YSFlight ver.20120219 TEST VERSION RELEASED!

News, announcements, updates, & more regarding YSFlight & YSFHQ
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Re: YSFlight ver.20120219 TEST VERSION RELEASED!

Post by Gunny » Sun Mar 04, 2012 9:20 pm

Yes you must.
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Re: YSFlight ver.20120219 TEST VERSION RELEASED!

Post by Iceman » Wed Mar 21, 2012 1:14 am

New release:

http://ysflight.in.coocan.jp/ysflight/y ... tvere.html
2012/03/17

[Scenery Editor] Added features for the upcoming YSFLIGHT version
[YSFLIGHT] Fixed: The program was crashing when the scenery dimension is large. I see some user-created sceneries have a huge rectangular region that covers entire objects. But, it is not recommended since YSFLIGHT makes a lattice for accelerated collision detection based on the dimension of the scenery. If it is huge, the lattice cannot efficiently cut the computation of the collision detection.
[YSFLIGHT] Fixed: Some legacy user scenery data was using [,] instead of [.] for decimal point and YSFLIGHT was not recognizing it. Now it at least reads it without an error.
[YSFLIGHT] If an aircraft carrier is carrying another aircraft carrier both of which shares the same motion path and motion pass offset is on, YSFLIGHT will move the two aircraft carriers together rather than the one on the other moves faster. And, in that case, the shadow of the piggy-backing aircraft carrier is not drawn.
[YSFLIGHT] Ground object steering, door, light are stored in the YFS file. Also tires of the ground objects rotates in play-back mode.
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Re: YSFlight ver.20120219 TEST VERSION RELEASED!

Post by Gunny » Wed Mar 21, 2012 1:23 am

The scenery editor still needs a viewing control dialog box. :?
That shift control F1-F8 is a pain in the ass man.In the updated help file he refers to it but its not there. :(
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Re: YSFlight ver.20120219 TEST VERSION RELEASED!

Post by decaff_42 » Wed Mar 21, 2012 2:22 am

Agreed. That's the biggest flaw and currently makes the program unusable.

I also wish the drop down menus were the same so we don't have to re-learn where everything is. Less clicking and more map making! :D
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Re: YSFlight ver.20120219 TEST VERSION RELEASED!

Post by Gunny » Wed Mar 21, 2012 3:39 am

Not so much unusable but more like slow and tedious in the extreme. :(
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Re: YSFlight ver.20120219 TEST VERSION RELEASED!

Post by NavyGator » Wed Mar 21, 2012 4:07 am

Gunny wrote:The scenery editor still needs a viewing control dialog box. :?

That shift control F1-F8 is a pain in the ass man. In the updated help file he refers to it but its not there. :(
decaff_42 wrote:Agreed. That's the biggest flaw and currently makes the program unusable.

I also wish the drop down menus were the same so we don't have to re-learn where everything is.
Less clicking and more map making! :D
I will agree with all of that, the learning curve for scenery is already steep enough without throwing
obstacles at us, or are we actually moving TOO fast, and he has to slow us down before we DO cover
the entire planet (like the way the typewriter manufacturers changed the keyboard around until
users were slowed down enough to not entangle the keys every few seconds). :D

I guess its a good thing I haven't gotten the new down-load yet :whew:
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Re: YSFlight ver.20120219 TEST VERSION RELEASED!

Post by Maroon 5 » Fri Mar 23, 2012 11:18 pm

I've tried the new version of the scenery editor and ditched it for the stable version after half an hour. The absence of a viewing dialog gave my hand cramps when working on my California map.
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Re: YSFlight ver.20120219 TEST VERSION RELEASED!

Post by Philster » Sun Mar 25, 2012 12:16 am

The fsmainsvr.exe is still broken on the latest test version.
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Re: YSFlight ver.20120219 TEST VERSION RELEASED!

Post by Shutter » Sun Apr 29, 2012 3:37 am

http://ysflight.in.coocan.jp/main/e2012.html#20120424
So I suppose that if he was intending for a may release but got delayed by about a month, we could expect something in june.

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