Questions, comments, concerns, & fixes
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u2fly
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by u2fly » Tue Oct 02, 2018 5:55 am
Soji Yamakawa wrote:2018/10/01
- Corrected OpenGL 2.0/ES 2.0 rendering error.
- Support macOS 10.14. Actually I had to make more-than-expected corrections in user-interface. Please let me know if you find some strange behavior in the UI.
DOWNLOAD:
NOTE: This version look like last test version before upcoming release, so, please, report to Soji Yamakawa all bugs that each of you already found in test versions during period 2017-2018 and it's still not fixed in 20181001 Test Version!
All previouse test version available in YSFHQ downloads archive:
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Welshy
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by Welshy » Tue Oct 02, 2018 9:54 am
Are people still interested in new ones? Most of us are still running 2012 or 2015
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DD-Destroyer
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by DD-Destroyer » Tue Oct 02, 2018 11:21 am
Welshy wrote: ↑Tue Oct 02, 2018 9:54 am
Are people still interested in new ones? Most of us are still running 2012 or 2015
One who adopt new ones is here
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VNAF ONE
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by VNAF ONE » Wed Oct 03, 2018 2:56 am
Welshy wrote: ↑Tue Oct 02, 2018 9:54 am
Are people still interested in new ones? Most of us are still running 2012 or 2015
I think everyone would be interested in a new one if it were actually a stable release...I swear this thing is just gonna stay in test until everyone ultimately stops caring...sorry to be the negative one but let's be real.
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Kujo
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by Kujo » Wed Oct 03, 2018 3:51 am
Tried the D3D version, OGL1, OGL2, never got abotve 30FPS. I have a GTX1050, a solid processor, and didn't have anything in the background running during this time.

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Vic Viper
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by Vic Viper » Wed Oct 03, 2018 2:04 pm
I hear ya Kujo. It won't get better, no matter how much $$$ you throw at the problem, because the problem is the professor. He's clearly stated he doesn't care about optimizing his code, he wants
perfect mathematical accuracy for his not so realistic, free, 20 year old flight "sim".
Soji Yamakava aka 'CaptainYS' wrote:
Tell you what I want to say to them? "Shut the mouth up." I am not competing a Hollywood movie. I won't need the maximum performance from GPU. I rather want to know cleaner and maintainable way. I personally believe correctness and maintainability is more important than performance.

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Gunny
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by Gunny » Wed Oct 03, 2018 10:49 pm
I tried to install it, but all I got were error messages about read memory failures and could not find entry point kernel dll. Thank goodness for system restore

I guess the best I can hope for with my Windows XP is 2015 version


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Swift
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by Swift » Thu Oct 04, 2018 12:04 am
Kujo wrote: ↑Wed Oct 03, 2018 3:51 am
Tried the D3D version, OGL1, OGL2, never got abotve 30FPS. I have a GTX1050, a solid processor, and didn't have anything in the background running during this time.
That moment when the saying used to be "but can it run Crysis", but now it evolved into "but can it run YS".


if ( MadeBySwift )
{ cheatplane(); }
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