Current Projects

YSFlight addon development, questions, tutorials, & more!
User avatar
decaff_42
Staff
Staff
Posts: 3556
Joined: Sat Oct 29, 2011 7:23 pm
Favorite Aircraft: SR-71 Blackbird
Location: Eastern United States
OS: Mac OSX
Has thanked: 622 times
Been thanked: 1350 times
Contact:

Re: Current Projects

Post by decaff_42 » Sun Jan 31, 2016 5:44 pm

K2W, that looks absolutely amazing! Great job!
Check out my website YSDecaff for all my tutorials and addon releases.
Visit by Bitbucket page for Python codes: https://bitbucket.org/decaff42/

Server Flight Log
Addon Database

User avatar
Doggeh1
Contributor
Contributor
Posts: 299
Joined: Sun Apr 20, 2014 2:08 pm
Favorite Aircraft: Harrier Jump Jet, Eurofighter Typhoon, Vulcan
Location: The cockpit.
Has thanked: 48 times
Been thanked: 35 times

Re: Current Projects

Post by Doggeh1 » Sun Jan 31, 2016 7:51 pm

K2W That is amazing! How did you get it to be so photo realistic? (At least for YS)
Image

User avatar
ksh
Veteran
Veteran
Posts: 636
Joined: Sun Jan 25, 2015 10:15 pm
Favorite Aircraft: Concorde; F-15; Embraer 190; F-35
Location: Buenos Aires, Argentina
Has thanked: 150 times
Been thanked: 229 times
Contact:

Re: Current Projects

Post by ksh » Sun Jan 31, 2016 8:28 pm

K2W outstanding work there! i cant belive it! amazing! :o

User avatar
Doggeh1
Contributor
Contributor
Posts: 299
Joined: Sun Apr 20, 2014 2:08 pm
Favorite Aircraft: Harrier Jump Jet, Eurofighter Typhoon, Vulcan
Location: The cockpit.
Has thanked: 48 times
Been thanked: 35 times

Re: Current Projects

Post by Doggeh1 » Sun Jan 31, 2016 9:16 pm

@K2W Are you new to YS or are you from another language-speaking forum? It's great to have some new modders of your quality!!
Image

User avatar
plunderbird
Contributor
Contributor
Posts: 352
Joined: Thu Feb 17, 2011 7:05 pm
Favorite Aircraft: F5 A10 SR71
Location: Wellingborough England
OS: Windows 10
Has thanked: 40 times
Been thanked: 32 times
Contact:

Re: Current Projects

Post by plunderbird » Sun Jan 31, 2016 11:30 pm

K2W wrote:I've finished making 47 airfields on my new Alps map.
It will be coming in a few weeks.
The Alps Map.png
Nice work. Can't wait for the release. Please make it a zip file, as I can't download from mediafile, for some reason.

Also, any chance you can put in the location (Brienz), where they do the live fire 'airshow' please.
Fliped out of the arena, again! :(

User avatar
NajmiCreative
Modding Team
Modding Team
Posts: 778
Joined: Thu Sep 04, 2014 9:14 am
Favorite Aircraft: MiG-29N,SU-30 MKM
Location: Shah Alam,Selangor,Malaysia
OS: Windows 10 Home
Has thanked: 511 times
Been thanked: 490 times
Contact:

Re: Current Projects

Post by NajmiCreative » Mon Feb 01, 2016 7:07 am

Turbofan wrote:Made with Scenery Editor 2015 I presume? Courchevel was featured in the History Channel's "Most Extreme Airports" by the way.
yeah,that makes YS now have 4(Kai Tak,Gibraltar,Courchevel and St.Maarten) extreme airports but the Gibraltar Airport now has been deleted so 3...
and unfortunately,Nat Geo's World's Most Extreme didn't put it in their list....
My official website
My Twitter NOTE:All my rework model are allowed for repaint and need to credit on publish..no need to PM me anymore
[align=center]for modifications on my mods,please PM me first,and credit me and original creator(if my work were rework)[/align]

User avatar
Turbofan
Senior Veteran
Senior Veteran
Posts: 1898
Joined: Thu Feb 03, 2011 4:22 pm
Favorite Aircraft: Boeing 747, all variants
Location: Central OK
Has thanked: 1009 times
Been thanked: 691 times
Contact:

Re: Current Projects

Post by Turbofan » Wed Feb 03, 2016 4:52 am

Can't compare with the likes of what we have seen recently, but pleased to say I have completed about 95% of Ocaso and Ocaso del Norte. Some teasers:

Image
View from a resort hotel looking SW at the main island; downtown Ocaso and The Peaks visible.

Image
Aerial view of Ocaso looking SW. The small island on the left of the shot is what I have named "El Rincon", which is Spanish for "The Nook." Ocaso's rich and famous have made a nice home there for themselves :P Plus, it has a nice waterfront, cafes and shops/restaurants. And a dock for boats. Also seen here is Ocaso's port, which is nicknamed "Horseshoe Harbour" for its shape.

Image
Another view, looking due W.

Image
A view of the OCA ramp (start position testing in progress).

As far as CMI as a whole is concerned, I still have to work on the following:
- Air start positions around Ocaso
- City lights/hazard lights for tallest downtown buildings in Ocaso
- A new 20-story headquarters for Abel Jets (will be an elevation grid simple structure)
- New GA facility at LNB, plus a new satellite concourse (about a day's worth of work). I have already added a "stinger" concourse to the NE end of the main terminal for narrowbody aircraft only
- Minor additions here and there to Turbot and Winnsworth islands

Oh yeah, by the way, there is a code change for Mandiola International Airport. It is now designated as "MXA" instead of "MLA". The reason will be revealed in a few weeks. Stay tuned!
Check out my YSFS videos on my Youtube channel!
-----------------------
ATRP: When used in my posts refers to "Air Traffic Replay Project"
-----------------------
Avatar: Pratt and Whitney JT8D-219
-----------------------
My general rant: I will call them blended winglets, not Sharklets; There is no CEO, it's just simply put, an Airbus 319/320/321, or the 320NEO, 321NEO etc. I didn't land IN DAL, I landed AT DAL. On the other hand, I did land in Dallas.
-----------------------
Website GRID updated for 2019. New stuff in the works!
Turbofan's Terminal

Hi! I make average, undesirable, boring grey maps for YS Flight!

User avatar
Dragon_Mech
Veteran
Veteran
Posts: 571
Joined: Wed Jul 15, 2015 12:18 pm
Favorite Aircraft: F-14, F-15D&E, SR-71, King Air 200, B737
Location: Mansfield, Mo. USA
OS: Windows 7 Ultimate
Has thanked: 94 times
Been thanked: 127 times

Re: Current Projects

Post by Dragon_Mech » Wed Feb 03, 2016 9:33 am

i foresee fried CPUs and smoking GPUs. may the deities have mercy on our computing souls. *insert monastic gothic chant here*
Owner, Dragonic Machine Industries
Image

User avatar
Turbofan
Senior Veteran
Senior Veteran
Posts: 1898
Joined: Thu Feb 03, 2011 4:22 pm
Favorite Aircraft: Boeing 747, all variants
Location: Central OK
Has thanked: 1009 times
Been thanked: 691 times
Contact:

Re: Current Projects

Post by Turbofan » Wed Feb 03, 2016 11:41 am

Dragon_Mech wrote:i foresee fried CPUs and smoking GPUs. may the deities have mercy on our computing souls. *insert monastic gothic chant here*
Granted, I have a pretty powerful computer built for gaming purposes (read: DiRT 3) but some maps/aircraft in YS will drag my frame rate down quite a bit even then. I'm getting a full 64 FPS during testing around Ocaso, so I imagine most should get at least a bare 30-40 FPS.
Check out my YSFS videos on my Youtube channel!
-----------------------
ATRP: When used in my posts refers to "Air Traffic Replay Project"
-----------------------
Avatar: Pratt and Whitney JT8D-219
-----------------------
My general rant: I will call them blended winglets, not Sharklets; There is no CEO, it's just simply put, an Airbus 319/320/321, or the 320NEO, 321NEO etc. I didn't land IN DAL, I landed AT DAL. On the other hand, I did land in Dallas.
-----------------------
Website GRID updated for 2019. New stuff in the works!
Turbofan's Terminal

Hi! I make average, undesirable, boring grey maps for YS Flight!

User avatar
Dragon_Mech
Veteran
Veteran
Posts: 571
Joined: Wed Jul 15, 2015 12:18 pm
Favorite Aircraft: F-14, F-15D&E, SR-71, King Air 200, B737
Location: Mansfield, Mo. USA
OS: Windows 7 Ultimate
Has thanked: 94 times
Been thanked: 127 times

Re: Current Projects

Post by Dragon_Mech » Wed Feb 03, 2016 12:50 pm

i dunno TFan. i have the map "HIMARAYA". and it chokes my frame rate to 1 or 2 fps. and K2W's map looks like it could do the same thing.
Owner, Dragonic Machine Industries
Image

User avatar
Turbofan
Senior Veteran
Senior Veteran
Posts: 1898
Joined: Thu Feb 03, 2011 4:22 pm
Favorite Aircraft: Boeing 747, all variants
Location: Central OK
Has thanked: 1009 times
Been thanked: 691 times
Contact:

Re: Current Projects

Post by Turbofan » Fri Feb 05, 2016 5:03 am

Some more updates:
Abel_Jets_Ops_Center.png
Props to the first one who spots the difference
RWY_18R_Approach.png
The RWY 18R approach takes you right over the Port of Mandiola
Check out my YSFS videos on my Youtube channel!
-----------------------
ATRP: When used in my posts refers to "Air Traffic Replay Project"
-----------------------
Avatar: Pratt and Whitney JT8D-219
-----------------------
My general rant: I will call them blended winglets, not Sharklets; There is no CEO, it's just simply put, an Airbus 319/320/321, or the 320NEO, 321NEO etc. I didn't land IN DAL, I landed AT DAL. On the other hand, I did land in Dallas.
-----------------------
Website GRID updated for 2019. New stuff in the works!
Turbofan's Terminal

Hi! I make average, undesirable, boring grey maps for YS Flight!

User avatar
Neocon
First Class Membership
First Class Membership
Posts: 3843
Joined: Wed Oct 19, 2011 5:01 am
Favorite Aircraft: Baron 58
Location: Tennessee
OS: Win 10
Has thanked: 1610 times
Been thanked: 1727 times
Contact:

Re: Current Projects

Post by Neocon » Sat Feb 06, 2016 5:49 am

I'm looking forward to flying around that map, Tfan!

Here is a screenshot of my update to KPNS. The name itself is an update, since it changed from "Regional" to "International" since I originally made the airport. I created two new runways with markings to match the real things, added more accurate markings for the helipad area, created a parking lot, and added jetways to the terminal. I also removed the ground object aircraft that were parked around the airport.
kpns.png
Pensacola International Airport

User avatar
Dragon_Mech
Veteran
Veteran
Posts: 571
Joined: Wed Jul 15, 2015 12:18 pm
Favorite Aircraft: F-14, F-15D&E, SR-71, King Air 200, B737
Location: Mansfield, Mo. USA
OS: Windows 7 Ultimate
Has thanked: 94 times
Been thanked: 127 times

Re: Current Projects

Post by Dragon_Mech » Sun Feb 07, 2016 1:42 am

Patrick31337 wrote:I also removed the ground object aircraft that were parked around the airport
why would you do that? i find a few planes scatterd about the airport adds to the enjoyment of the simulation. they bring some measure of life to an airport and to the map in general.
infact, i've been waiting for someone to release a map with air traffic like Soji did with some of the stock maps.
Owner, Dragonic Machine Industries
Image

User avatar
Neocon
First Class Membership
First Class Membership
Posts: 3843
Joined: Wed Oct 19, 2011 5:01 am
Favorite Aircraft: Baron 58
Location: Tennessee
OS: Win 10
Has thanked: 1610 times
Been thanked: 1727 times
Contact:

Re: Current Projects

Post by Neocon » Sun Feb 07, 2016 1:47 am

I've tried adding air traffic and never been able to come close to getting it to work correctly.

Aircraft ground objects may look nice, but they are hard on frame rates.

User avatar
Turbofan
Senior Veteran
Senior Veteran
Posts: 1898
Joined: Thu Feb 03, 2011 4:22 pm
Favorite Aircraft: Boeing 747, all variants
Location: Central OK
Has thanked: 1009 times
Been thanked: 691 times
Contact:

Re: Current Projects

Post by Turbofan » Sun Feb 07, 2016 6:23 am

With all due respect to Soji, that's why I fly all aircraft myself. Much more accurate also and you control all aircraft yourself. AI is one area that can and will be improved but until it's good enough, there's the replay option :).
Check out my YSFS videos on my Youtube channel!
-----------------------
ATRP: When used in my posts refers to "Air Traffic Replay Project"
-----------------------
Avatar: Pratt and Whitney JT8D-219
-----------------------
My general rant: I will call them blended winglets, not Sharklets; There is no CEO, it's just simply put, an Airbus 319/320/321, or the 320NEO, 321NEO etc. I didn't land IN DAL, I landed AT DAL. On the other hand, I did land in Dallas.
-----------------------
Website GRID updated for 2019. New stuff in the works!
Turbofan's Terminal

Hi! I make average, undesirable, boring grey maps for YS Flight!

User avatar
Neocon
First Class Membership
First Class Membership
Posts: 3843
Joined: Wed Oct 19, 2011 5:01 am
Favorite Aircraft: Baron 58
Location: Tennessee
OS: Win 10
Has thanked: 1610 times
Been thanked: 1727 times
Contact:

Re: Current Projects

Post by Neocon » Sun Feb 07, 2016 6:51 am

I have actually had some success with figuring out the basics of AI traffic. I can make an aircraft fly VOR-to-VOR, and to provided air fixes, all at specified altitudes. I have not yet been able to get an NPC aircraft to taxi to and take off on a runway. Looking at stock maps, I don't even think it is possible for an AI plane to land yet.

If anyone knows of a map where the aircraft land, please let me know.

User avatar
ksh
Veteran
Veteran
Posts: 636
Joined: Sun Jan 25, 2015 10:15 pm
Favorite Aircraft: Concorde; F-15; Embraer 190; F-35
Location: Buenos Aires, Argentina
Has thanked: 150 times
Been thanked: 229 times
Contact:

Re: Current Projects

Post by ksh » Sun Feb 07, 2016 9:42 am

Patrick31337 wrote:I have actually had some success with figuring out the basics of AI traffic. I can make an aircraft fly VOR-to-VOR, and to provided air fixes, all at specified altitudes. I have not yet been able to get an NPC aircraft to taxi to and take off on a runway. Looking at stock maps, I don't even think it is possible for an AI plane to land yet.

If anyone knows of a map where the aircraft land, please let me know.
If u mean a stock map....in aomori and mishaw r28 a stock plane lands! ;)

User avatar
NajmiCreative
Modding Team
Modding Team
Posts: 778
Joined: Thu Sep 04, 2014 9:14 am
Favorite Aircraft: MiG-29N,SU-30 MKM
Location: Shah Alam,Selangor,Malaysia
OS: Windows 10 Home
Has thanked: 511 times
Been thanked: 490 times
Contact:

Re: Current Projects

Post by NajmiCreative » Sun Feb 07, 2016 11:10 am

ksh wrote:If u mean a stock map....in aomori and misawa r28 a stock plane lands! ;)
yeah,the stock planes lands in all airports in AOMORI map actually.
based on my research,the aircraft also can taxiing to terminal and runway by motion path too...
plus on the Scenery Editor test ver.20141109(I can't open the latest,not available on stable ver.20090426),you also can made Air route too :) ....
My official website
My Twitter NOTE:All my rework model are allowed for repaint and need to credit on publish..no need to PM me anymore
[align=center]for modifications on my mods,please PM me first,and credit me and original creator(if my work were rework)[/align]

User avatar
Dragon_Mech
Veteran
Veteran
Posts: 571
Joined: Wed Jul 15, 2015 12:18 pm
Favorite Aircraft: F-14, F-15D&E, SR-71, King Air 200, B737
Location: Mansfield, Mo. USA
OS: Windows 7 Ultimate
Has thanked: 94 times
Been thanked: 127 times

Re: Current Projects

Post by Dragon_Mech » Sun Feb 07, 2016 4:50 pm

Patrick31337 wrote:Looking at stock maps, I don't even think it is possible for an AI plane to land yet.
in the stock hawaii map, stock aircraft taxi, takeoff and land at PHNL.
Owner, Dragonic Machine Industries
Image

User avatar
Neocon
First Class Membership
First Class Membership
Posts: 3843
Joined: Wed Oct 19, 2011 5:01 am
Favorite Aircraft: Baron 58
Location: Tennessee
OS: Win 10
Has thanked: 1610 times
Been thanked: 1727 times
Contact:

Re: Current Projects

Post by Neocon » Sun Feb 07, 2016 5:12 pm

Hmm. All they do is go around repeatedly for me.

Post Reply

Who is online

Users browsing this forum: No registered users and 4 guests