issues with custom made scenery objects appearing

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C05MIC
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issues with custom made scenery objects appearing

Post by C05MIC » Fri Mar 01, 2019 4:56 am

So the issue at hand is trying to get custom building scenery objects to appear

I will be documenting the process so you can see step by step the issue at hand if you can help me i would appreciate it

i create the object in blender 2.79 with exporter for .srf
1.PNG
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i create the .dat file for the object itself
3.PNG
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Re: issues with custom made scenery objects appearing

Post by C05MIC » Fri Mar 01, 2019 4:59 am

i add the info in the ground.lst
4.PNG
i create the scenery with the object i made showing up
5.PNG
export as .fld
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Re: issues with custom made scenery objects appearing

Post by C05MIC » Fri Mar 01, 2019 5:01 am

and flying in my map everything but the building shows
7.PNG

This has been an issue all day anyone can point out anything that needs to be done i would appreciate it thanks guys.
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Re: issues with custom made scenery objects appearing

Post by C05MIC » Fri Mar 01, 2019 6:40 am

i stumbled on the issue the file directories arent pointing correctly to where they need to go hence why there not showing however i need to work on fixing the issue of finding the source of what went wrong with creating user files with ground objects and .lst files with .dat and .srf i will update once i have gotten further
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Re: issues with custom made scenery objects appearing

Post by Flake » Sat Mar 02, 2019 3:18 pm

The building appears to explode on spawn. Try setting the collision file to null, and try test-spawning it higher above the ground (say, 100m to get started)
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Re: issues with custom made scenery objects appearing

Post by waspe414 » Sat Mar 02, 2019 4:37 pm

Ground objects don't calculate collisions with the ground or other ground objects, so it's not that.
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C05MIC
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Re: issues with custom made scenery objects appearing

Post by C05MIC » Fri Mar 08, 2019 8:04 pm

yes Waspe is right it was the aircraft coliding with the ground but i found the issue the way i set the structure in the Dat was not reading the correct file placement i found this out thanks to using the default dat for test.dat
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