Current Projects

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Turbofan
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Re: Current Projects

Post by Turbofan » Mon Sep 07, 2015 10:03 pm

MLA_CMI_Bank.png
Check out my YSFS videos on my Youtube channel!
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ATRP: When used in my posts refers to "Air Traffic Replay Project"
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Avatar: Pratt and Whitney JT8D-219
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My general rant: I will call them blended winglets, not Sharklets; There is no CEO, it's just simply put, an Airbus 319/320/321, or the 320NEO, 321NEO etc. I didn't land IN DAL, I landed AT DAL. On the other hand, I did land in Dallas.
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Re: Current Projects

Post by decaff_42 » Mon Sep 07, 2015 11:47 pm

Those animations look sweet! I didn't see any decal glitches.
Check out my website YSDecaff for all my tutorials and addon releases.
Visit by Bitbucket page for Python codes: https://bitbucket.org/decaff42/

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Re: Current Projects

Post by NightRaven » Tue Sep 08, 2015 12:00 am

For the decal clashes, maybe you could try cutting them to match the curves of the tail, like in one of decaff's tutorials. But instead of separating and rotating the cut vertices as a new object, after cutting the decals, just begin shrink wrapping. I have been able to use offsets of just 0.01 or in the best case 0.005, and coupled with the parent-child relationships this allows for clash-free superb shrinkwrapping that works even on D3D.

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Re: Current Projects

Post by Neocon » Tue Sep 08, 2015 5:34 am

I still need to connect the airport to the road network and clean up the taxiways. I am experimented with taxiway center lights to help with night-time operations. If it works, I'll eventually add them to other major airports in Guam to SoCal.
ksfo.png
San Fransisco International Airport
This is the city. I used elevation grids to make the two largest buildings. The roads aren't realistic, since they are transplanted from San Fierro. That construction area next to CJ's garage is there, too.
san fransisco.png
San Fransisco
Mount Chiliad got modified for reuse, along with some redwood trees. No pictures of that.

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Re: Current Projects

Post by Gunny » Tue Sep 08, 2015 7:25 am

Thick line .08 base black when done with line go to map select all elements than to make multi coordinate input from then center of thick line than choose color[yellow] of thick line than change the thick line to.06.It should show the black and yellow line if so hit the space key to except.If not do not despair keeping it still selected and the color still yellow go to thick line again and change the default dimension to .06 do not hit the enter key it should at that point show the colors properly than hit the space bar.You probably already know this but just in case.Unfortunately you will not be able to do this again for the taxi line lights.That is just as well because the taxi lights do not go in the center of the line anyway they are offset to one side or the other [In the U.S.]depending on the direction of the taxi.If you already knew this than maybe it will help someone else.
Image[/align=centre]

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Re: Current Projects

Post by Neocon » Tue Sep 08, 2015 4:46 pm

Do taxiways not have center lights? I did center lines in Honolulu the way you suggested. I guess a yellow line is a little better than the nothing I typically use. Haha. I wish there was a shortcut for edge lights.

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Re: Current Projects

Post by Gunny » Tue Sep 08, 2015 4:54 pm

Detailing airports is definatly tedious work but in the end it is worth the effort if only for my own satisfaction. :)
Image[/align=centre]

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Re: Current Projects

Post by tigershark » Tue Sep 08, 2015 7:56 pm

old british airways concorde plus i am doing american one next
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Re: Current Projects

Post by Neocon » Tue Sep 08, 2015 10:44 pm

Here's a close-up of the airport with lines instead of lights.
ksfo1.png
Closeup
Here is the airport with Mount Chilliad (modified to represent a real mountain) in the background.
ksfo2.png
Wider

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Re: Current Projects

Post by Lor599 » Tue Sep 08, 2015 11:27 pm

Patrick, that looks amazing! I've always wanted to make San Francisco. In fact, I wanted to make it after I finished Venice. The taxiway lines always encourage me to make taxiways out of thick lines instead of polygons (and I see a beautiful NatComAir 757? over there at the terminal) Will this be added to the Pacific Rim map? Because I can't wait to fly from here to other destinations (TONS). I do see a lot of ground objects at the terminal like jetways. If you want, I have an elevation grid jetway that I could package up and send to you. Actually your probably using a good amount of ground objects, it's just me thats crazy about elevation grids. I also have a couple of elevation grid control towers. I'm just saying this because the airport is huge, how long did it take you? Nice mountain(s), look realistic!

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Re: Current Projects

Post by Neocon » Wed Sep 09, 2015 12:52 am

Lor599 wrote: how long did it take you?
It took longer to make this airport than any single airport I ever made.

Now it's on to Oakland.

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Re: Current Projects

Post by Neocon » Thu Sep 10, 2015 5:42 am

I got KOAK added to the map. I plan to make a low-detail version of the Golden Gate Bridge. Then I'll start looking at other airports in the area.
koak.png
KOAK - Metropolitan Oakland International Airport

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Re: Current Projects

Post by Neocon » Fri Sep 11, 2015 4:07 am

Here's Alcatraz Island. This is where the YSFAA sends pilots who have been naughty.
Alcatraz.png
Alcatraz Island

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Re: Current Projects

Post by lorDuckFeet » Sat Sep 12, 2015 12:58 am

Some news in the MD-80 Pack, Snowflake and Blank scheme done.
Image
Image
This will be useful :) http://www.findmodelkit.com/sites/defau ... 4-508a.jpg

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Re: Current Projects

Post by Turbofan » Sat Sep 12, 2015 5:07 am

Some updates from the on-going Central Mediterranean Islands project (an expansion of Turbot-Winnsworth V1.1).

New urban areas directly north of MLA.
Turbot_New_Buildings.png
I gave Abel Jets a new flight operations/crew meeting center.
Abel_Jets_FltOpsCntr.png
Here's another look at the newest addition to the Mandiola skyline I posted a few days ago. A 1,500 foot supertall skyscraper, the CMI Center. The height is not counting the antenna pole at the top. This was done using an 8 X 8 elevation grid and hiding the flat faces at the bottom.
Turbot_CMI_Center.png
Check out my YSFS videos on my Youtube channel!
-----------------------
ATRP: When used in my posts refers to "Air Traffic Replay Project"
-----------------------
Avatar: Pratt and Whitney JT8D-219
-----------------------
My general rant: I will call them blended winglets, not Sharklets; There is no CEO, it's just simply put, an Airbus 319/320/321, or the 320NEO, 321NEO etc. I didn't land IN DAL, I landed AT DAL. On the other hand, I did land in Dallas.
-----------------------
Website GRID updated for 2019. New stuff in the works!
Turbofan's Terminal

Hi! I make average, undesirable, boring grey maps for YS Flight!

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Re: Current Projects

Post by Flake » Sat Sep 12, 2015 5:28 am

Ooooh that city looks good TurboFan! Need more dense cities in YSF!
I am an accountant working full-time (and some). I'm not here as often as I would like to be. Send a message if you need me. There are a few people in the community who can get in contact with me urgently if you need - don't be afraid to ask. I just don't check here as frequently as I used to. Sorry!

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Re: Current Projects

Post by The Second Maverick » Sat Sep 12, 2015 6:01 am

Nice work TFan! Love it so much :D !

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Re: Current Projects

Post by Turbofan » Sat Sep 12, 2015 1:00 pm

^Thanks guys, appreciate the comments!
OfficerFlake wrote:Ooooh that city looks good TurboFan! Need more dense cities in YSF!
Agreed! I'm experimenting with more buildings without going overboard. I want to give the user a good experience without bogging the FPS down. So I've created a cluster closer in to the airport area where you can actually start seeing details of buildings and such.

More updates to follow!
Check out my YSFS videos on my Youtube channel!
-----------------------
ATRP: When used in my posts refers to "Air Traffic Replay Project"
-----------------------
Avatar: Pratt and Whitney JT8D-219
-----------------------
My general rant: I will call them blended winglets, not Sharklets; There is no CEO, it's just simply put, an Airbus 319/320/321, or the 320NEO, 321NEO etc. I didn't land IN DAL, I landed AT DAL. On the other hand, I did land in Dallas.
-----------------------
Website GRID updated for 2019. New stuff in the works!
Turbofan's Terminal

Hi! I make average, undesirable, boring grey maps for YS Flight!

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Re: Current Projects

Post by decaff_42 » Sat Sep 12, 2015 4:00 pm

In my work on the F-20, I noticed that I needed an Aim-7 Sparrow missile! Not many references out there in terms of drawings, but I found one that worked well. I used the BNI AIM-120 as a reference for style.

I also have finished the Afterburner. I had a lot of trouble with orange seeping around the black in between the inner and outer portions of the afterburner petals. With some creative mesh editing and painting , I was able to get it to stop showing through.
Screen shot 2015-09-12 at 11.44.57 AM.png
Screen shot 2015-09-12 at 11.45.32 AM.png
Screen shot 2015-09-12 at 11.57.44 AM.png
Screen shot 2015-09-12 at 11.57.51 AM.png
Check out my website YSDecaff for all my tutorials and addon releases.
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Re: Current Projects

Post by Kujo » Sat Sep 12, 2015 7:47 pm

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