Current Projects

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Neocon
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Re: Current Projects

Post by Neocon »

The 737-500 is about to return to the NatComAir fleet. I got rid of the tow truck and ladder that stuck out to the side for some reason The tail and tail logo light up with the windows. This is based off the plane in the NCA bone yard that was a repaint of Takaty's 737-500.
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-- Sat May 24, 2014 2:18 am --

I've got to make an n-number for this Bell 204 (civilian Huey) and move the cockpit file back a little, then it will be headed to the Bush Frontiers fleet. I made it by modifying the GAC UH-1. The rear doors open and there is seating for six passengers in the back.
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Re: Current Projects

Post by David »

Nice update on your fleet and logo Patrick.

As promised another update on the Canary Islands improvement project. This time focusing on the airports!

I have cleaned up the taxiway lines of most of the major airports resulting in higher FPS when near the airports. I have also changed the colour to the yellow that captain YS uses on the stock maps, as it is more easier to see the taxiway lines and markings.
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As you can probably see from the screenshots above, I have removed the text and numbers that were on the tarmac originally. I removed the text on the tarmac and taxiways as it lowered FPS. Many of you might of experianced this on the current map especially when taxiing at Tenerife South and Las Palmas and I am glad i finally fixed it!
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All of the airports that have PAPI's equipped are now added including Las Palmas airport shown above.
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One of my main focuses of this project was to bring some of the detail out of the airports and into the surrounding area. The area shown above is the port of Las Palmas in Gran Canaria, and is one of the major sights when seen on approach to Las Palmas airport. As you can tell, it isn't really finished yet, but will hopefully look better when it is.

That's all for now, I'll update you again in the coming week. The project is nearing completion and I really want to release it as soon as I possibly can so everyone can start flying on it!

~David ;)
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Re: Current Projects

Post by Deleted User 1872 »

David wrote:As you can probably see from the screenshots above, I have removed the text and numbers that were on the tarmac originally. I removed the text on the tarmac and taxiways as it lowered FPS. Many of you might of experianced this on the current map especially when taxiing at Tenerife South and Las Palmas and I am glad i finally fixed it!
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Jolly good work on that David! Can't wait for this to be released! :D
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Re: Current Projects

Post by Neocon »

That looks good.
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Re: Current Projects

Post by ysmajor »

Looking at a contrail in the upper stratosphere, a strange object is spotted!
What could it be?

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EDIT: It is reported a similar craft was spotted over Wichita, Kansas earlier this year.
http://www.coasttocoastam.com/photo/vie ... hita/67451
Last edited by ysmajor on Tue May 27, 2014 7:30 am, edited 1 time in total.
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Re: Current Projects

Post by Neocon »

Looks like some kind of flying triangle. I'm guessing it's obtuse, but it's hard to tell without my protractor.

:lol:
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Re: Current Projects

Post by flamerboy67664 »

ysmajor wrote:Looking at a contrail in the upper stratosphere, a strange object is spotted!
What could it be?

Image

EDIT: It is reported a similar craft was spotted over Wichita, Kansas earlier this year.
http://www.coasttocoastam.com/photo/vie ... hita/67451
Lel. A McDonnell Douglas A-12 Avenger.

Curtiss-Wright J2 Fury

Something I have been working on for the past 6 hours. I just ned prop and gear and flaps and aileron/elevator/rudder animation some paints and a cockpit and some .dat file and she's all good. Must be the quickest model ever made :roll: .

Help. My first blender thingy. Just a Blender noob but somehow managed to make it. How do I add animations?

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Re: Current Projects

Post by tigershark »

been working on some repaint of the ar234b bomber.
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Re: Current Projects

Post by CalvT »

Working on a model I've found - Folland Gnat
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Re: Current Projects

Post by NightRaven »

Pardon my cynicism/skepticism but given the detail and solid shading you ripped this off a website or game.

Amirite? :lol:
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Re: Current Projects

Post by CalvT »

NightRaven wrote:Pardon my cynicism/skepticism but given the detail and solid shading you ripped this off a website or game.

Amirite? :lol:
Bingo!!! :lol:

I'm not ready for scratch modelling yet - and I always wanted to model a gnat - so I found one which had full permission for editing without asking

Tho when I imported it - something went really really wrong - bits all over the place - so I've just finished putting it all back together
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Re: Current Projects

Post by decaff_42 »

yeah sometimes it takes a while to get the imported mesh back into alignment and sized right before you can really begin working on it. ;)
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Re: Current Projects

Post by tigershark »

more repaints to come. he162
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Re: Current Projects

Post by ysmajor »

@CalvT: awesome little mesh there. Where did you get it? Any more where that came from?
And please please please... make this one:

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:lol:


EDIT: Oh and by the way, I'm making some A-12 Avengers.
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Re: Current Projects

Post by tigershark »

I did something that tf58 did not wanted to do. This aircraft is ar234c.
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Re: Current Projects

Post by Skyline »

I haven't seen a Sukhoi SSJ-100 for YS yet (not that I've really looked for one), so I thought I'd give a basic mesh a shot.
https://www.dropbox.com/s/f06i4pyxyseie ... .16.37.png
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Re: Current Projects

Post by Neocon »

I've never heard of that one, Skyline. More civilian aircraft = me happy. :lol:
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Re: Current Projects

Post by Skyline »

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Re: Current Projects

Post by Barr »

Repainting decaffs 727 in vintage delta livery.
Also does anyone know if the nose is black? Or is the whole stripe blue and the plane is under a cloud shadow?
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Re: Current Projects

Post by Skyline »

You'll want as many images, especially profiles, of the paintscheme. That way you can get the most accurate colours and dimensions.
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