Current Projects

YSFlight addon development, questions, tutorials, & more!
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Shiny Rice
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Re: Current Projects

Post by Shiny Rice » Thu Nov 03, 2011 3:47 pm

Yes. You have respected the nose colour, that's important. Also, add the tail markings that the FSW-CF has.
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Re: Current Projects

Post by Crazypilot » Fri Nov 04, 2011 8:10 am

To make it entirely blue would be ugly so I left white spots here and there.Also do you use a special font for the tail markings?And I ran into some trouble it appears I didn't save the RGB value for the dark blue could you pm it to me?
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Re: Current Projects

Post by Airbourne » Mon Nov 07, 2011 3:44 am

I made some High quality railroad tracks, your decision if it's high Q or low Q.
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Re: Current Projects

Post by waspe414 » Mon Nov 07, 2011 3:45 am

Wow. Seriously.
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Re: Current Projects

Post by Gunny » Mon Nov 07, 2011 12:14 pm

He has got some serious skills going there. ;)
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Re: Current Projects

Post by Strik3agle98 » Mon Nov 07, 2011 3:11 pm

Airbourne wrote:I made some High quality railroad tracks, your decision if it's high Q or low Q.
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chicargo?
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Re: Current Projects

Post by Crazypilot » Mon Nov 07, 2011 4:24 pm

No that is fine.
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Re: Current Projects

Post by Honey Badger » Mon Nov 07, 2011 6:11 pm

80,000 feet high Q!
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Re: Current Projects

Post by Airbourne » Mon Nov 07, 2011 10:11 pm

can wrote:chicargo?
No, it's not chicargo, nor it is chicago. It's my new map. Go to the previous page and check out some of the stills.

EDIT: here is an upcoming ground object pack release. It may or may not come soon, just in the future.

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Re: Current Projects

Post by Honey Badger » Mon Nov 07, 2011 10:53 pm

Damn, dude! Please release that!!!!!
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Re: Current Projects

Post by Kilo 11 » Tue Nov 08, 2011 1:26 am

damn,...YS Flight is inevitably becoming a full size simulator. Keep up the great work folks!
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Re: Current Projects

Post by Honey Badger » Tue Nov 08, 2011 2:16 am

"Full size sim?" Wait till you see my current set up. ;)
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Re: Current Projects

Post by iqmal_97 » Tue Nov 08, 2011 3:00 am

Practically speechless....
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Re: Current Projects

Post by VNAF ONE » Thu Nov 10, 2011 11:05 pm

Airborne I wish you told me about this because I'd have crapped myself somewhere else. I look forward to using a lot of those ground objects myself. Keep it up man!
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Re: Current Projects

Post by Shutter » Fri Nov 11, 2011 5:01 am

Good work on those tracks airbourne. They look great. I've just one question concerning them: what are you doing for a coarse model? A substantial set of these might end up being pretty laggy if you're too careless.

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Re: Current Projects

Post by Neocon » Sat Nov 12, 2011 2:27 am

Since Project: USA48 crashed and burned, I went back to work on LIL'CRaMP. The next release will be sometime in the middle of the month.
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I'm also working on a map. I actually started this over 2 years ago, but I'm just now getting some serious work on it. I've got two islands of the group finished.
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Re: Current Projects

Post by Shutter » Sat Nov 12, 2011 3:30 am

That's looking good :)

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Re: Current Projects

Post by NavyGator » Sat Nov 12, 2011 7:50 am

Two of which Island group Pat?
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Re: Current Projects

Post by Neocon » Sat Nov 12, 2011 8:16 am

Originally it was just going to be Corvo and Flores Islands, but I decided to go ahead and do the rest of the Azores. I'm working on Sao Miguel now.

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Re: Current Projects

Post by NavyGator » Sat Nov 12, 2011 8:34 am

Wasn't that the birth-place of the first U.S. Treasury Secretary,
Alexander Hamilton?

Edit: Nope My Bad, that was the West Indies.
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