Current Projects

YSFlight addon development, questions, tutorials, & more!
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NavyGator
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Re: Current Projects

Post by NavyGator »

Great Guns Gunny! That looks Super from that point.
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Re: Current Projects

Post by Gunny »

The top photo shows the roadways progress kills the eyes after an hour of that.
The bottom shows a place no one wants to land.Rikers Island. ;)
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Re: Current Projects

Post by plunderbird »

Great work Gunny. Can not wait for the release.
Fliped out of the arena, again! :(
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Re: Current Projects

Post by Taskforce 58 »

Every USN/USMC Phantom that shot down a North Vietnam MiG (plus a few An-2 Colts) during the Vietnam War, 36 aircraft in total. (I have a complete list of all US air-air kills over Vietnam, complete with pilot/crew names, aircraft serial# and modex#, date, type of weapon used, etc.)

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Shown here is the F-4B CAG bird of VF-51 (call sign SCREAMING EAGLE 100), which shot down a MiG-17 on 6 May 1972.

Just as I was about to wrap this up, the new test version came out, and I have to go back and modify every single aircraft that I ever released to upgrade them with the custom weapon feature.

There are a lot of work ahead still.
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Re: Current Projects

Post by waspe414 »

That paint looks epic.
Actual UltraViolet
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Re: Current Projects

Post by Animal »

Taskforce 58 wrote:Every USN/USMC Phantom that shot down a North Vietnam MiG (plus a few An-2 Colts) during the Vietnam War, 36 aircraft in total. (I have a complete list of all US air-air kills over Vietnam, complete with pilot/crew names, aircraft serial# and modex#, date, type of weapon used, etc.)

Image
Shown here is the F-4B CAG bird of VF-51 (call sign SCREAMING EAGLE 100), which shot down a MiG-17 on 6 May 1972.

Just as I was about to wrap this up, the new test version came out, and I have to go back and modify every single aircraft that I ever released to upgrade them with the custom weapon feature.

There are a lot of work ahead still.
Its nto so bad, at least i've already written the DAT portion pertaining the the sparrows and tanks. and 36 aint that many when you copy paste the dat information
They say that he feeds upon the tears of newbs, and that he spent an entire day feeding an effigy of Ricm into a desk fan. All we know is, he's called Animal.
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Re: Current Projects

Post by tigershark »

Taskforce 58 wrote: Image
.
show off
Shutter

Re: Current Projects

Post by Shutter »

That's why we have the thread. Looking forward to seeing that.
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Re: Current Projects

Post by iqmal_97 »

Taskforce 58 wrote:Every USN/USMC Phantom that shot down a North Vietnam MiG (plus a few An-2 Colts) during the Vietnam War, 36 aircraft in total. (I have a complete list of all US air-air kills over Vietnam, complete with pilot/crew names, aircraft serial# and modex#, date, type of weapon used, etc.)
EVERY.SINGLE.ONE.OF.THEM?!!

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Re: Current Projects

Post by Airbourne »

I decided we need more up-to-date train ground objects
no offence Patrick

(Sorry about the darkness) So here you go...

The Amtrak Family
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2 SD40-2's
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6 Colorful Boxcars
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6 Colorful Hoppers
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6 Colorful Autoracks
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5 Bethgon Coalporters, With/Without Coal
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Re: Current Projects

Post by Philster »

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Re: Current Projects

Post by Welshy »

Philster wrote:Image
ME TOOOOOOOOOOOOO
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Re: Current Projects

Post by Taskforce 58 »

Now I want to repaint one of them SD40 in Canadian Pacific colors.
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Re: Current Projects

Post by Neil »

Now we need a some classic british diesel trains...I really should get to work on some. :P

Probably the Class 31/37/47's first, (train enthusiasts would know what im talking about here)

[EDIT] Just made a Class 31 hauling a 4-car MK4 set (ground object)

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Re: Current Projects

Post by Gunny »

Well this is as far as I can get with just map elements.In my opinion this map will be way to congested for building elevation grids or ground objects.The Lt.gray areas are +/- major metropolitan areas full of buildings.The dark green areas are major parks or green zones.I intend to place bridge ground object as well as ILSs and VORs.I also need to mod Skips ATC geese for ground objects.
I need some opinions here from some of the more experienced scenery builders as to the feasibility of trying to place buildings.As it is now I am getting 30-35 FPS with no ground object.Btw Teterboro will not be land-able but will have a VOR for reference.

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Re: Current Projects

Post by NavyGator »

Neil wrote:Now we need a some classic british diesel trains...I really should get to work on some. :P

Probably the Class 31/37/47's first, (train enthusiasts would know what im talking about here)

[EDIT] Just made a Class 31 hauling a 4-car MK4 set (ground object)
I'm more familiar with the Whyte class. system like the 0-4-0, 2-8-8-2, 4-6-0, etc. but I'm willing to learn,
I think I'll go a-google-ing. Great looking train cars/engines BTW.
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Re: Current Projects

Post by Airbourne »

I got a few more trains for you guys

AC4400CW
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Centerbeams With/Without Loads
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Tank Cars
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Trinity Hopper Cars
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Stay tuned for more!
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Re: Current Projects

Post by Honey Badger »

I'd thank you, but it disappeared for me. Nice work!
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Re: Current Projects

Post by Gunny »

I changed my mind about Teterboro.While I am cogitating about what to do about buildings for Laguardia.Thats a whole lot if frakking elevation grids.
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Re: Current Projects

Post by Animal »

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And a little something for interdiction of the supplies aboard that train.
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