[SCENERY] YSSA

i.e. airports, maps, race courses, carrier fleets, etc.
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Neocon
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[SCENERY] YSSA

Post by Neocon » Tue Nov 25, 2014 4:41 am

This map is based on a fictional landmass including three cities and four airports. This is not yet "complete", but it is 100% usable with finished airports and all roads in two of the cities are present. You may also see some familiar landmarks, although there are some obvious ones missing.

You will need my newest ground objects pack.

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DOWNLOAD HERE

Yippee ki yay, folks!

[instmod]1. Download the compressed file from my site. It is at the very bottom of the page, not yet part of any of my scenery packs.
2. Unzip the .zip folder.
3. Move the scenery and user folders into your main YSF folder.[/instmod]
Last edited by Neocon on Tue Nov 25, 2014 10:46 pm, edited 2 times in total.

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Re: [SCENERY] YS San Andreas

Post by NajmiCreative » Tue Nov 25, 2014 4:50 am

I remember when my cousin plays GTA San Andreas on his PS2=made basejump from a tower and open parachute and suddenly he took of the parachute in mid air and died falling to the ground.....WASTED.... :lol:
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[SCENERY] YSSA

Post by Ace Lord » Sun Mar 08, 2015 9:33 pm

I love how you kept the runway designations authentic...brings back so many good memories and tons of laughter. :lol:
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Re: [SCENERY] YSSA

Post by Neocon » Wed Oct 07, 2015 1:16 am

Changelog - 10-06-2015
Added: Gant Bridge, buildings in LS and San Fierro, Missionary Hill Radio Tower
YSSA Update.png
YSSA Update

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Re: [SCENERY] YSSA

Post by Dragon_Mech » Wed Oct 07, 2015 1:34 am

it looks better now. but will my CPU be flamming when i try to fly in this map?
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Re: [SCENERY] YSSA

Post by Neocon » Wed Oct 07, 2015 1:45 am

I doubt it. I forgot to mention that you will need to download my ground objects pack to get the US Bank/Maze Bank/Los Santos Tower building, which is needed if you plan to use that start position. ;)

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Re: [SCENERY] YSSA

Post by Dragon_Mech » Wed Oct 07, 2015 4:28 am

i'll download it now. thanks Patrick :)
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