Current Projects

YSFlight addon development, questions, tutorials, & more!
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Zack
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Re: Current Projects

Post by Zack » Sun Feb 02, 2014 6:55 pm

i see bomb bay doors :P
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Re: Current Projects

Post by Kujo » Mon Feb 03, 2014 5:09 pm

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Re: Current Projects

Post by Catraille » Sun Feb 09, 2014 12:47 pm

my first map.
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Lucas_OR
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Re: Current Projects

Post by Lucas_OR » Sun Feb 09, 2014 12:54 pm

Really very good Catraille :D

  It is very nice to see more people by developing their projects, whatever ...

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Re: Current Projects

Post by Lor599 » Wed Feb 12, 2014 11:30 pm

I'm working on a map of Durango, CO, ( I played ys flight 2-3 years ago and I was working on Luxembourg but the flds got deleted accidentally :( , so this is my next project) :D
I'll get pictures out as soon as I can

-- Wed Feb 12, 2014 7:30 pm --

Hello I have come to post a screenshot of my ongoing map of Durango, CO i'm about 60% done with the airport and 35% of my whole map. just runway and taxiways:
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Re: Current Projects

Post by VNAF ONE » Thu Feb 13, 2014 12:23 am

That's looking rather good! Keep up the good work!
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Re: Current Projects

Post by Kujo » Thu Feb 13, 2014 1:26 am

That map looks like it's going to be epic
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Re: Current Projects

Post by Gunny » Thu Feb 13, 2014 1:44 am

Good job Lor. :D
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Re: Current Projects

Post by Lor599 » Thu Feb 13, 2014 7:45 pm

UPDATE: Do to frustration, taxiway lines have been removed, but if i release a 2nd version I might have the lines.
NOTE: First version not released yet (probably mid February)

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Re: Current Projects

Post by Gunny » Thu Feb 13, 2014 8:58 pm

@ Lor599 Ease up on yourself Kiddo.Take a break then try it in a few days. ;)
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Re: Current Projects

Post by Lor599 » Thu Feb 13, 2014 9:27 pm

Just another screenshot:
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Re: Current Projects

Post by TheJuli » Fri Feb 14, 2014 3:00 pm

Lor, I would say you put the taxiway lines, looked sick with them. But even without them its pretty decent.

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Re: Current Projects

Post by Dan » Tue Feb 18, 2014 9:07 pm

Very nice work Lor, keep it up! :)

In my eyes it's been long overdue, We need a proper version of the Space Shuttle. Here is my current progress of my NASA's Space Shuttle Orbiter which will be coming to a YSFlight near you soon. The pack will include; fly-able versions of the orbiter, an upright Space Shuttle version with the SRB's and Orange Fuel tank and not forgetting the Space Shuttle Carrier 747 with orbiter on top. As always I'll be making this pack to the uttermost best of my ability to again add another true icon back into YSFlight.

Here's the progress on the orbiter:
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Re: Current Projects

Post by Gunny » Tue Feb 18, 2014 9:20 pm

Question Dan.Will the mission bays open?
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Re: Current Projects

Post by Dan » Tue Feb 18, 2014 9:22 pm

Gunny wrote:Question Dan.Will the mission bays open?
Most Definitely. :)
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Re: Current Projects

Post by Flake » Wed Feb 19, 2014 1:18 am

DAN:

Please add hard point based fuel tanks, let them be the two booster rockets and the main fuel tank... Set their fuel quanity to a huge ammount, and set the fuel consumption rate extremely high.

so as fuel weight is like 200 tonnes (or whatever), net acceleration is like 10m/s/s , but as fuel is burnt, it increases to like 100m/s/s or some shit.

I can help with the dat if you want, It'd be my pleasure.
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Re: Current Projects

Post by Shiny Rice » Wed Feb 19, 2014 12:43 pm

W8 m8, if I am not wrong, you can't get more than one skin per type of weapon. You would get all SRBs or orange tanks. No mixings. Correct me if I am wrong, but last time I checked it was like this.
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Re: Current Projects

Post by CalvT » Wed Feb 19, 2014 2:07 pm

Add the orange one as a bomb :D Big explosion! As in real life...
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Re: Current Projects

Post by Dan » Wed Feb 19, 2014 5:11 pm

OfficerFlake wrote:DAN:

Please add hard point based fuel tanks, let them be the two booster rockets and the main fuel tank... Set their fuel quanity to a huge ammount, and set the fuel consumption rate extremely high.

so as fuel weight is like 200 tonnes (or whatever), net acceleration is like 10m/s/s , but as fuel is burnt, it increases to like 100m/s/s or some shit.

I can help with the dat if you want, It'd be my pleasure.
Thanks mate, that would me much appreciated. I'll let you know when i start constructing the space shuttle version. (SRB's and Orange Fuel tank)
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Re: Current Projects

Post by Kujo » Mon Feb 24, 2014 10:36 pm

Jameson Airport is nearly done with some desent looks to it. I did spend my time making the runway and elevation grids.

I have upgraded the map lately, so there are hangars and an ATC tower made out of elevation grids for low lag, located at the main airport area :)

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I'm still editing the elevation grids a bit. Currently I'm adding roads and shenanigans.

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I got this idea from Airbourne's Rockford Airfest map: fld fences. There is one problem, though. I can't seem to raise THESE things to make a rotated .fld fence. So I need help or tips on knowing how to rotate them up. Right now, three of the poor things are still lying down glued to the pavement. :(

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