New things from Soji

News, announcements, updates, & more regarding YSFlight & YSFHQ
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Re: New things from Soji

Post by Flake » Fri Dec 21, 2018 9:25 am

Lol just tried to start a flight on SMALL in GL2. Game crashed without error. Nice one.
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Re: New things from Soji

Post by Hornet » Fri Dec 21, 2018 12:06 pm

Flake wrote:
Fri Dec 21, 2018 9:25 am
Lol just tried to start a flight on SMALL in GL2. Game crashed without error. Nice one.
That's the Stable version that Soji said.
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Re: New things from Soji

Post by Scarecrow » Sat Dec 22, 2018 5:30 am

Anyone have any intel on what the atrocity this is?

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Re: New things from Soji

Post by u2fly » Sat Dec 22, 2018 5:47 pm

CaptainYS's open-source projects uploaded to GitHub
Soji Yamakawa finally uploaded (as promised month ago) his open-source projects to GitHub! Here is mirror in "YSFlight-opensource" repo too. P.S.: Soji, open sources of YSFlight!
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Re: New things from Soji

Post by Flake » Sat Dec 22, 2018 8:22 pm

https://github.com/captainys/public/tree/master/src

Uh, does anyone here realise just what we're looking at here or is it only me?
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Re: New things from Soji

Post by Neocon » Sat Dec 22, 2018 8:26 pm

No, but I'm waiting impatiently for you to tell us it's something exciting...
I want you to say it's YSF's code, but I'm worried you're going to say it's your OpenYS' code. :lol:

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Re: New things from Soji

Post by Scarecrow » Sat Dec 22, 2018 8:29 pm

Flake wrote:
Sat Dec 22, 2018 8:22 pm
https://github.com/captainys/public/tree/master/src

Uh, does anyone here realise just what we're looking at here or is it only me?
I'm not technically inclined. What is this?
Last edited by Scarecrow on Sat Dec 22, 2018 8:36 pm, edited 1 time in total.

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Re: New things from Soji

Post by Welshy » Sat Dec 22, 2018 8:34 pm

Flake wrote:
Sat Dec 22, 2018 8:22 pm
https://github.com/captainys/public/tree/master/src

Uh, does anyone here realise just what we're looking at here or is it only me?
We're all waiting on you 😂
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Re: New things from Soji

Post by Vic Viper » Sat Dec 22, 2018 8:38 pm

Come on Flake, tell us if he actually released part or whole of ysflight's source, or if it's one of his other projects...

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Re: New things from Soji

Post by Scarecrow » Sat Dec 22, 2018 8:50 pm

ANSWER FLAKE &**^%%^&^%$%#^$%#

"si hoc legere scis nimium eruditionis habes"

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Re: New things from Soji

Post by Flake » Sat Dec 22, 2018 8:52 pm

Okay look, I haven't delved into the source fully yet.

But it does look to be at the very least a partial release of the YSF Source code - some of the graphics engine and networking side of things. I'll have to take a closer look and see exactly what we're working with here.

This could be big. It could also be nothing...

EDIT: Okay this looks promising. I'm at work - somebody download the full zip please, just in case! :lol:

EDIT2: Ho Ho Ho Soji-clause has come to deliver presents early. Some useful stuff in here.

EDIT3: Okay it's not the full source. It is however some extra little things that are useful none the less - how the YSF sockets work and User Interface / 3d works is all here at least. There's also the sound library. But as for the core code for YSF? Nada. Curses, u2fly. You got my hopes up. We will need to watch that repo though, just in case something comes up.
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Re: New things from Soji

Post by u2fly » Tue Jan 01, 2019 2:21 pm

Please, wait...
Soji Yamakawa wrote: http://ysflight.in.coocan.jp/main/e2018.html
  • 2018/12/31
    Looks like the new version of YSFLIGHT is ready for download from Download.com, but not yet ready from the Japanese site. They may be already in the new year's break. I will announce when both are ready.
    ...
    Thank you for reading YSFLIGHT.COM in 2018. I wish you a happy new year!
P.S.: There no new version of YSFLIGHT for MacOS X and Linux on Download.com...
Soji, open sources of YSFlight! Give us a chance to fix and finish it before 2020!
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Re: New things from Soji

Post by u2fly » Mon Jan 14, 2019 6:49 pm

YSFlight 20181124 (RELEASE) available for download
While there are no official release notes, here are download links (finally) Soon @Eric will add those binary into downloads archive too: At first sight, all bugs that I found in 2017-2018 test versions (and reported to Soji!), not fixed in YSFlight 20181124 release... Shame!
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BTW, Soji's repo on GitHub also got few new commits: Hopefully, now I can post reports about YSFlight issues to CaptainYS via Github ;-)

P.S.: @Soji, Make YSFlight Open Source! #MYSFOS
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(31 DEC 2016)

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Re: New things from Soji

Post by Welshy » Mon Jan 14, 2019 7:54 pm

Soji needs to stop saying they're 64 bit for Windows until he compiles for 64 bit. We all know x86 applications run on AMD64
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Re: New things from Soji

Post by Krux » Tue Jan 15, 2019 4:33 am

u2fly wrote:
Mon Jan 14, 2019 6:49 pm
At first sight, all bugs that I found in 2017-2018 test versions (and reported to Soji!), not fixed in YSFlight 20181124 release... Shame!
Like he would.
oy

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Re: New things from Soji

Post by Neocon » Tue Jan 15, 2019 6:20 am

This makes me very sad. The test versions got worse as they came out. Why release something that doesn't work and call it stable?

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Re: New things from Soji

Post by u2fly » Wed Jan 16, 2019 2:48 am

YSFLIGHT ver.20181124 RELEASE NOTES
Soji Yamakawa wrote: http://ysflight.in.coocan.jp/ysflight/ysflight/e.html

Major changes are as follows.
  • Shadow mapping in OpenGL 2.x version.
  • Particle rendering for clouds and smokes.
  • Particle rendering support in OpenGL 1.1 and Direct3D9 executables.
  • Added Air-Racing mode. Quite primitive, but it at least measures time to pass all check points for you.
  • Massively and automatically tested add-ons. I hope the ones stopped working now works again.
  • Stopped using Windows installer. I am tired of it.
  • SRF models in .FLD file. Older preliminary implementation was checking bounding-box collision, but it now check polygon-by-polygon collision.
  • Separated ILS view and Tower view (I think I made it back to same as previous versions.)
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Re: New things from Soji

Post by Swift » Wed Jan 16, 2019 4:18 am

Particle rendering support in OpenGL 1.1 and Direct3D9 executables.
Massively and automatically tested add-ons. I hope the ones stopped working now works again.
Testing must not be too great if the D3D executable won't run.
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Re: New things from Soji

Post by u2fly » Mon Mar 04, 2019 8:45 pm

YSFlight for Android in development
Soji Yamakawa wrote: http://ysflight.in.coocan.jp/main/e2019.html
  • 2019/03/03

    Trying to release a YSFLIGHT Demo for Android, but...

    I have succeeded in running YSFLIGHT kernel on Android several months ago. Alghouth it is not playable yet, I thought to release a demo-only version.

    Since I have a new laptop now, I installed the latest version Android Studio. As expected it could not build from a project set up by an earlier version. Evidently, Google doesn't even running a unit-test of building a project from earlier-version Android Studio. That's the way grad students write programs. (No unit tests)

    This is exactly the major problem of Android development system. It changes. It changes way too often. Now many developers seems to be thinking frequent update is a good thing. It is a huge mistake, as huge as a red-giant about to explode into a supernova. If a software is coming close to its goal, it gets stable and has less-frequent updates. If something needs to update frequently, it is an indication that the thing is bad. It needs update because it is disgusting. From my observation, Android Studio is a crap.

    It's not just Android Studio. Too many too often updates. I want to shout "DON'T UPDATE!!!!" Seriously I want developers to take time to make a secure and robust code that needs fewer updates. Current trend of releasing pre-mature and updating later attitude is toxic. The current trend of software development is quite deplorable. That's not what I learned. People may call me outdated. But, if releasing a crap pre-mature software is the trend, I proudly stay outdated.

    Fix for this problem was easy. I entered the exact error message, and Google took me to the solution. I wish Google didn't create this problem for the first place.

    But, the program was running extremely slow, most likely because I compiled in the debug mode. I changed the configuration to release mode and tried to test on the emulator, then I was told I needed to sign the code. The APK file was indeed named as something-release-unsigned.apk.

    Argh! Code signature again! The main purpose of this code-signature thing used to be for good cause, but now is to decimate individual developers in the name of security. It's evil. I followed an instruction to make my developer signature which presumably won't be accepted by the Play Store. But, it's ok. My plan is to upload my APK here. I have no business with Play Store.

    But, Android Studio keeps trying to run something-release-unsigned.apk and keeps complaining that the APK is not signed. Android Studio could not see somthing-release.apk which d**n Android Studio has just built by itself seconds ago. I force-deleted the something-release-unsigned.apk, but Android Studio only complains file not found.

    The time is up for the day. I reverted all the changes except the fix for the new version Android Studio. Will try again.
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Re: New things from Soji

Post by Turbofan » Tue Mar 05, 2019 12:38 am

u2fly wrote:
Mon Mar 04, 2019 8:45 pm
Current trend of releasing pre-mature and updating later attitude is toxic. The current trend of software development is quite deplorable. That's not what I learned. People may call me outdated. But, if releasing a crap pre-mature software is the trend, I proudly stay outdated.
Hmmmmmm...
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