Question about PMNV Hawaii
- Venom
- Contributor
- Posts: 336
- Joined: Fri Feb 11, 2011 12:24 am
- Favorite Aircraft: F-15E Strike Eagle
- Location: Ohio
- Has thanked: 39 times
- Been thanked: 50 times
Question about PMNV Hawaii

- Honey Badger
- 57th Polyvalent Sq
- Posts: 1843
- Joined: Thu Jun 30, 2011 8:17 pm
- Favorite Aircraft: Anything that gets off the ground
- Location: From Louisiana, stationed in Alabama
- Has thanked: 226 times
- Been thanked: 69 times
- waspe414
- Staff
- Posts: 1360
- Joined: Thu Feb 10, 2011 9:35 pm
- Favorite Aircraft: Kiowa, Mitten, Hornet
- Location: Canada
- Has thanked: 135 times
- Been thanked: 334 times
Re: Question about PMNV Hawaii
Generally crashes due to map errors only happen on D3d. I have yet to have a crash on OpenGL.



I stole your turnip. Now you must come and defend your honour. ~ Hank Green
- Honey Badger
- 57th Polyvalent Sq
- Posts: 1843
- Joined: Thu Jun 30, 2011 8:17 pm
- Favorite Aircraft: Anything that gets off the ground
- Location: From Louisiana, stationed in Alabama
- Has thanked: 226 times
- Been thanked: 69 times
Re: Question about PMNV Hawaii
"Powerpoint Ranger"
- Gunny
- Business Class Membership
- Posts: 3229
- Joined: Sun Feb 06, 2011 6:17 pm
- Favorite Aircraft: Any thing with a prop.
- Location: New Iberia.LA.
- OS: Windows XP SP3
- Has thanked: 577 times
- Been thanked: 754 times
Re: Question about PMNV Hawaii
But it always works with openGL never a problem there.
Who is online
Users browsing this forum: No registered users and 3 guests