Scenery Edit Text

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Scenery Edit Text

Post by FrenchTOZT » Sat Jun 02, 2012 4:29 pm

Quick question, have not found an answer.
Is it at all possible to change the font of the Text function in scenery editor? I have not been able to locate anything that bridges a truetype or other font file.
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Re: Scenery Edit Text

Post by lorDuckFeet » Sat Jun 02, 2012 4:58 pm

Well I guess it is not possible, because it also has only one type of source in Scenery Editor.

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Re: Scenery Edit Text

Post by Maroon 5 » Sat Jun 02, 2012 7:56 pm

At the current state, no. It is only one font. You can, however, create custom text using polygons or ground objects.
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Re: Scenery Edit Text

Post by Gunny » Sat Jun 02, 2012 7:57 pm

Frenchy I am thinking its probably part of the Main program.An you know what that means. :(
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Re: Scenery Edit Text

Post by Maroon 5 » Sat Jun 02, 2012 8:03 pm

Actually, if you are good in Blender, you can figure out how to create a 2-D text block in almost any font. And I have no idea what Gunny is talking about.
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Re: Scenery Edit Text

Post by decaff_42 » Sat Jun 02, 2012 9:02 pm

Can't edit the .exe file which is what changin the font would probably require. ;)
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Re: Scenery Edit Text

Post by Gunny » Sun Jun 03, 2012 12:51 am

We hold these things to be self evident. :D
Image[/align=centre]

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Re: Scenery Edit Text

Post by FrenchTOZT » Sun Jun 03, 2012 4:24 am

Awwh, alright I thought so.
Thanks.
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Re: Scenery Edit Text

Post by Flake » Sun Jun 03, 2012 4:35 am

Could do this if you so pleased:

Create a srf of the text in blender

Edit in notepad (search/replace) and make it into a .pc2 instead.

I've done that before, but again, it's a real pain in the arse...
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Re: Scenery Edit Text

Post by Philster » Sun Jun 03, 2012 6:35 am

Or you can import a reference image of the text and trace.
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Re: Scenery Edit Text

Post by Flake » Sun Jun 03, 2012 6:39 am

Tracing is inacurate though.
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Re: Scenery Edit Text

Post by NavyGator » Sun Jun 03, 2012 8:55 am

Flake wrote:Tracing is inacurate though.
Aw, Come on; I've seen some pretty sharp details in some of the maps that've been done
the past couple of years, surely one can get it close enough to look smooth from 1,000 Ft.
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Re: Scenery Edit Text

Post by Flake » Tue Jul 17, 2012 5:24 am

Nvm the manual edit.

You can export .fld in blender, so just create your text, make the .fld, open the fld and isolate to a pc2 part again.

Text -> Fld -> SceneEdit -> Pc2.
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