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Post by tigershark » Tue Feb 07, 2012 5:04 pm

should i do a repainting tutorial for begainers

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Re: repainting

Post by Boom » Tue Feb 07, 2012 5:30 pm

That's up to you. If you want to spend some time to help newbies i say go ahead.

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Re: repainting

Post by decaff_42 » Tue Feb 07, 2012 8:20 pm

If you are up for it, you should, without a doubt. The more information that is out there for beginners to browse and glean from, the more likely they will actually learn and be able to contribute to the community.

If you do it, though, don't do a brief summary, or go supper detailed. Just show the basics and a few tricks to make things simple that you've found.

I think that one of the best help/tutorial things that you can use as an example would be the Scenery Editor help file. It starts out by defining the various visual references and then moves on to the simplest tools.

I've been a teacher for five years now, and I think that the more deliberate you are in you presentation and going over only the real basic fundamentals, the better your tutorial will be. As incentive for people to play around and learn on their own thru experimentation, dazzle them with your skills and challenge them to try to use whatever material you covered to make a simple, but good looking result.
Check out my website YSDecaff for all my tutorials and addon releases.
Visit by Bitbucket page for Python codes:

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Re: repainting

Post by NavyGator » Wed Feb 08, 2012 6:45 am

It would not be the only tutorial out there of course, but too much information is better than not-enough.
And it may help those that are wanting to learn how. But, if you won't mind too much, please be willing to accept
some criticism in the form of proof-reading and Language Correction. A tutorial won't help many people if the
language is unclear.

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