YSFlight Source Code Released!

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waspe414
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Re: YSFlight Source Code Released!

Post by waspe414 »

You can already edit the clouds by specifying a .srf in the SLDCLOUD section of a .yfs, either as a replay, mission, or linked to a map
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Re: YSFlight Source Code Released!

Post by DarkestHour »

Ok, I'll have a look & gain some knowledge.
Ultimately, I was thinking in a future version of YSF, you could create a new flight & click on the environment tab where you could at least decide the height, if not the thickness, of solid/flat clouds together with the overcast layers.
I also notice they are only in the vicinity of where you initially start your flight.
Just a thought.
Editing .ysf's will do for now.
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