Current Projects

YSFlight addon development, questions, tutorials, & more!
User avatar
Neocon
First Class Membership
First Class Membership
Posts: 3823
Joined: Wed Oct 19, 2011 5:01 am
Favorite Aircraft: Baron 58
Location: Tennessee
OS: Win 10
Has thanked: 1592 times
Been thanked: 1714 times
Contact:

Re: Current Projects

Post by Neocon » Sat Aug 16, 2014 5:35 am

That looks nice, Dt!

I shortened the ambulance and added a GTA:San Andreas and GTA4 paint. I'm having a problem, though. They take off a few feet above the ground and fall to the surface upon spawning. :?

Image

User avatar
tigershark
Modding Team
Modding Team
Posts: 1424
Joined: Mon Feb 14, 2011 10:07 pm
Favorite Aircraft: uk & germany fighter
Location: gateshead/newcastle
Has thanked: 194 times
Been thanked: 525 times
Contact:

Re: Current Projects

Post by tigershark » Sun Aug 17, 2014 1:16 am

them look epic patrick.
ok I have been taken time on my 24hrs la mans track. for now it look ugly but I will take shape.
Image
Image
Image
Image
Image
Image
Image

User avatar
Kujo
Veteran
Veteran
Posts: 1004
Joined: Fri Feb 08, 2013 2:28 am
Favorite Aircraft: Lockheed Martin F-16 Fighting Falcon
Location: Las Vegas, NV
OS: Windows 8.1 - 64 Bit
Has thanked: 779 times
Been thanked: 722 times
Contact:

Re: Current Projects

Post by Kujo » Mon Aug 18, 2014 7:12 pm

Image

Now it gets real. Just starting my T-38 Thunderbird scheme and it looks beautiful so far
Image

User avatar
Neocon
First Class Membership
First Class Membership
Posts: 3823
Joined: Wed Oct 19, 2011 5:01 am
Favorite Aircraft: Baron 58
Location: Tennessee
OS: Win 10
Has thanked: 1592 times
Been thanked: 1714 times
Contact:

Re: Current Projects

Post by Neocon » Mon Aug 18, 2014 8:20 pm

Every plane looks better in Thunderbirds colors. :)

User avatar
Kujo
Veteran
Veteran
Posts: 1004
Joined: Fri Feb 08, 2013 2:28 am
Favorite Aircraft: Lockheed Martin F-16 Fighting Falcon
Location: Las Vegas, NV
OS: Windows 8.1 - 64 Bit
Has thanked: 779 times
Been thanked: 722 times
Contact:

Re: Current Projects

Post by Kujo » Mon Aug 18, 2014 9:05 pm

WELL, SH*T.

Apparently, my Blender crashed right when I was saving the dnm file and corrupted it. Now I can't get it back and in YS it's just a simple blank... thing.

---EDIT 2:03 PM 8/18/2014---

The show must go on!

I now have updated afterburners for the new version T-38 Thunderbird, and it looks pretty sweet :)

Image
Image

---EDIT 4:22 PM 8/19/2014---

Trying to get another model of the F-16 Thunderbird livery for YS. So far, it's got the decals, stripes, nice panels, and good HQP:CAG quality. I would need someone else's help for the huge bird / falcon on the bottom

F-16C Blk. 32 -

Image
Last edited by Kujo on Tue Aug 19, 2014 11:24 pm, edited 1 time in total.
Image

User avatar
decaff_42
Staff
Staff
Posts: 3483
Joined: Sat Oct 29, 2011 7:23 pm
Favorite Aircraft: SR-71 Blackbird
Location: Eastern United States
OS: Mac OSX
Has thanked: 597 times
Been thanked: 1248 times
Contact:

Re: Current Projects

Post by decaff_42 » Mon Aug 18, 2014 11:59 pm

Indeed it does! I like how you have a gradient towards the nozzle exit.
Check out my website YSDecaff for all my tutorials and addon releases.
Visit by Bitbucket page for Python codes: https://bitbucket.org/decaff42/

Civilian Aviation Server Flight Log

User avatar
Airbourne
Frame Rate Serial Killer
Posts: 474
Joined: Thu Feb 10, 2011 9:51 pm
Favorite Aircraft: F-16 Fighting Falcon
Location: Chicago, Illinois
OS: Windows 10
Has thanked: 107 times
Been thanked: 341 times

Re: Current Projects

Post by Airbourne » Wed Aug 20, 2014 7:15 am

Hmmm..... Seems the panel lines could be dimmed down a bit (decrease in transparency).
Image

User avatar
Flake
Core Staff
Core Staff
Posts: 4349
Joined: Thu Feb 10, 2011 8:47 pm
Favorite Aircraft: Boeing F/A-18A
Location: Australia
OS: Windows 10 (x64)
Has thanked: 835 times
Been thanked: 1236 times
Contact:

Re: Current Projects

Post by Flake » Wed Aug 20, 2014 1:09 pm

I'm with this guy.

Why do folks make the panel lines so thick and nasty? (or redocnkulous colors) Less is more.

User avatar
Dision
Contributor
Contributor
Posts: 169
Joined: Fri Nov 01, 2013 12:57 pm
Favorite Aircraft: F-22C Raptor II D
Location: St. Ark
OS: Win7 Ultimate; SP1
Has thanked: 56 times
Been thanked: 48 times

Re: Current Projects

Post by Dision » Wed Aug 20, 2014 6:10 pm

Some updates on Neucom's main Fighters.
I thought they could use some detail upgrades. This is what i got until now.

Neucom Inc. R-101 Delphinus #1
Image

UPEO ver.
Image
Gun detail for normal and upeo version.
Image

Neucom Inc. R-102 Delphinus #2
Image

Ouroboros Ver. R-103 Delphinus #3 [D.O.E.-Shadow's model: Repainted]
Image
Image

User avatar
Scarecrow
Senior Veteran
Senior Veteran
Posts: 1264
Joined: Thu Feb 03, 2011 3:08 am
Favorite Aircraft: T-50B
Location: IND
OS: Windows
Has thanked: 61 times
Been thanked: 287 times

Re: Current Projects

Post by Scarecrow » Wed Aug 20, 2014 7:44 pm

Am I the only one who thinks those look like some sort of fish?
The paint designs look superb.

"si hoc legere scis nimium eruditionis habes"

Image

User avatar
Dision
Contributor
Contributor
Posts: 169
Joined: Fri Nov 01, 2013 12:57 pm
Favorite Aircraft: F-22C Raptor II D
Location: St. Ark
OS: Win7 Ultimate; SP1
Has thanked: 56 times
Been thanked: 48 times

Re: Current Projects

Post by Dision » Wed Aug 20, 2014 8:09 pm

The Delphinus planes of Neucom are inspired by Dolphins.
Image

User avatar
Airbourne
Frame Rate Serial Killer
Posts: 474
Joined: Thu Feb 10, 2011 9:51 pm
Favorite Aircraft: F-16 Fighting Falcon
Location: Chicago, Illinois
OS: Windows 10
Has thanked: 107 times
Been thanked: 341 times

Re: Current Projects

Post by Airbourne » Wed Aug 20, 2014 8:41 pm

Here is a new "abandoned" style runway texture. Tell me how you like it!

(Sorry for crap quality, Photobucket destroys it... :| )
Image
Image

User avatar
Dision
Contributor
Contributor
Posts: 169
Joined: Fri Nov 01, 2013 12:57 pm
Favorite Aircraft: F-22C Raptor II D
Location: St. Ark
OS: Win7 Ultimate; SP1
Has thanked: 56 times
Been thanked: 48 times

Re: Current Projects

Post by Dision » Wed Aug 20, 2014 8:42 pm

That looks so awesome D:
Image

User avatar
Scarecrow
Senior Veteran
Senior Veteran
Posts: 1264
Joined: Thu Feb 03, 2011 3:08 am
Favorite Aircraft: T-50B
Location: IND
OS: Windows
Has thanked: 61 times
Been thanked: 287 times

Re: Current Projects

Post by Scarecrow » Wed Aug 20, 2014 9:28 pm

Abandoned runways? Sure.
Russian Air Bases. Yep

Nice work.

"si hoc legere scis nimium eruditionis habes"

Image

User avatar
Barr
Veteran
Veteran
Posts: 1010
Joined: Wed Mar 28, 2012 8:49 pm
Favorite Aircraft: The Boeing 757
Location: Providence, Rhode Island
OS: Windows 10/Gentoo
Has thanked: 272 times
Been thanked: 204 times

Re: Current Projects

Post by Barr » Wed Aug 20, 2014 9:30 pm

Now that is some detail!
Could use some grass and weeds on the runway like in the middle
Image
Beginner ATC for hire!
Current Projects:
-Pilatus PC12
-Mooney M20
-New England Scenery
Fine Print:
**Word of Caution**
My knowledge is limited. Anything I write in my posts may or may not be accurate. To be honest I think its all crap.

User avatar
Kujo
Veteran
Veteran
Posts: 1004
Joined: Fri Feb 08, 2013 2:28 am
Favorite Aircraft: Lockheed Martin F-16 Fighting Falcon
Location: Las Vegas, NV
OS: Windows 8.1 - 64 Bit
Has thanked: 779 times
Been thanked: 722 times
Contact:

Re: Current Projects

Post by Kujo » Thu Aug 21, 2014 5:33 am

What a coincidence, Airbourne! I'm making a map filled with abandoned airport runways like that. :)

Upper part of Russia in progress, planned to have near 7-8 airports and Soviet airbases there:

Image

--EDIT 10:31 PM 8/20/2014---

I got the first two airports done!

Image

Now I have a problem with the ground. When I rotate the view in YS the ground goes from green to a straight up winter season (white ground.) Is there a way to fix this, anybody? Or if this is a scale thing, how do I scale the map down? It's pretty huge as it is and I've noticed that this ground problem is happening with the UK+ map as well.
Image

User avatar
Dision
Contributor
Contributor
Posts: 169
Joined: Fri Nov 01, 2013 12:57 pm
Favorite Aircraft: F-22C Raptor II D
Location: St. Ark
OS: Win7 Ultimate; SP1
Has thanked: 56 times
Been thanked: 48 times

Re: Current Projects

Post by Dision » Thu Aug 21, 2014 7:10 am

Please tell me how people can get their runways so precicely done xD
I mean, it's nothing like blender where you have precision most of the time.
Image

User avatar
Kilo 11
Veteran
Veteran
Posts: 716
Joined: Wed Aug 31, 2011 5:42 pm
Favorite Aircraft: Supermarine Spitfire
Location: Rohan, Middle Earth
Has thanked: 51 times
Been thanked: 84 times
Contact:

Re: Current Projects

Post by Kilo 11 » Thu Aug 21, 2014 3:47 pm

Loving that map Dt, looking forward to its release.
https://www.facebook.com/vnafairfest?fref=ts
VNAF AirFest staff 2012-2016
Virtual display pilot

User avatar
Scarecrow
Senior Veteran
Senior Veteran
Posts: 1264
Joined: Thu Feb 03, 2011 3:08 am
Favorite Aircraft: T-50B
Location: IND
OS: Windows
Has thanked: 61 times
Been thanked: 287 times

Re: Current Projects

Post by Scarecrow » Thu Aug 21, 2014 3:55 pm

Dt, that is due to having just a huge polygon. It's too large, and for some reason YS does that. There is really no way to fix that, besides make smaller polygons.

"si hoc legere scis nimium eruditionis habes"

Image

User avatar
Barr
Veteran
Veteran
Posts: 1010
Joined: Wed Mar 28, 2012 8:49 pm
Favorite Aircraft: The Boeing 757
Location: Providence, Rhode Island
OS: Windows 10/Gentoo
Has thanked: 272 times
Been thanked: 204 times

Re: Current Projects

Post by Barr » Thu Aug 21, 2014 5:59 pm

Doesnt that only happen in GL? Directx should be solid colors regardless of size and distance.
Image
Beginner ATC for hire!
Current Projects:
-Pilatus PC12
-Mooney M20
-New England Scenery
Fine Print:
**Word of Caution**
My knowledge is limited. Anything I write in my posts may or may not be accurate. To be honest I think its all crap.

Post Reply

Who is online

Users browsing this forum: Bing [Bot] and 1 guest