the pack, the Elite Carrier, a floating airport and resort hotel.
elite carrier.png
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Re: [PACK] PMNV Ground Object Package - Nov-20-2016
The deck has integrated LED light panels down each side and for the touchdown markings.Barracuz wrote:Needs lights though
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Re: [PACK] PMNV Ground Object Package - Nov-20-2016
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Re: [PACK] PMNV Ground Object Package - Nov-20-2016
I just got word from the PMNV shipyards in Rio de Janeiro and was informed that they are moving these things off the production line at a rate of five thousand per hour and a new line is opening tonight. They will be able to cover every ocean within a few days. Get one while there is still enough water to park it!Turbofan wrote:I'm thinking of adding this to the next CMI Extended update if it's fine with you Pat.
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Re: [PACK] PMNV Ground Object Package - Nov-20-2016
5,000 per hour?! Sweet! Man at that rate, they'll not just cover every ocean but every square mile of every oceanPatrick31337 wrote:I just got word from the PMNV shipyards in Rio de Janeiro and was informed that they are moving these things off the production line at a rate of five thousand per hour and a new line is opening tonight. They will be able to cover every ocean within a few days. Get one while there is still enough water to park it!Turbofan wrote:I'm thinking of adding this to the next CMI Extended update if it's fine with you Pat.
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Re: [PACK] PMNV Ground Object Package - Nov-20-2016
I just updated my ground objects pack again with a new, improved version of the carrier. I extended the military runway area and added a ramp to aid in takeoffs. I also added a few extra markings and raised the radar dish on top of the hotel by five feet. I raised the F9 viewpoint to get it above the radar dish on the tower. There is also a "bridge" near the military hangars.
If you don't want to download the entire ground pack, just download this .zip file with just the new carrier files: -- Sunday, July 2, 2017 9:40 PM --
I just updated the ground objects with an enlarged ambulance (realistic size) and a new fire station.
-- Wednesday, July 26, 2017 9:24 PM --
Another major update with a lot of new buildings including towers, hangars, and landmarks; and a lot of new ground vehicles like support vehicles, road vehicles, and improved emergency and public transport vehicles.
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Re: [PACK] PMNV Ground Object Package - July-26-2017
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Re: [PACK] PMNV Ground Object Package - July-26-2017
Patrick, I tested your latest groundpack under Linux using YSFlight ver20150425 & ver20170517test.
I found that few objects (Tree Forest, etc.) use "splitted" DNM (with linked external SRF's), that not work on older versions of YSFlight under Linux. Support for "splitted" DNM was added only in ver20170517test!
Please, do not use "splitted" DNM in your pack, and fix this issue by merging external SRF's dirrectly with DNM's.
P.S.: I hope that in nearest future next stable release of YSFlight will could work with "splitted" DNM's on all supported platforms, but while it work only in test versions, its better do not use such feature in such majour things as PMNVGround Pack.
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Re: [PACK] PMNV Ground Object Package - July-26-2017
This is bad, because I thought I had fixed those. I will look at them and make the corrections as soon as possible.
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