F-117A_NIGHTHAWK_2021
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- Favorite Aircraft: F-117
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F-117A_NIGHTHAWK_2021
Center of the model is on main gear.
Cockpit,canopy,rolling wheels,small deatails,signatures,"lines".
Nav light,strobe light ,beacon light,gear light ,bomb bay indicators.
Intake bypass hatches open as plane gaining speed to compensate huge drag of intake grid
at higher speed ,like real ones probably do.That is combined with pitch animation.
Exhaust flame drawn by speed with asymmetric rudder control.
On/off light in bomb bay (nav light)
Trust reverse with animated inflatable drag chute with rope and chute hatch.
New,more smooth and precise animations for pilot - head,hands,legs,feets.
Animated stick,pedals and throttle(asymmetric left-right engine),dragchute handle,
brake handle,gear lever with light indicators in cockpit.
Canopy hatch crank and lock lever.
FLIR/DLIR sensors(turrets) track targets.
Radar on HUD witch isn't limited by FLIR/DLIR max angles of view.It's fully 3D as it
is in original F5 model.
Has segmented and pitch-roll-yaw animated breathing hose which is activated when
gear doors go up(CLA 17).
There are two cockpits - modern one with lcd displays (MFD) and legacy one which is
based on pictures from F-117 Wikipedia (LGC).
Has pilotless versions of models(NOPLT) with different cockpit point of view.
Please use bombs in /misc provided with this mod,so they can fit properly in bomb
bay.They are standart MK81 MK82.
Performance settings in DAT file are from different internet sources.
Maneuvable and landing speed are higher then most planes:
MANESPD1 130kt (other sources claim 165kt)
MANESPD2 170kt (other sources claim 195kt)
REFVLAND 150kt
F-117 has huge drag due to it's facetated surfaces so you will lose speed faster
when turning.Therefore cruising and landing throttle settings are high (REFTCRUS 0.8
REFTHRLD 0.8).You will stall a lot if you are not carefull.Make shure that you have
enough altitude for stall recovering.
Not shure if post stall maneuver data is correct.
Spoiler effect in .dat file is set to 0.0 because this aeroplane is one big airbrake
itself ,and there is no any information on internet about F117 airbrake.
Credits:
Basic F117 model taken from "user/TMP/aircraft/f117t"
Radar taken from http://img.atwikiimg.com/www41.atwiki.j ... %94%A8.zip
Original pilot model exists in many different mods.
Everything else is original work.Give credit to In Revolt!
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- u2fly
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Re: F-117A_NIGHTHAWK_2021
JFTR, You may add "WPNSHAPE" variables into DAT-files to use custom weapon shapes per each aircraft without overriding stock weapons:
Code: Select all
WPNSHAPE B250 STATIC user/inrevolt/misc/bomb250.srf
WPNSHAPE B250 FLYING user/inrevolt/misc/bomb250.srf
WPNSHAPE B500 STATIC user/inrevolt/misc/bomb.srf
WPNSHAPE B500 FLYING user/inrevolt/misc/bomb.srf
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- In Revolt
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- Favorite Aircraft: F-117
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Re: F-117A_NIGHTHAWK_2021
using WPNSHAPE with custom weapons. Especially when bombs number is huge.
Maybe it's just my old computer ,but it seems that weapons in /misc are loaded and drawn faster.
Re: F-117A_NIGHTHAWK_2021
- In Revolt
- Rookie
- Posts: 34
- Joined: Tue Jun 18, 2019 11:58 pm
- Favorite Aircraft: F-117
- OS: Linux
- Has thanked: 24 times
- Been thanked: 49 times
Re: F-117A_NIGHTHAWK_2021
Re: F-117A_NIGHTHAWK_2021
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