Decaff's Garage
- decaff_42
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Decaff's Garage
I'm mainly using blender and learning a lot by experimenting and reading the tutorials here.
Here's some pics from the F-18 Aggressor pack I'm working on. I got the A models finished up, but currently working on the B models
A Model in a 3 tank configuration:
Splicing the B cockpit into the A model to reduce painting time...
B model canopy: Expanding it to 3-d and going to add mirrors for the REO
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- Bombcat
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Re: Decaff's Garage
Team Awesome # 23
YSFHQ administrator.
- Shiny Rice
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Re: Decaff's Garage
"We rip those clouds apart so you can see the sun!"
Now 100% more decomissioned!
- iqmal_97
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Re: Decaff's Garage
Kurosaki is also making the aggressor hornets..or was making...
Here.
Anyways, keep up the good work. It's indeed nice to see another twin-seater jet joining my YsFlight folder.
Mein Imgur gallery. Feel free to use any of my screenshots (Crediting me is optional, but greatly appreciated)
- decaff_42
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Re: Decaff's Garage
I made the center line tank part of the model so that it wouldn't be dropped. The other ones on the wings are drop tanks from the MSJF pack (With permission) totally drop-able.Rise and Shine wrote:I recommend you to use one of the new features that this year's YS has, you can do a fuel tank with a skin only for those planes. I recommend you to do that instead of putting prop tanks in there and increasing the fuel capacity in the .dat.
Yeah that was my inspiration. Seeing as that video was made a while ago, i figured I would make my own to fly...iqmal_97 wrote:Now that's one spam hornet you got there.
Kurosaki is also making the aggressor hornets..or was making...
Here.
Anyways, keep up the good work. It's indeed nice to see another twin-seater jet joining my YsFlight folder.
The only thing I really don't know how to do is make an F1 viewpoint for the REO. Gonna have to go file diving to reverse engineer that!
Visit my GitHub page for Python codes: https://github.com/decaff42?tab=repositories
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- waspe414
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Re: Decaff's Garage
I stole your turnip. Now you must come and defend your honour. ~ Hank Green
- decaff_42
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Re: Decaff's Garage
Visit my GitHub page for Python codes: https://github.com/decaff42?tab=repositories
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- Flake
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Re: Decaff's Garage
- decaff_42
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Re: Decaff's Garage
Got the canopy to rise up with the wingtips.
Just a few more things to get the pack to completion.
Also beginning to work on some Soviet anti-ship missiles. (Yay Tom Clancy novels!)
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-
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Re: Decaff's Garage
- VNAF ONE
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Re: Decaff's Garage
- decaff_42
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Re: Decaff's Garage
-- Sat Oct 27, 2012 1:50 am --
Here's some pics of my AS-6 Kingfish Soviet Anti-ship missiles on a Tu-22M3 Backfire C from the CEP2 pack.
Is there a way to remove the hard edges and smooth them over? I've been looking thru the blender scripts but didn't see one.
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- Shiny Rice
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Re: Decaff's Garage
"We rip those clouds apart so you can see the sun!"
Now 100% more decomissioned!
- decaff_42
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Re: Decaff's Garage
@ Rise & Shine: Thanks for the tip! I tried that before, but I think that I was in the object mode rather than edit mode when I tried it before.
F/A-18 Aggressor Pack Help Needed!
If anyone would be willing to help me out, I am stumped as to why I get this error in my Aggressor Pack.
The lst line:
Code: Select all
user/decaff_42/aircraft/FA-18_Aggressor_Pack/FA-18C_MSJF_coll.srf
Anyway, the files are in my Modding Team dropbox folder if you would like to take a look.
Visit my GitHub page for Python codes: https://github.com/decaff42?tab=repositories
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Re: Decaff's Garage
Your Hornets look stunning. Just some points to establish the difference between F/A-18 A/B / C/D Hornets.
The C/D Hornets have an antenna on the back spine that is slanted back. This goes for the antennas below the aircraft on the nose portion. C/D Hornets also have little "herpes" bumps right before the split of the spine where it then goes to canopy.
The A/D Hornets have the antenna straight up, this also goes for below as well. They don't have the bumps right before the canopy, either. There are some upgraded models known as F/A-18A+ 's which have that slanted antenna on the spine, but does not have the bumps prior to the canopy.
I have yet to see a good F/A-18B / D model besides the older S.C. model from years ago. Very excited about what you have here. Always wanted a good Blue Angel #7 jet that actually "matches" the rest of the fleet.
- decaff_42
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Re: Decaff's Garage
I also noticed that the middle plane only has one bump on the side of the fuselage forward of the canopy, while the others have 2 (see the black plane for the white bumps that are easily seen)
Since it seems like the planes I painted are actually C models, and the picture shows these camos on C models, I'll have some C models in the pack. If there are no other visible changes besides the bumps and the dorsal antenna, I'll convert the C model to an A model. I don't know what I'll do with it yet.
Hornet Aggressor Pack: To do list
I need to make the decals on the tails and shrink wrap them onto the planes.
I noticed when I painted the canopies on the single seat planes, I painted the insides as well by accident. I'll have to repaint those.
Add Marines/Navy name between wing and stabilizer, below the tail on each side. Black models will be Marines, others will be Navy.
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- iqmal_97
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Re: Decaff's Garage
That's actually a pretty good way to differentiate between the C/D and A/D Hornets. Previously, I thought that the only difference between them was mostly internal. And Decaff, yes, the middle one does look like an A model when compared to the others. Hope this project would be smooth sailing for you. Best wishes.Scarecrow wrote:The C/D Hornets have an antenna on the back spine that is slanted back. This goes for the antennas below the aircraft on the nose portion. C/D Hornets also have little "herpes" bumps right before the split of the spine where it then goes to canopy.
The A/D Hornets have the antenna straight up, this also goes for below as well. They don't have the bumps right before the canopy, either. There are some upgraded models known as F/A-18A+ 's which have that slanted antenna on the spine, but does not have the bumps prior to the canopy.
Mein Imgur gallery. Feel free to use any of my screenshots (Crediting me is optional, but greatly appreciated)
- decaff_42
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Re: Decaff's Garage
Any idea how to flip the bottom text around so that it can read from left to right?
Looks really weird the way it is now.
I inserted a circle curve and used it as the curve for the upper and lower text. The upper text works fine, but the lower text retains the upper's orientation and has to be rotated to the current position.
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- Martin-Dutchie
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Re: Decaff's Garage
- decaff_42
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Re: Decaff's Garage
1.)Reset Blender
2.)Create a Circle Curve and scale it up
3.)Create a font object and type your message. Go head and set your extrude on the font.
NOTE: Extrude a significant amount. It will make step 7 much easier.
4.)Convert the font to a mesh.
5.)Add a curve modifier to the font.
6.)Type the name of the curve into the OB filed of the curve modifier.
By default you will get outside text. To get inside text switch from X to negativeX (-X) in the curve modifier conttrol panel.
7.) To get 2-D text, go to a side view and use ctrl-LMB to drag an arch over the points you want to delete. You will have to do this several times, and make sure you are using vertex mode.
I've also started to add some other details to make the plane more awesome!
Visit my GitHub page for Python codes: https://github.com/decaff42?tab=repositories
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