[PACK] LIL'CRaMP

Large packs consisting of more than one type of aircraft.
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Neocon
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[PACK] LIL'CRaMP

Post by Neocon » Sat Oct 22, 2011 11:33 pm

[mod=LIL'CRaMP][previmg]http://img.photobucket.com/albums/v291/ ... 2014-1.jpg[/previmg]
[moddesc=https://sites.google.com/site/yspmnv/lil-cramp]Low Intensity Level Civilian Repaint and Modification Package
(An On-going Project)

Contributors:ASFALCON13, CIPHER, DEASSAIN, JNAT94, NEOCON, PHILA11, SKYLINE, THEVAS, THUNDERBIRDSBOSS, SKIPPER, NICOLAI953

Thanks to WicWorks for a .dat file.

LIL'CRaMP was created with the collective work of multiple members of the YSF Community. These aircraft are repaints of models from the General Air Combat pack available at YS Flight at 2ch and aircraft made by Owl. Updates will be made as new aircraft are added. Some paints were additionally processed with Unshadow for improved appearance.[/moddesc]
[instmod]1. Download to your main YSF folder.
2. Unzip the LILCRaMP10222011.zip folder.[/instmod][/mod]
Last edited by Neocon on Fri Mar 21, 2014 10:16 pm, edited 2 times in total.

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Re: LIL'CRaMP

Post by Gunny » Sun Oct 23, 2011 12:45 am

Good to see you back at it again Pat. :D

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Re: LIL'CRaMP

Post by tigershark » Sun Oct 23, 2011 1:07 am

nices repaint plane patrick and nice to see you back

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Re: LIL'CRaMP

Post by Iceman » Sun Oct 23, 2011 2:41 am

Your modification was selected as a YSFHQ Featured Addon.

Can you provide a nice in-game screenie of an example of this pack? PM me or post here =D

Great work bro.
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Re: LIL'CRaMP

Post by Neocon » Sun Oct 23, 2011 5:11 am

While I admit I did a lot of the repaints, I didn't do much of the work. Got to give Masa-AT and Owl credit for the great models, and the rest of the team who contributed paint jobs. :)

I forgot to mention that there were three new planes added in today's release. They were repaints of the Cessna 180 that I created for the Birdfarm, but these paints are new.

And a shot of some of the planes and one of the Humvees in the game:
Image


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Re: LIL'CRaMP

Post by iqmal_97 » Sun Oct 23, 2011 10:02 am

Good balance of both quality and quantity. Truly deserved to be featured. And thnx 4 the updates. :D
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Re: LIL'CRaMP

Post by Honey Badger » Mon Oct 24, 2011 5:04 pm

Very nice. It never clicked you were that Patrick. I thought you had quit a while back!
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Re: LIL'CRaMP

Post by Taskforce 58 » Mon Oct 24, 2011 5:18 pm

Patrick31337 wrote:Contributors:ASFALCON13, CIPHER, DEASSAIN, JNAT94, NEOCON, PHILA11, SKYLINE, THEVAS, THUNDERBIRDSBOSS, SKIPPER, NICOLAI953
Damn, that's a whole bunch of names I haven't seen in ages.
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Re: LIL'CRaMP

Post by halberdier25 » Wed Oct 26, 2011 4:02 pm

I'm still friends with Skipper and Deassain on Facebook. ETNU, too. Skyline, however, fell off the face of the earth.

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Re: LIL'CRaMP

Post by Neocon » Thu Nov 03, 2011 8:47 pm

I decided the pack needed a special plane to sort of advertise for itself. This will be in my next update, which probably won't come for quite a while.
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Speaking of updates, should I update this thread or start a new one when that happens?

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Re: LIL'CRaMP

Post by vandal » Thu Nov 03, 2011 9:31 pm

It's up to you Patrick. I'd say best to keep it all in the one topic, a one stop place for LIL'CRaMP.
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Re: LIL'CRaMP

Post by Neocon » Sat Jan 07, 2012 11:20 pm

I just uploaded a new version on my site. There are several repaints of planes already in the pack, and some new models from Owl have been added. See the first post for a picture.
EDIT: As you can see from the picture of some of the new planes with the testing center at Homey Airport in the background, I added pylons for fuel tanks to the L-100s after noticing that the one in the picture actually has them in real life. If you choose to fly without the tanks, you can use the thrust vector nozzle controls to make them disappear in the game.
Last edited by Neocon on Sat Jan 07, 2012 11:50 pm, edited 1 time in total.

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Re: LIL'CRaMP

Post by Shutter » Sat Jan 07, 2012 11:24 pm

Sweet.

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Re: LIL'CRaMP

Post by Honey Badger » Sun Jan 08, 2012 1:06 am

I haven't downloaded yet, but couldn't just add a fuel tank hard point? The stock F-18 has them and they come in handy for long flights. I don't really understand why modders take the time to animate tanks (kuro's f-22) but they don't actually do anything without the external tanks line in the .dat. I can understand that it may be for the looks but you should have a practical option.
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Re: LIL'CRaMP

Post by Neocon » Sun Jan 08, 2012 1:15 am

I only added a pylon to the .dnm. The fuel tanks are standard YSF fuel tanks that you add or subtract using the loading screen and are attached via the hardpoints I added to the .dat that place them right where the pylons are on the L-100s. If you choose not to fly with extra fuel, just "turn off" the pylons. ;)

If you turn the pylons off in the game with the nozzle control, the tanks will still be there and still work, but will look like they are floating under the wing.

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