Surface Texture (YF-23.net)
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Surface Texture (YF-23.net)
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Re: Surface Texture (YF-23.net)
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Re: Surface Texture (YF-23.net)
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Re: Surface Texture (YF-23.net)
Should be easy right? Get a autocad model of an airport (with permission) and import it into blender, fix it up, delete unnecessary details and export as dnm?
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Re: Surface Texture (YF-23.net)
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Re: Surface Texture (YF-23.net)
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Re: Surface Texture (YF-23.net)
That'd make a whole heap of faces to make a realistic texture... I can't imagine it working. Ground objects can't use textures, right?BARRACUZ wrote:Each face, not pixel. By using the group selection tool.
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Re: Surface Texture (YF-23.net)
Well isn't a ground object a plane without flight characteristics?Midnight Rambler wrote:That'd make a whole heap of faces to make a realistic texture... I can't imagine it working. Ground objects can't use textures, right?BARRACUZ wrote:Each face, not pixel. By using the group selection tool.
Well from what I've learned so far in blender is that the fewer the faces the better. And a long rectangle would only use two faces right?
Of course I'm no expert in modding so I'll just sit and wait for pat, decaff, or gunny to show up and say I'm wrong and comment on the idea.
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Re: Surface Texture (YF-23.net)
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Re: Surface Texture (YF-23.net)
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Re: Surface Texture (YF-23.net)
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