Zak's paint shop
- lorDuckFeet
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Re: Zak's paint shop
i know i amlucas wrote:Good job zak
anyway i been working on my airshow map and i am doing my best
- Flake
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Re: Zak's paint shop
Waspe has placed a beautiful YSFHQ logo in the dropbox that you could use in your map instead.
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Re: Zak's paint shop
but how can i do that.also how make ground object moveFlake wrote:Hey zak, why re-invent the wheel?
Waspe has placed a beautiful YSFHQ logo in the dropbox that you could use in your map instead.
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Re: Zak's paint shop
Me like! Show us more!
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- Flake
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Re: Zak's paint shop
and look for the dropbox folder, then ASSORTED PARTS then ysfhq_logo.fld
should do the trick.
- tigershark
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Re: Zak's paint shop
thanks flake that help me alot and i put 2 map in dropbox. one the map are called YSFHQ TEST MAP AND A BUS SIMULATER MAPFlake wrote:just go File->Import Fld (or something like that)
and look for the dropbox folder, then ASSORTED PARTS then ysfhq_logo.fld
should do the trick.
the YSFHQ TEST MAP is about you learning how to use YSFLIGHT Scenery Editor and the BUS SIMULATER MAP is different becuse you can drive bus or car then flying.
here the two map i have done so far
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Re: Zak's paint shop
I dunno, but they look cool and must have taken some time to get done. Keep throwing more pics up Zak, I like what you're doing!
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Re: Zak's paint shop
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Re: Zak's paint shop
What would be really interesting to try and figure out would be a way to auto-generate a .fld file or .pc2 file with all the appropriate runway markings. The user inputs the colors, length, width, etc. and the program will assign the proper runway markings and make the appropriate runway. Don't forget the runway lighting which might depend on the length/width of the runway.
I have no clue about programming, but it sounds like it would be a fair challenge.
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Re: Zak's paint shop
Add on tutorials, there should be one that shows how to have an object move.zak wrote:but how can i do that.also how make ground object moveFlake wrote:Hey zak, why re-invent the wheel?
Waspe has placed a beautiful YSFHQ logo in the dropbox that you could use in your map instead.
Otherwise, not too bad.
Team Awesome# Whatever. ALPHA-5 OF THE TA-RANGERS Part of the f**king problem
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Re: Zak's paint shop
FrenchTOZT wrote:Add on tutorials, there should be one that shows how to have an object move.zak wrote:but how can i do that.also how make ground object moveFlake wrote:Hey zak, why re-invent the wheel?
Waspe has placed a beautiful YSFHQ logo in the dropbox that you could use in your map instead.
Otherwise, not too bad.
thanks guys for like my work so far
frenchtozt i look at and i not there.
i did more detail on the taxi way
-- Wed Jun 06, 2012 7:41 pm --
here more of the hawk i did
sorry the picture took so long
-- Fri Jun 08, 2012 3:42 pm --
i have done a vampire and repainted the meteor and sea vixen
any comment just say it
-- Fri Jun 15, 2012 9:20 am --
i have update my tiger tornado on it tail
would you like to have this tornado in your ysflight
-- Tue Jun 19, 2012 3:31 pm --
any comments
- waspe414
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Re: Zak's paint shop
I stole your turnip. Now you must come and defend your honour. ~ Hank Green
- decaff_42
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Re: Zak's paint shop
zakzak wrote:
i have update my tiger tornado on it tail
would you like to have this tornado in your ysflight
This is Freakin sweet! It looks absolutely amazing. I can't believe the detail of that TIGER! RAWR!!!!
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Re: Zak's paint shop
-- Wed Jun 20, 2012 10:14 am --
Hot hot hot hot hot hot.
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