Current Projects

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Airbourne
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Re: Current Projects

Post by Airbourne » Thu Jan 24, 2013 2:20 am

GUESS WHO BITCHEZZZZ!!!!!

VNAF ONE - I sent you a reply.

Other people - I will be organizing my trains and expect a release in the near future. But as of now:

Here is what ive been working on for the past week:

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The Stars and Bars is all elevation grids. about 50 - 75 and the AFB name.

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Aerial View of the AFB. Right now for the parking lots I will be using Scarecrow's version of parking lot lines.

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A few new ground objects and some shelters.

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and some hangars.

What I still need to do is add in some other airports, some towns/cities and I also want to add a small college because I will be heading off into college next year.
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Re: Current Projects

Post by Skyline » Thu Jan 24, 2013 2:44 am

Oooh, shiny!
Image

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Re: Current Projects

Post by Kilo 11 » Thu Jan 24, 2013 2:52 am

Ok Airbourne... but please promise you will release all those cool maps of yours :lol:
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Re: Current Projects

Post by Airbourne » Thu Jan 24, 2013 2:54 am

Already in the process of releasing Columbia...
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Re: Current Projects

Post by decaff_42 » Thu Jan 24, 2013 3:10 am

That's what we want to hear buddy! Can't wait.
Check out my website YSDecaff for all my tutorials and addon releases.
Visit by Bitbucket page for Python codes: https://bitbucket.org/decaff42/

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Re: Current Projects

Post by Skyline » Thu Jan 24, 2013 3:15 am

I'm thinking of making a BV-38 for YS. That's the fictional flying wing used by ze Germans in Raiders of the Lost Ark. I mean, I've been working up plans for a 4ch micro-rc model of it, so why not do a 3D mesh too?

Image
Image

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Re: Current Projects

Post by VNAF ONE » Thu Jan 24, 2013 4:49 am

I quit. I can't reach that level of epicness. All I can do is try. Not that this is any kind of competition, but this is now a competition. :ugeek:
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Re: Current Projects

Post by Flake » Thu Jan 24, 2013 4:56 am

Image Hi.
I am an accountant working full-time (and some). I'm not here as often as I would like to be. Send a message if you need me. There are a few people in the community who can get in contact with me urgently if you need - don't be afraid to ask. I just don't check here as frequently as I used to. Sorry!

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Re: Current Projects

Post by iqmal_97 » Thu Jan 24, 2013 5:25 am

Here, have a roll of tissue, Officer...

:lol:
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Re: Current Projects

Post by Airbourne » Thu Jan 24, 2013 6:09 am

After I release the trains, I will release these Crossing Gates:

Image
Image

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Re: Current Projects

Post by iqmal_97 » Thu Jan 24, 2013 9:25 am

Obligatory: Image Also, is that Real Life or just a Ys Screenie? Epic work as always, Airbourne.
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Re: Current Projects

Post by decaff_42 » Thu Jan 24, 2013 12:48 pm

I can't wait to see those trains running around the map!
Check out my website YSDecaff for all my tutorials and addon releases.
Visit by Bitbucket page for Python codes: https://bitbucket.org/decaff42/

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Re: Current Projects

Post by lorDuckFeet » Thu Jan 24, 2013 12:54 pm

Yes, very anxious. But I hope not exceed the track when the locomotive in motion stow. :lol:

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Re: Current Projects

Post by Cobalt09 » Thu Jan 24, 2013 2:41 pm

Airbourne wrote:After I release the trains, I will release these Crossing Gates:

Image
For curiosity's sake, will these trains be repaintable, so we can have some variety instead of just the Burlington Northern paint scheme, or are there already a variety of paints?
Am I back? Probably not.

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Re: Current Projects

Post by Turbofan » Thu Jan 24, 2013 4:28 pm

Cobalt09 wrote:For curiosity's sake, will these trains be repaintable, so we can have some variety instead of just the Burlington Northern paint scheme, or are there already a variety of paints?
http://forum.ysfhq.com/viewtopic.php?f= ... ars#p42729

http://forum.ysfhq.com/viewtopic.php?f= ... ars#p42931

http://forum.ysfhq.com/viewtopic.php?f= ... 540#p43931

Yep, he's got all bases covered.
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Re: Current Projects

Post by Cobalt09 » Thu Jan 24, 2013 5:04 pm

Wow, and ERMAGERD ROCHELLE! I used to love going to vacation there as a (younger) kid!
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Re: Current Projects

Post by Doomsday » Thu Jan 24, 2013 5:20 pm

Airbourne wrote:After I release the trains, I will release these Crossing Gates:

Image
Image
Image
PEW PEW PEW PEW PEW PEW PEW PEW PEW PEW PEW PEW PEW PEW PEW PEW PEW PEW

Team Awesome# 131

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Re: Current Projects

Post by Cobalt09 » Thu Jan 24, 2013 6:04 pm

Doomsday wrote:
Airbourne wrote:After I release the trains, I will release these Crossing Gates:

Image
Image
Yes.
Am I back? Probably not.

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Re: Current Projects

Post by Turbofan » Fri Jan 25, 2013 2:21 am

Something I had in mind for a while-a blue and yellow color combination.

Image
Check out my YSFS videos on my Youtube channel!
-----------------------
ATRP: When used in my posts refers to "Air Traffic Replay Project"
-----------------------
Avatar: Pratt and Whitney JT8D-219
-----------------------
My general rant: I will call them blended winglets, not Sharklets; There is no CEO, it's just simply put, an Airbus 319/320/321, or the 320NEO, 321NEO etc. I didn't land IN DAL, I landed AT DAL. On the other hand, I did land in Dallas.
-----------------------
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Turbofan's Terminal

Hi! I make average, undesirable, boring grey maps for YS Flight!

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Re: Current Projects

Post by Airbourne » Fri Jan 25, 2013 2:26 am

Cobalt09 wrote: For curiosity's sake, will these trains be repaintable, so we can have some variety instead of just the Burlington Northern paint scheme, or are there already a variety of paints?
Do you guys want me to release each set of trains separately? (Meaning SD40-2's are one pack, Spine cars are one pack,.................)

For each train type, there is at least 6 different paint schemes(there are hundreds of container cars :shock: ).

Here we have 10 different SD40-2's:

Image
Image

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