[ALPHA]OpenYS 2.0

Note that alterations to the YSFlight .EXE is forbidden
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Flake
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[ALPHA]OpenYS 2.0

Post by Flake » Thu Jun 14, 2018 4:29 am

Current Version: ALPHA-20180614182300

In this version you should be able to edit settings, change map and field etc by manual restart.

Players should be able to see each other join flight and leave flight, and also be able to send chat messages to the server.

The program is very basic right now and some of the more advanced features you'd expect from a server are missing: eg: day/night or weather.

Please let me know if you can make this program work for you and if you cannot please send a copy of your console bug reports or screenshots.

DOWNLOAD NOW

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Re: [ALPHA]OpenYS 2.0

Post by Zack » Thu Jun 14, 2018 4:36 am

oh yes.
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Re: [ALPHA]OpenYS 2.0

Post by Flake » Thu Jun 14, 2018 5:39 am

=> ALPHA-20180614153506
When I changed the objects over to use the Vehicles class, the ground objects stopped working. Fixed that.

=> ALPHA-20180614182300
Changed the way vehicles get their ID's, so ground objects will now have an object ID that is no longer 0.
Changed the way the login is processed, so now I am verifying all aircraft and ground objects are created when you log in.
Fixed bug were logging off would show as a console user message.
Ground objects are finally loading correctly, and as ground objects and not as aircraft.

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Re: [ALPHA]OpenYS 2.0

Post by Xray » Thu Jun 14, 2018 7:36 pm

Flake = God ...oh bby
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Re: [ALPHA]OpenYS 2.0

Post by Flake » Sat Jun 16, 2018 7:04 am

I fixed a bug where some start positions weren't being accepted as there was a case-sensitivity comparison issue. That will be solved in the next release.

Please, any bug, no matter how small, no matter how many, if you can describe what you did to make it happen, please tell me.

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