[PACK] F-20 Tigershark

Large packs consisting of more than one type of aircraft.
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[PACK] F-20 Tigershark

Post by decaff_42 » Wed Nov 18, 2015 1:52 am

This project has been an interesting experience in reducing DNM filesize and working with detailed engine nozzles.

The F-20 was a development of the F-5E/F Tiger II by Northrop that was intended to be an export fighter aircraft for Allies of the United States. Designed to be a substitute for the F-16 in order to protect the advanced tactical fighter from being reversed engineered by Soviet Engineers, the F-20 was never bought. Changing export control laws allowed for the F-16 to be exported to US Allies around the globe. Despite having many advantages over the F-16 and costing less, the F-20 project was scrapped after 3 test aircraft were built and two crashed in demonstration flights.

But what would it be like if the F-20 was developed and produced? The F-20C, F-20D and F-20C ADV aircraft represent what the F-20 may have been developed into.

Feel free to repaint the blank models and create derivative models from the parts included. You must credit me if you do.

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EDIT: Version 1.1 with DAT Fixes now available from my website!
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Re: [PACK] F-20 Tigershark

Post by megaprime13 » Wed Nov 18, 2015 2:36 am

Noice ;)
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Re: [PACK] F-20 Tigershark

Post by Neocon » Wed Nov 18, 2015 3:06 am

That's a lot of paint schemes. YSCAS-Approved!

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Re: [PACK] F-20 Tigershark

Post by NajmiCreative » Wed Nov 18, 2015 5:27 am

the amazing Tigershark now released!
will be made fictional paint for RMAF because Malaysia and Saudi Arabia also having interest on it once upon a time ago.. :)
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Re: [PACK] F-20 Tigershark

Post by u2fly » Wed Nov 18, 2015 6:08 am

This PACK is too big.
Please, add download link with only one "blank" model of this awesome aircraft!
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Re: [PACK] F-20 Tigershark

Post by Neocon » Wed Nov 18, 2015 6:24 am

Too big? It's less than 15MB. :?

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Re: [PACK] F-20 Tigershark

Post by iqmal_97 » Wed Nov 18, 2015 8:54 am

Looks like Decaff has spoiled us once again with one of his wonderous creations! Rejoice, mein Kamerad! For the Lord of the Tigershark has graced upon us with his single-engined presence!

AHAHAHAHAahahaha. Ha. Ha. Hahaha...ha

..ha

*ahem*

Thanks again, Decaff. I'm sure this one will be a long time favourite among some of our members. :D
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Re: [PACK] F-20 Tigershark

Post by David » Wed Nov 18, 2015 11:23 am

Great work Decaff!

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Re: [PACK] F-20 Tigershark

Post by Dragon_Mech » Sun Nov 29, 2015 6:51 am

decaff, i've noticed a problem with the F-20D. on some maps the F-20D wants to spawn up-side down when a ground start point is selected. i'm not sure if it is an issue with the model or the .dat file. here is a saved flight file of the F-20D_Clean at Crescent Island.
F-20-D_CLEAN_Crescent_island.zip
(40.74 KiB) Downloaded 50 times
it appears that every D model is affected, even the one in the blank folder that i'm using in my project.
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Re: [PACK] F-20 Tigershark

Post by decaff_42 » Sun Nov 29, 2015 1:52 pm

Hey thanks for bringing this to my attention! I appears that the map being used is very important for getting this error as I had been doing TONS of ground take-offs on the Air Strike Challenge map with not errors what-so-ever. I went in and looked at the .yfs file you sent and there was definitely the inverted orientation and pitch instability recorded. From Time = 0 the aircraft was flipped up on its back.

To fix this I Immediately looked at landing gear in the DAT File. In all off-line situations when the aircraft is not doing what you expected from an overall motion point-of-view (not animations) then you want to look at the DAT file. I compared my landing gear to that of a stock aircraft and I noticed that my left and right landing gear were in the same location. the stock aircraft had a negative sign in front of the left landing gear y position (first number) and putting this in seems to have fixed the issue on Crescent Island.

I will fix this DAT issue and upload version 1.1 later today when I have the time. :D
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Re: [PACK] F-20 Tigershark

Post by Dragon_Mech » Sun Nov 29, 2015 5:29 pm

this is great news decaff. this means i won't have to redo all of the work i did on my project. i'll fix the problem on my end too. :D
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