Separating SRFs

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CalvT
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Separating SRFs

Post by CalvT » Tue Mar 18, 2014 11:36 am

I'm trying to edit a GAC plane, but I've got a problem. The elevators, rudder, flaps, etc are all one part in blender. I've pulled them apart in edit mode (they are not touching now) but in object mode when I select one, I select all of them... so no use for animating them. How can I resolve this?
Chrz
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Re: Separating SRFs

Post by NightRaven » Tue Mar 18, 2014 11:56 am

1)Select the faces that you want to separate.
2)Press P (lower case) to separate the faces from the main body.
3)???
4)Profit!

Don't forget to rename the separated srfs.

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Re: Separating SRFs

Post by CalvT » Tue Mar 18, 2014 12:11 pm

??? Ive never renamed them! How?

-- Tue Mar 18, 2014 12:11 pm --

Dont worry found it. Chrz
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Re: Separating SRFs

Post by NightRaven » Tue Mar 18, 2014 12:19 pm

...are you kidding me

Okay.

So.

I boxed up the area for which the names are concerned. In this case, I separated the engine casing a little for reverse thrust.
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ME is the filename while OB is just the object name. You can set both to whatever you want, just make sure that it is logical to both you and anyone else that might want to modify your work.
Also, the ME name MUST have the extension .srf, else D3D YSF may crash.

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