YSFlight Wishlist

YSFlight general discussion & everything in between
User avatar
Copperhead
Veteran
Veteran
Posts: 1147
Joined: Tue Jun 18, 2013 7:00 pm
Favorite Aircraft: YF-23A Black Widow II
Location: Alabama
OS: Windows 7
Has thanked: 363 times
Been thanked: 127 times
Contact:

Re: Your YSFlight Wishlist

Post by Copperhead » Sat Feb 08, 2014 4:50 am

Agreed, but still, rear view mirrors in like F-15s, F-4s etc. It'd be pretty neat.
Image

^The Murican^

"Well boys, I reckon this is it...nuclear combat toe to toe with the Ruskies." - Major Kong

User avatar
Scarecrow
Senior Veteran
Senior Veteran
Posts: 1264
Joined: Thu Feb 03, 2011 3:08 am
Favorite Aircraft: T-50B
Location: IND
OS: Windows
Has thanked: 61 times
Been thanked: 287 times

Re: Your YSFlight Wishlist

Post by Scarecrow » Wed Feb 12, 2014 4:36 am

Non shiny ground.

Please. Ground elevation and map polygons shouldn't shine the same way the airplanes do with light/shading

"si hoc legere scis nimium eruditionis habes"

Image

User avatar
decaff_42
Staff
Staff
Posts: 3493
Joined: Sat Oct 29, 2011 7:23 pm
Favorite Aircraft: SR-71 Blackbird
Location: Eastern United States
OS: Mac OSX
Has thanked: 600 times
Been thanked: 1259 times
Contact:

Re: Your YSFlight Wishlist

Post by decaff_42 » Wed Feb 12, 2014 4:40 am

Scarecrow wrote:Non shiny ground.

Please. Ground elevation and map polygons shouldn't shine the same way the airplanes do with light/shading
totally agree. I actually preferred the aircraft non-shiney, but i'd compromise at the scenery.
Check out my website YSDecaff for all my tutorials and addon releases.
Visit by Bitbucket page for Python codes: https://bitbucket.org/decaff42/

Civilian Aviation Server Flight Log

User avatar
Scarecrow
Senior Veteran
Senior Veteran
Posts: 1264
Joined: Thu Feb 03, 2011 3:08 am
Favorite Aircraft: T-50B
Location: IND
OS: Windows
Has thanked: 61 times
Been thanked: 287 times

Re: Your YSFlight Wishlist

Post by Scarecrow » Wed Feb 12, 2014 4:43 am

I think many of the aircraft look beautiful with the shiny. The ground - should not.

As I've heard as a consensus, everybody hates this. But nobody had really said anything about it, and figured we hated it enough CaptainYS would already know :P

"si hoc legere scis nimium eruditionis habes"

Image

User avatar
Gunny
Business Class Membership
Business Class Membership
Posts: 3215
Joined: Sun Feb 06, 2011 6:17 pm
Favorite Aircraft: Any thing with a prop.
Location: New Iberia.LA.
OS: Windows XP SP3
Has thanked: 570 times
Been thanked: 727 times

Re: Your YSFlight Wishlist

Post by Gunny » Wed Feb 12, 2014 4:57 am

I only use it for replay.way to laggy for flying. :(
Image[/align=centre]

User avatar
TheJuli
Penguin Airways VA
Penguin Airways VA
Posts: 241
Joined: Fri Mar 02, 2012 2:42 pm
Favorite Aircraft: B777
Has thanked: 6 times
Been thanked: 8 times
Contact:

Re: Your YSFlight Wishlist

Post by TheJuli » Wed Feb 12, 2014 2:26 pm

IMO. All the shinning effects don't make it more beautiful. Still using the old version, the one before the update :P

User avatar
Copperhead
Veteran
Veteran
Posts: 1147
Joined: Tue Jun 18, 2013 7:00 pm
Favorite Aircraft: YF-23A Black Widow II
Location: Alabama
OS: Windows 7
Has thanked: 363 times
Been thanked: 127 times
Contact:

Re: Your YSFlight Wishlist

Post by Copperhead » Thu Feb 13, 2014 9:11 pm

I'm not alone! 20110207 for ever! :lol:
Image

^The Murican^

"Well boys, I reckon this is it...nuclear combat toe to toe with the Ruskies." - Major Kong

User avatar
Kujo
Veteran
Veteran
Posts: 1003
Joined: Fri Feb 08, 2013 2:28 am
Favorite Aircraft: Lockheed Martin F-16 Fighting Falcon
Location: Las Vegas, NV
OS: Windows 8.1 - 64 Bit
Has thanked: 779 times
Been thanked: 722 times
Contact:

Re: Your YSFlight Wishlist

Post by Kujo » Thu Feb 13, 2014 11:16 pm

Here's only a tiny piece of my wishlist:

- Vapor/Contrails on the wings moved to 8Gs or higher.
- Nonshiny ground. PLEASE
- Some of the default aircraft modified a bit (Ex. Default Blackjack has a bent wing)
- A bit more missions to open up and fly on
- A little bit more default maps (like one or two at least)

Image

There is way more that I would type, but I don't feel like typing it in. :lol:
Image

Stingx
Veteran
Veteran
Posts: 583
Joined: Tue Dec 04, 2012 4:31 am
Favorite Aircraft: ufo
Has thanked: 2 times
Been thanked: 27 times

Re: Your YSFlight Wishlist

Post by Stingx » Thu Feb 13, 2014 11:23 pm

Dtpilot247 wrote:- Vapor/Contrails on the wings moved to 8Gs or higher.
I definitely agree that it should be higher than 4G or at least more transparent.
As for...Show
- Some of the default aircraft modified a bit (Ex. Default Blackjack has a bent wing)
- A bit more missions to open up and fly on
- A little bit more default maps (like one or two at least)
Addons?

User avatar
Kujo
Veteran
Veteran
Posts: 1003
Joined: Fri Feb 08, 2013 2:28 am
Favorite Aircraft: Lockheed Martin F-16 Fighting Falcon
Location: Las Vegas, NV
OS: Windows 8.1 - 64 Bit
Has thanked: 779 times
Been thanked: 722 times
Contact:

Re: Your YSFlight Wishlist

Post by Kujo » Thu Feb 13, 2014 11:28 pm

I agree. Instead if the contrail/vapor trails looking like this:

Image

Make 'em look like this (without that sonic boom cloud):

Image

Well, not that detailed but you know what i mean lol
Image

User avatar
Flake
Core Staff
Core Staff
Posts: 4349
Joined: Thu Feb 10, 2011 8:47 pm
Favorite Aircraft: Boeing F/A-18A
Location: Australia
OS: Windows 10 (x64)
Has thanked: 835 times
Been thanked: 1236 times
Contact:

Re: Your YSFlight Wishlist

Post by Flake » Fri Feb 14, 2014 12:21 am

Dtpilot247 wrote:- Vapor/Contrails on the wings moved to 8Gs or higher.
And speaking of G's...

Greyout effect for 4g to 6g.
Tunnel vision for 6g to 9g.

Stingx
Veteran
Veteran
Posts: 583
Joined: Tue Dec 04, 2012 4:31 am
Favorite Aircraft: ufo
Has thanked: 2 times
Been thanked: 27 times

Re: YSFlight Wishlist

Post by Stingx » Thu Apr 24, 2014 1:21 am

Here's a summary of some features that could be added to YSFlight in the far future.
BTW post is shortened down from 1000 words to 560. Didn't have time to sort it out.

Radar System - Based on AngleShow
Image
Just like the lock-on system, the radar scope should be edittable for certain aircraft, with the default being a fair average.
HUD - Advanced SettingsShow
Ability to edit/replace default HUD with custom ones. Set by PNGs and configuration files.
Option to Edit and Disable Auto-tailstrike on Unpaved FieldsShow
Image
Title defines itself. The editting option can be used to change the speed of the effect (Ex. 20 to 70-120 kts.).
Aircraft Damage - Center to Outer RadiusShow
Image
Image
Damage points should be worth according to the position hit on a target (depending on armor radius).
Stored in a .dat or any setting file, each aircraft should have a custom radius (coll) divided into parts or rings, containing a certain damage level for each.
Damage Effect - On AltitudeShow
Image
Image
Image
Effect -- Higher atltudes and speeds cause more damage than lower ones.
Gradual Damage Effect - Landing Without Fixed GearShow
Image
As stated earlier, non-gear landings should be possible but at a cost.
Explosion PointsShow
Image
Image
Explosion size differs on damage received or range hit. Works with damage radius so fire/explosions display at certain points (Ex. Center rather than wing tips).
Aircraft Damage Affects ReliabilityShow
Image
Self-defined. [Failures more likely to occur/relaibility decreases] when damage is placed on an aircraft.
Cockpit Freehand CamShow
Image
This option would allow users to access the cam (Ex. by holding right-click key to move view, recentered by r.c. double-tap) and use the turrent without advanced setups and controls (This is already possible by setting the mouse as x and y view axises, but does not allow control of turrent with same control).
Internal Ghost CamShow
Image
Similar the F10 view. This enables users to move in their aircraft (for passenger and cargo vessels). Accessed by Ctrl + F10 keys. Restraints edittable in aircraft's custom settings.
View OptionsShow
Image
Gives server/client mode options to disable externel views (F2, F3, F4, F6, F7, F8, F9, F10) when certain speeds are reached (Ex. after 0.5 kts.).
Multiplayer CockpitShow
Image
Image
This allows multiple users (with in-game PM invitation - yes/no opt.) to control certain points of an aircraft's system (permissions given by pilot) such as A/P, gear, lights, turrents, and flight controls (when switiched over by pilot).
Engine ControlShow
Image
Allows one to shut down and start up engines (Code Ex.: switiching on/off fuel consumption), also stopping/starting prop./jet animations, lights, HUD, radar, etc systems with it. Also added in list of aircraft failures.
Changing Aircraft in HangarsShow
Image
Self-defined. Depending on size of aircraft and hangar (Code Ex.: Uses respawn switch if necessary).
Attitude AutopilotShow
Image
Image
Sets A/P to activate following last angle and speed. Useful for ascent/descent procedures in airliners and an addition to Helicopters' A/P systems.
Regional and Server ChatShow
Title-defined. Regional comms. set to certain radar lengths. Server chat and in-game PMs cover whole area.
Improved Controller SettingsShow
Merges all axixs, triggers/buttons, and keys under placement of any function, not only to those in its current domain (Ex. Axis 1 = Chat).
Sky Gradient And Time SettingShow
Image
Darker atmosphere at higher altitudes. Gradual color changes in sky to simulate dusk, midnight, dawn, morning, noon, etc. (must be allowed in map's config). Change affects lighting direction and aircraft shadow position.
Online Feature - Clouds and OvercastShow
Image
Image
Allows custom weather settings other than wind on server mode: clouds, overcast,...
Vapor TrailsShow
Effect is initiated at a custom setting (Ex. such as 7.0'G rather than 4.0'G). Also increases/decreases transparency level or length at different G's.
Custom SoundsShow
Allows custom sounds to be played instead of default ones by configuration in .dat file (lag issues may apply though).
BailingShow
Image
A simple controlled character is ejected from the plane (contains ground object abilities while in xyz motion). Plane exits at 5 second delay. Player is displayed as "left aircraft" when he exits simulation not bails.
Advanced EffectsShow
Image
Image
Adds more effects in the rendering options (Ex. Transparent shadows)

User avatar
Flake
Core Staff
Core Staff
Posts: 4349
Joined: Thu Feb 10, 2011 8:47 pm
Favorite Aircraft: Boeing F/A-18A
Location: Australia
OS: Windows 10 (x64)
Has thanked: 835 times
Been thanked: 1236 times
Contact:

Re: YSFlight Wishlist

Post by Flake » Thu Apr 24, 2014 1:49 am

OPEN. SOURCE.

User avatar
Neocon
First Class Membership
First Class Membership
Posts: 3827
Joined: Wed Oct 19, 2011 5:01 am
Favorite Aircraft: Baron 58
Location: Tennessee
OS: Win 10
Has thanked: 1595 times
Been thanked: 1717 times
Contact:

Re: YSFlight Wishlist

Post by Neocon » Thu Apr 24, 2014 2:16 am

The two things I'd really like to see is the ability to land amphibious aircraft on the water in a realistic way and changing time.

The first is obvious, land your float plane on any area marked as water.
For the second, it would be best if it went through a day/night cycle every few hours, maybe every 2 hours (or custom cycle lengths for server managers), with a sun that slowly rises in the east in the morning and sits in the west an hour later, then an hour of night starting with a lightly-lit evening, very dark midnight, and slowly getting brighter until the sun rises for the next cycle.

Papa_Goose
Newbie
Newbie
Posts: 22
Joined: Tue Dec 18, 2012 4:06 am
Favorite Aircraft: P-51 Mustang
Been thanked: 4 times

Re: YSFlight Wishlist

Post by Papa_Goose » Thu May 01, 2014 3:24 am

I'm with the open source idea too, but since it probably wont be done, then plugins would be a great option.

Sounds, by this I mean being able to hear the sounds of other aircraft/land vehicles as they pass by you.
Float planes being able to land in water, and watercraft control, including regular boats and aircraft carriers.

Player character that can leave and walk around and enter different aircraft vehicles and ships. It will be a more realistic way to switch vehicles, and it'll add to the gameplay and immersiveness especially if they're armed.

Ability to transport cargo such as ground vehicles, small aircraft, player characters, ammunition etc. Just something else to make the gameplay more interesting. Flying heli's with sling loads will be fun, and don't landing on flying aircraft carriers xD.

User avatar
flyingfisch
Contributor
Contributor
Posts: 167
Joined: Wed Aug 29, 2012 10:50 pm
Favorite Aircraft: Saab Gripen
Has thanked: 1 time
Been thanked: 5 times
Contact:

Re: YSFlight Wishlist

Post by flyingfisch » Fri Aug 01, 2014 1:43 pm

Does captainYS look at this thread? Can someone send him an email with some of this stuff?
Image

User avatar
Barr
Veteran
Veteran
Posts: 1010
Joined: Wed Mar 28, 2012 8:49 pm
Favorite Aircraft: The Boeing 757
Location: Providence, Rhode Island
OS: Windows 10/Gentoo
Has thanked: 272 times
Been thanked: 204 times

Re: YSFlight Wishlist

Post by Barr » Fri Aug 01, 2014 3:47 pm

No he does not. And he already has an email folder specifically for ys requests and suggestions.

Its called the "spam" folder.
Image
Beginner ATC for hire!
Current Projects:
-Pilatus PC12
-Mooney M20
-New England Scenery
Fine Print:
**Word of Caution**
My knowledge is limited. Anything I write in my posts may or may not be accurate. To be honest I think its all crap.

User avatar
ForeverYMonster
Contributor
Contributor
Posts: 240
Joined: Tue Dec 03, 2013 5:39 pm
Favorite Aircraft: Su-35/Su-37
Has thanked: 4 times
Been thanked: 7 times

Re: YSFlight Wishlist

Post by ForeverYMonster » Fri Aug 01, 2014 5:03 pm

I agree with all of Stingx's ideas, but I mainly just want the ability to carry ground vehicles in cargo aircraft
Image

User avatar
Scarecrow
Senior Veteran
Senior Veteran
Posts: 1264
Joined: Thu Feb 03, 2011 3:08 am
Favorite Aircraft: T-50B
Location: IND
OS: Windows
Has thanked: 61 times
Been thanked: 287 times

Re: YSFlight Wishlist

Post by Scarecrow » Fri Aug 01, 2014 7:17 pm

BARRACUZ wrote:No he does not. And he already has an email folder specifically for ys requests and suggestions.

Its called the "spam" folder.
Mr. Yamakawa does occasionally visit YSFHQ.

"si hoc legere scis nimium eruditionis habes"

Image

User avatar
VNAF ONE
Senior Veteran
Senior Veteran
Posts: 2143
Joined: Fri Feb 11, 2011 2:16 am
Favorite Aircraft: A-10C Thunderbolt II
Location: Indiana/Florida
OS: Windows 10
Has thanked: 230 times
Been thanked: 404 times

Re: YSFlight Wishlist

Post by VNAF ONE » Sat Aug 02, 2014 3:04 am

I second Stingx's post. Most of those features are completely feasible and reasonably simple. Yet they could each provide all new aspects to the way we play ys, as well as modernize it a little bit more.
VNAF Aerobatics Commanding Officer and Founder - - - YSAS Member - - - YS Aerobatic Pilot
YS ACC A-10 East Coast Demo Team pilot - - - B-1B Razor Demo Team pilot
VFA-49 GhostHawks Commanding Officer
Image

Post Reply

Who is online

Users browsing this forum: No registered users and 0 guests