[AIRCRAFT] HD Typhoons

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Lord Flasheart
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[AIRCRAFT] HD Typhoons

Post by Lord Flasheart » Mon Nov 17, 2014 8:47 pm

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Another project I completed whilst on tour in the 'sunny' Falkland Islands. The original intention with this model was to upgrade Iceman's typhoon, as it seemed like the most promising candidate. Unfortunately though the more and more I compared the model to both source imagery I had to hand and the jet itself while working on it, the more I was steered toward scratch modelling my own. In the end i think i used about 75% of the fin, used the vertices on the trailing edge of the wings as a profile for my own, and the pilot from Iceman's model, the rest was scratch built, with pretty hefty amounts of detail. I may have got a little carried away with the main undercarriage and the engines.... Particularly the engines... 240 something motion paths in the nozzle petals...

Near enough everything on the jet works as it does in real life, the flight characteristics were fine tuned with me, one of my fellow engineers, and by two pilots who currently serve on 3 and 6 squadron respectively. I have included a full selection of stores that can be loaded onto the aircraft, including ASRAAM's, AMRAAM's, MBDA Meteor, Sidewinder, ALARM Air to Ground Missile, 500lb Advanced Paveway 4, 1000lb Advanced Paveway 2, and standard 1000ltr Supersonic Fuel Tanks. The pack contains examples of single and twin seat aircraft from all squadrons that the typhoon has served with to date, including the 4 aircraft of 1435 Flight. The model you see in the screenshot is my own fictional depiction of the up and coming Tranche 3 variant with the conformal spine fuel tanks, though i may have over exaggerated the weapons load somewhat. Its within the MTOW... :P

Enjoy :) It flies like a beast.

DOWNLOAD HERE

[instmod]1. Download the compressed file from my mediafire folder.
2. Unzip the .zip folder.
3. Move the aircraft and user folders into your main YSF folder.[/instmod]
Last edited by Lord Flasheart on Mon Nov 17, 2014 8:55 pm, edited 1 time in total.
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Re: [AIRCRAFT] HD Typhoons

Post by MiZFiiT » Mon Nov 17, 2014 8:50 pm

Just jizzed.
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Re: [AIRCRAFT] HD Typhoons

Post by tigershark » Mon Nov 17, 2014 8:53 pm

thanks flash for doing my favorite military aircraft

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Re: [AIRCRAFT] HD Typhoons

Post by Copperhead » Mon Nov 17, 2014 8:57 pm

I'm at a loss for words...
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Re: [AIRCRAFT] HD Typhoons

Post by Kilo 11 » Mon Nov 17, 2014 8:59 pm

Well... hmm ... Ok...... Thanks Flash! :D
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Re: [AIRCRAFT] HD Typhoons

Post by Gunny » Mon Nov 17, 2014 9:51 pm

Even if I do not fly combat this gem is a must have.Your experience is a valuable asset not only to your service but to us as well Flash.Excellent work in this case seems to be an understatement. ;)
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Re: [AIRCRAFT] HD Typhoons

Post by Alpha Star » Mon Nov 17, 2014 10:10 pm

Absolutely incredible. Have you ever thought of making things like these for high end games and make money from it? Thanks so much for these amazing aircraft!
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Re: [AIRCRAFT] HD Typhoons

Post by Lord Flasheart » Mon Nov 17, 2014 10:25 pm

Thanks for the great reception guys :) Hopefully the experience of flying them wont dissapoint :)

Alpha, honestly I haven't, i quite like just doing the freeware stuff as a hobby. My true passion is engineering, and generally getting stuck into actual physical projects. I bought an old V12 Jaguar XJS last year that's been my project car that i occupy a fair bit of my free time tinkering with :)
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Re: [AIRCRAFT] HD Typhoons

Post by MiZFiiT » Mon Nov 17, 2014 10:52 pm

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Too much for my mind to deal with...
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Re: [AIRCRAFT] HD Typhoons

Post by Welshy » Mon Nov 17, 2014 11:48 pm

I think I'm in love ;)

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Re: [AIRCRAFT] HD Typhoons

Post by Neil » Tue Nov 18, 2014 1:51 pm

Very nice indeed.

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Re: [AIRCRAFT] HD Typhoons

Post by Av8Tor » Tue Nov 18, 2014 7:18 pm

I feel like I could say something nice about you or the aircraft, Flash... But it would be beating a dead horse. You know we're in love... :)

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Re: [AIRCRAFT] HD Typhoons

Post by jetskit » Tue Nov 18, 2014 8:50 pm

Looks like there's a new aircraft for me to continue the 6sdn typhoon demo! awesome work as usual :D
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Re: [AIRCRAFT] HD Typhoons

Post by Typhoon » Fri Nov 21, 2014 12:12 am

Looks great! Thanks.
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[AIRCRAFT] HD Typhoons

Post by muhammadrafli_a » Sun Jan 18, 2015 9:09 am

Very nice

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[AIRCRAFT] HD Typhoons

Post by NajmiCreative » Tue Feb 03, 2015 2:48 pm

LodFlashHeart could you please identify what's wrong in the .dnm???
when I repaint the Typhoon for RMAF's MRCA Program fictional aircrafts and exported it,the Typhoon views other landing gear but when I open back in blender it doesn't appear...
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here's the file
broken typhoon.ZIP
broken typhoon
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[AIRCRAFT] HD Typhoons

Post by Dision » Tue Feb 03, 2015 6:34 pm

I had that too when i was testing UPEO's typhoon...
I thought i had something done accidentally to the model.
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[AIRCRAFT] HD Typhoons

Post by tigershark » Tue Feb 03, 2015 6:38 pm

Dision wrote:I had that too when i was testing UPEO's typhoon...
I thought i had something done accidentally to the model.
he did that because lordflash does not want anyone working on his work. I only know this because i got told off by working on his models in the past. it is better if you leave his work alone.

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[AIRCRAFT] HD Typhoons

Post by Dision » Tue Feb 03, 2015 6:41 pm

tigershark wrote:
Dision wrote:I had that too when i was testing UPEO's typhoon...
I thought i had something done accidentally to the model.
he did that because lordflash does not want anyone working on his work. I only know this because i got told off by working on his models in the past. it is better if you leave his work alone.
Ah thank you for announcing that, i'll keep that in mind.
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[AIRCRAFT] HD Typhoons

Post by Lord Flasheart » Fri Feb 13, 2015 4:44 am

Looks like you've got somewhat of a conundrum on your hands there buddy. I'm afraid i don't really know what the issue is there. Take all the deals etc off and have a go at transferring them to a fresh blank dnm via notepad. As for me purposely building inconveniences into my models to make them difficult to work on, rest assured this is not the case. By nature of their intense detail and complicated SRF paths, they can present a few issues until you fully get to grips with them.
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