red baron wrote:Only thing I can say about the painting thing is, make sure you have it selected in object mode and vertex paint mode, I hope that's what you were asking, if it was there, but you can't touch it, so it's "non-existent"
No no, because I am a painter, I know that ^ but what I mean is that with some planes, the rest of the body will import just fine, except for only 1 or 2 vertexes. Those 1 or 2 vertexes will exist as faces (because Blender says they DO, they "exist")
BUT those same faces, cant be painted or modified. (so in reality they DON'T "exist" )
Ive gotten away only once by deleting that face in edit mode, and then making a completely new one to replace it.
However, I did it by luck because I pressed some buttons and wallahh!!!! it worked.
I don't not know what I pressed to fix that, but what I'm asking for is a known solution that I can use every single time without guessing.
Sorry if I didn't explain well enough