F-117A_NIGHTHAWK_2021

Discuss addon releases that fall under the "Aircraft" category.
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In Revolt
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F-117A_NIGHTHAWK_2021

Post by In Revolt » Sun May 02, 2021 4:04 pm

f117_view.png
High definition model of F-117A Nighthawk stealth bomber.

Center of the model is on main gear.

Cockpit,canopy,rolling wheels,small deatails,signatures,"lines".

Nav light,strobe light ,beacon light,gear light ,bomb bay indicators.

Intake bypass hatches open as plane gaining speed to compensate huge drag of intake grid
at higher speed ,like real ones probably do.That is combined with pitch animation.

Exhaust flame drawn by speed with asymmetric rudder control.

On/off light in bomb bay (nav light)

Trust reverse with animated inflatable drag chute with rope and chute hatch.

New,more smooth and precise animations for pilot - head,hands,legs,feets.

Animated stick,pedals and throttle(asymmetric left-right engine),dragchute handle,
brake handle,gear lever with light indicators in cockpit.

Canopy hatch crank and lock lever.

FLIR/DLIR sensors(turrets) track targets.

Radar on HUD witch isn't limited by FLIR/DLIR max angles of view.It's fully 3D as it
is in original F5 model.

Has segmented and pitch-roll-yaw animated breathing hose which is activated when
gear doors go up(CLA 17).

There are two cockpits - modern one with lcd displays (MFD) and legacy one which is
based on pictures from F-117 Wikipedia (LGC).
f117_cockpit.png

Has pilotless versions of models(NOPLT) with different cockpit point of view.

Please use bombs in /misc provided with this mod,so they can fit properly in bomb
bay.They are standart MK81 MK82.

Performance settings in DAT file are from different internet sources.

Maneuvable and landing speed are higher then most planes:

MANESPD1 130kt (other sources claim 165kt)
MANESPD2 170kt (other sources claim 195kt)
REFVLAND 150kt

F-117 has huge drag due to it's facetated surfaces so you will lose speed faster
when turning.Therefore cruising and landing throttle settings are high (REFTCRUS 0.8
REFTHRLD 0.8).You will stall a lot if you are not carefull.Make shure that you have
enough altitude for stall recovering.

Not shure if post stall maneuver data is correct.

Spoiler effect in .dat file is set to 0.0 because this aeroplane is one big airbrake
itself ,and there is no any information on internet about F117 airbrake.

Credits:
Basic F117 model taken from "user/TMP/aircraft/f117t"

Radar taken from http://img.atwikiimg.com/www41.atwiki.j ... %94%A8.zip

Original pilot model exists in many different mods.

Everything else is original work.Give credit to In Revolt!


DOWNLOAD:
F117A_Nighthawk_2021.zip
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Re: F-117A_NIGHTHAWK_2021

Post by u2fly » Mon May 03, 2021 10:52 am

In Revolt wrote:
Sun May 02, 2021 4:04 pm
Please use bombs in /misc provided with this mod,so they can fit properly in bomb
bay.They are standart MK81 MK82.
JFTR, You may add "WPNSHAPE" variables into DAT-files to use custom weapon shapes per each aircraft without overriding stock weapons:

Code: Select all

WPNSHAPE B250 STATIC user/inrevolt/misc/bomb250.srf
WPNSHAPE B250 FLYING user/inrevolt/misc/bomb250.srf
WPNSHAPE B500 STATIC user/inrevolt/misc/bomb.srf
WPNSHAPE B500 FLYING user/inrevolt/misc/bomb.srf
Read "YSFlight Handbook" for more details.
/!\ READ YSFLIGHT HANDBOOK (online + PDF) | updated 2019/04/25

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“Spending #NewYearsEve w/ brave #Ukrainian Marines at a forward combat outpost - we stand w/ them in their fight against #Putin's aggression”
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Re: F-117A_NIGHTHAWK_2021

Post by In Revolt » Mon May 03, 2021 1:17 pm

Yes, I know about that option , but there is some kind of frame drop (-10fps) everytime when
using WPNSHAPE with custom weapons. Especially when bombs number is huge.
Maybe it's just my old computer ,but it seems that weapons in /misc are loaded and drawn faster.

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Re: F-117A_NIGHTHAWK_2021

Post by Strike » Mon May 03, 2021 2:21 pm

Since it's a stealth aircraft, I'd release it with no lights, that way it'll be stealthier when computer generated in offline play and online when the other player forgets to turn the lights off. Also, I believe it carries only two guided bombs. I don't think it was ever intended to carry dumb bombs. Other than that, the cockpit looks amazing. Too bad they don't use this jet anymore.
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Re: F-117A_NIGHTHAWK_2021

Post by In Revolt » Mon May 03, 2021 4:55 pm

As you know ,YSF don't have guided bombs :( .The two main hardpoints can have pilon expanders. Can carry everything that fits in bomb bay . Number of bombs here are based on 4000lb (2tons) of payload .So it have ability to carry 16 (250lb) or 8 (500lb) bombs or mix of them. Overall it's pretty realistic setup.

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Re: F-117A_NIGHTHAWK_2021

Post by Swift » Mon May 03, 2021 8:16 pm

Honestly, this is a fantastic job! There's a wonderful attention to detail in improving the admittedly bland TMP model.
Image

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